Document what TSPlayer.SendTileSquare does
This commit is contained in:
parent
cdfb056903
commit
eed7b3fad2
1 changed files with 9 additions and 0 deletions
|
|
@ -808,6 +808,15 @@ namespace TShockAPI
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>Sends a tile square at a location with a given size.
|
||||||
|
/// Typically used to revert changes by Bouncer through sending the
|
||||||
|
/// "old" version of modified data back to a client.
|
||||||
|
/// Prevents desync issues.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="x">The x coordinate to send.</param>
|
||||||
|
/// <param name="y">The y coordinate to send.</param>
|
||||||
|
/// <param name="size">The size square set of tiles to send.</param>
|
||||||
|
/// <returns>Status if the tile square was sent successfully (i.e. no exceptions).</returns>
|
||||||
public virtual bool SendTileSquare(int x, int y, int size = 10)
|
public virtual bool SendTileSquare(int x, int y, int size = 10)
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue