Merge pull request #2536 from Pryaxis/h/remove-dev-monomod

Remove monomod dev build shims
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Chris 2022-02-23 20:52:25 +10:30 committed by GitHub
commit f0f67a44e2
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3 changed files with 63 additions and 71 deletions

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@ -15,9 +15,6 @@ jobs:
with:
dotnet-version: '6.0.100'
- name: MonoMod dev build
run: dotnet nuget add source https://pkgs.dev.azure.com/MonoMod/MonoMod/_packaging/DevBuilds%40Local/nuget/v3/index.json -n DevBuilds@Local
- name: Run tests
run: dotnet test
@ -36,9 +33,6 @@ jobs:
with:
dotnet-version: '6.0.100'
- name: MonoMod dev build
run: dotnet nuget add source https://pkgs.dev.azure.com/MonoMod/MonoMod/_packaging/DevBuilds%40Local/nuget/v3/index.json -n DevBuilds@Local
- name: Produce build
run: |
cd TShockLauncher

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@ -477,33 +477,33 @@ Please note that the permissions previously tied to the removed commands are als
## TShock 4.3.24
* Updated OpenTerraria API to 1.3.5.3 (@DeathCradle)
* Updated Terraria Server API to 1.3.5.3 (@WhiteXZ, @hakusaro)
* Updated Terraria Server API to 1.3.5.3 (@QuiCM, @hakusaro)
* Updated TShock core components to 1.3.5.3 (@hakusaro)
* Terraria Server API version tick: 2.1
* Added OnNpcKilled hook to Server API: 2.2 (@tylerjwatson)
* Added CreateCombatTextExtended to PacketTypes. This packet allows for the same functionality that packet 82 (CreateCombatText) used to have. (@WhiteXZ)
* Added CreateCombatTextExtended to PacketTypes. This packet allows for the same functionality that packet 82 (CreateCombatText) used to have. (@QuiCM)
* Updated ServerBroadcast hook to provide a NetworkText object. (@tylerjwatson)
* Fixed levers and things not updating properly. (@deathcradle)
* Deprecated PacketTypes.ChatText. Chat is now handled using the NetTextModule and packet 82. (@WhiteXZ, @Hakusaro)
* Deprecated PacketTypes.ChatText. Chat is now handled using the NetTextModule and packet 82. (@QuiCM, @Hakusaro)
* Removed the -lang command-line flag from TShock. It is now a vanilla feature. (@Hakusaro)
## TShock 4.3.23
* Added evil type option during world creation (@mistzzt)
* Bans can be sorted. TShock's default sorting will retrieve bans sorted from newest to oldest based on the date the ban was added (@WhiteXZ)
* Resolved issues with mob and item spawning. Thanks to @OnsenManju for your investigative work :) (@WhiteXZ)
* Bans can be sorted. TShock's default sorting will retrieve bans sorted from newest to oldest based on the date the ban was added (@QuiCM)
* Resolved issues with mob and item spawning. Thanks to @OnsenManju for your investigative work :) (@QuiCM)
* Patched a crashing exploit (@Simon311)
## TShock 4.3.22
* Compatibility with Terraria 1.3.4.4
* API: Version tick 2.0
* API: Reduced RAM usage by ~80MB (Large server) (@deathcradle)
* API: Added TSPlayer.KillPlayer() (@WhiteXZ)
* API: Added TSPlayer.KillPlayer() (@QuiCM)
* API: Added TSPlayer.Logout() (@ProfessorXZ)
* Fixed connections after max slot is reached (@DeathCradle)
* Fixed server crashes caused by client disconnections when attempting to read closed sockets (@Enerdy)
* Added some code to make trapdoors work better (@DogooFalchion)
* AllowCutTilesAndBreakables config option now correctly allows flowers/vines/herbs to be cut in regions without breaking walls (@WhiteXZ)
* REST: `/v3/players/read` now includes a `muted` field (@WhiteXZ)
* AllowCutTilesAndBreakables config option now correctly allows flowers/vines/herbs to be cut in regions without breaking walls (@QuiCM)
* REST: `/v3/players/read` now includes a `muted` field (@QuiCM)
* REST: Token creation is now more secure (Thanks to @Plazmaz for reporting the issue!)
