diff --git a/.github/PULL_REQUEST_TEMPLATE.md b/.github/PULL_REQUEST_TEMPLATE.md index 4cf87d10..473130c4 100644 --- a/.github/PULL_REQUEST_TEMPLATE.md +++ b/.github/PULL_REQUEST_TEMPLATE.md @@ -1,19 +1,3 @@ -?????? HAVE YOU UPDATED THE CHANGELOG? ?????? -?????? HAVE YOU UPDATED THE CHANGELOG? ?????? -?????? HAVE YOU UPDATED THE CHANGELOG? ?????? -?????? HAVE YOU UPDATED THE CHANGELOG? ?????? -?????? HAVE YOU UPDATED THE CHANGELOG? ?????? -?????? HAVE YOU UPDATED THE CHANGELOG? ?????? -?????? HAVE YOU UPDATED THE CHANGELOG? ?????? -?????? HAVE YOU UPDATED THE CHANGELOG? ?????? -?????? HAVE YOU UPDATED THE CHANGELOG? ?????? -?????? HAVE YOU UPDATED THE CHANGELOG? ?????? -?????? HAVE YOU UPDATED THE CHANGELOG? ?????? -?????? HAVE YOU UPDATED THE CHANGELOG? ?????? -?????? HAVE YOU UPDATED THE CHANGELOG? ?????? -?????? HAVE YOU UPDATED THE CHANGELOG? ?????? -?????? HAVE YOU UPDATED THE CHANGELOG? ?????? -?????? HAVE YOU UPDATED THE CHANGELOG? ?????? -?????? HAVE YOU UPDATED THE CHANGELOG? ?????? \ No newline at end of file + diff --git a/CHANGELOG.md b/CHANGELOG.md index 73e95489..c9774b06 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -13,6 +13,7 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin * If there is no section called "Upcoming changes" below this line, please add one with `## Upcoming changes` as the first line, and then a bulleted item directly after with the first change. ## Upcoming changes +* Fixed SendTileRectHandler not sending tile rect updates like Pylons/Mannequins to other clients. (@Stealownz) * Added a notification message and silent command support for permanently changing a target player's user group. Now players who received a group change will be notified of their new group if they are currently online. (@moisterrific, @QuiCM) ## TShock 4.5.5 diff --git a/TShockAPI/Handlers/SendTileRectHandler.cs b/TShockAPI/Handlers/SendTileRectHandler.cs index b3955618..b5c0bafd 100644 --- a/TShockAPI/Handlers/SendTileRectHandler.cs +++ b/TShockAPI/Handlers/SendTileRectHandler.cs @@ -85,7 +85,7 @@ namespace TShockAPI.Handlers // At this point we should send our state back to the client so they remain in sync with the server if (args.Handled == true) { - args.Player.SendTileRect(args.TileX, args.TileY, args.Width, args.Length); + TSPlayer.All.SendTileRect(args.TileX, args.TileY, args.Width, args.Length); TShock.Log.ConsoleDebug("Bouncer / SendTileRect reimplemented from carbonara from {0}", args.Player.Name); } }