Add HealOtherPlayer hook; integrate with Bouncer

This commit is contained in:
Lucas Nicodemus 2017-12-05 11:59:27 -07:00
parent 0d2d50b3de
commit f065e99a0e
2 changed files with 78 additions and 21 deletions

View file

@ -49,6 +49,46 @@ namespace TShockAPI
// Setup hooks
GetDataHandlers.SendTileSquare.Register(OnSendTileSquare);
GetDataHandlers.HealOtherPlayer.Register(OnHealOtherPlayer);
}
/// <summary>OnHealOtherPlayer - The handler for the HealOther events in Bouncer</summary>
/// <param name="sender">sender</param>
/// <param name="args">args</param>
internal void OnHealOtherPlayer(object sender, GetDataHandlers.HealOtherPlayerEventArgs args)
{
short amount = args.Amount;
byte plr = args.TargetPlayerIndex;
if (amount <= 0 || Main.player[plr] == null || !Main.player[plr].active)
{
args.Handled = true;
return;
}
if (amount > TShock.Config.MaxDamage * 0.2)
{
args.Player.Disable("HealOtherPlayer cheat attempt!", DisableFlags.WriteToLogAndConsole);
args.Handled = true;
return;
}
if (args.Player.HealOtherThreshold > TShock.Config.HealOtherThreshold)
{
args.Player.Disable("Reached HealOtherPlayer threshold.", DisableFlags.WriteToLogAndConsole);
args.Handled = true;
return;
}
if (TShock.CheckIgnores(args.Player) || (DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000)
{
args.Handled = true;
return;
}
args.Player.HealOtherThreshold++;
args.Handled = false;
return;
}
/// <summary>OnSendTileSquare - The handler for SendTileSquare events in Bouncer</summary>