* REST: Deprecated the RestRequestEvent. If you use this event, please let us know.
* REST: ALL endpoints now have a base route (eg you can use `/server/motd` instead of `/v3/server/motd`). These base routes will never change, but will provide an `upgrade` field describing any newer routes
@ -518,34 +518,34 @@ Please note that the permissions previously tied to the removed commands are als
* Fixed HealOtherPlayer packet exploit (@Simon311).
* Added associated config option for HealOtherPlayer exploit prevention (@Simon311).
* Added `/accountinfo` command to get account information for a given TShock account (@Simon311).
* Removed TShock color parsing from MOTDs (@WhiteXZ).
* Removed TShock color parsing from MOTDs (@QuiCM).
* Fixed butterfly statues spawning catchable butterflies (@DogooFalchion).
* Implemented some missing balance changes lost in prior version patches (@DogooFalchion).
* Added alias for server shutdown command: stop (@nicatronTg).
* Removed the old REST model. This includes the following endpoints:
* `/status`
* `/v2/players/read`
* `/v2/server/rawcmd` (@WhiteXZ).
* `/v2/server/rawcmd` (@QuiCM).
* Fixed `/user group` always giving an unhelpful error messaging telling you to check the console, even if we knew exactly why it failed (@nicatronTg).
* Removed _all obsolete methods in TShock marked obsolete prior to this version (all of them)_ (@nicatronTg).
* Fixed issue where registration + login would fail because KnownIps had 0 items and .Last() doesn't work on collections with 0 items (@DogooFalchion, @nicatronTg, @Simon311).
* Added `/uploadssc [player]` which allows someone to upload SSC data for [player] and store it on the server. Adds `tshock.ssc.upload` and `tshock.ssc.upload.others` permission nodes to match (@DogooFalchion).
* Added hardened stone to the whitelist of tiles editable by players (@DogooFalchion).
* Added conversion system to send convert old MOTD format into smart text, while preserving initial line starting values to keep byte optimization for background colors Thanks to (@WhiteXZ, @Simon311, and especially @DogooFalchion) for the hard work on this issue.
* Added conversion system to send convert old MOTD format into smart text, while preserving initial line starting values to keep byte optimization for background colors Thanks to (@QuiCM, @Simon311, and especially @DogooFalchion) for the hard work on this issue.
## TShock 4.3.20
* Security improvement: The auth system is now automatically disabled if a superadmin exists in the database (@Enerdy).
* Removed the `auth-verify` command since `auth` now serves its purpose when necessary (@Enerdy).
* Security: `/"` exploit can no longer break chat mute filters (@Simon311).
* Fixed an issue where sometimes players could connect briefly during server shutdown, leading to errors (@Simon311).
* Fixed wyverns despawning & not behaving like normal (@WhiteXZ).
* Fixed major security issue where InvokeClientConnect could be exploited to do terrible, terrible things (@Simon311, @nicatronTg, @popstarfreas, @ProfessorXZ, @WhiteXZ).
* Fixed wyverns despawning & not behaving like normal (@QuiCM).
* Fixed major security issue where InvokeClientConnect could be exploited to do terrible, terrible things (@Simon311, @nicatronTg, @popstarfreas, @ProfessorXZ, @QuiCM).
## TShock 4.3.19
* Compatibility with Terraria 1.3.3.3 (@Simon311)
* API: Version tick 1.25
* API: Resolved some issues with the ItemForceIntoChest hook (@WhiteXZ, @Patrikkk)
* API: Resolved some shonky code that caused Vitamins and other Ankh Shield related items to drop at strange rates or not at all (@ProfessorXZ, @WhiteXZ, @nicatronTg)
* API: Resolved some issues with the ItemForceIntoChest hook (@QuiCM, @Patrikkk)
* API: Resolved some shonky code that caused Vitamins and other Ankh Shield related items to drop at strange rates or not at all (@ProfessorXZ, @QuiCM, @nicatronTg)
* Fixed magical ice blocks not working correctly (@ProfessorXZ)
## TShock 4.3.18
@ -553,7 +553,7 @@ Please note that the permissions previously tied to the removed commands are als
* Compatibility with Terraria 1.3.3.2
* API: Version tick 1.24
* API: Fixed chat line breaks when using chat tags and long strings of text (@ProfessorXZ)
* API: Added ItemForceIntoChest hook (@WhiteXZ)
* API: Added ItemForceIntoChest hook (@QuiCM)
* API: Included the player's registration date in REST's players/read endpoints (@ProfessorXZ)
* The setdungeon command correctly uses tshock.world.setdungeon as its permission (@OnsenManju)
* Fixed clients being able to "Catch" and remove NPCs (@ProfessorXZ)
@ -574,19 +574,19 @@ Please note that the permissions previously tied to the removed commands are als
* Players can no longer bypass tile checks by using the Tile packet (@ProfessorXZ)
* Fixed a bug where players couldn't hammer a Junction Box without "allowclientsideworldedit" permission (@Patrikkk)
* Fixed the client's UI not being draw when setting wind speed to abnormal values (@ProfessorXZ)
* Added a command to start and stop sandstorms (@WhiteXZ)
* Added a command to start and stop sandstorms (@QuiCM)
## TShock 4.3.17
* Compatibility with Terraria 1.3.2.1
* Updated superadmin behaviour to conform to expected behaviour (@WhiteXZ, @Patrikk)
* Fixed a crash involving teleporters and dressers (@WhiteXZ)
* Updated superadmin behaviour to conform to expected behaviour (@QuiCM, @Patrikk)
* Fixed a crash involving teleporters and dressers (@QuiCM)
* Fixed pressure plates (@Enerdy, @Patrikk)
* Fixed a deadlock in wiring (@Wolfje)
* Fixed a crash in wiring (@Patrikk)
* Improved network syncing on client joins (@Patrikk)
* The Presserator can now place actuators (@ProfessorXZ)
* Resolved a region error when removing unlisted users from regions (@WhiteXZ)
* Resolved a region error when removing unlisted users from regions (@QuiCM)
* Added a `SetDungeon` command to set the dungeon position (@webmilio)
* The currently running world name is now part of the server application's title (@webmilio)
* Gem locks can now be region protected (@mistzzt)
@ -610,23 +610,23 @@ Please note that the permissions previously tied to the removed commands are als
* Fixed an issue preventing TShock from starting on certain mono versions (@Wolfje)
* Fixed a deadlock in Wiring (@Wolfje)
* Fixed character styles/gender not being saved properly on first login while SSC is on (@WhiteXZ)
* Fixed character styles/gender not being saved properly on first login while SSC is on (@QuiCM)
* Added a PlayerPermission hook fired whenever a permission check involving said player occurs (when the new TSPlayer.HasPermission method is called) (@Enerdy)
* Resolved an issue where martian invasions and eclipses would have empty messages if AnonymousBossInvasions was set to true (@WhiteXZ)
* Added an optional `slime` parameter to the `rain` command, allowing slime rain to be started and stopped. New syntax is `rain [slime] <start/stop>` (@WhiteXZ)
* Resolved an issue where martian invasions and eclipses would have empty messages if AnonymousBossInvasions was set to true (@QuiCM)
* Added an optional `slime` parameter to the `rain` command, allowing slime rain to be started and stopped. New syntax is `rain [slime] <start/stop>` (@QuiCM)
* Fixed performance issues due to concurrent dictionary access in TSPlayer (@CoderCow)
* Added an ID property to Regions (@WhiteXZ)
* Fixed an issue where region sizes were calculated incorrectly (@WhiteXZ)
* Added an ID property to Regions (@QuiCM)
* Fixed an issue where region sizes were calculated incorrectly (@QuiCM)
* Fixed a bug in RegionManager preventing regions adding correctly (@pink_panther)
* Fixed another bug in RegionManager preventing regions adding correctly (@WhiteXZ)
* Fixed another bug in RegionManager preventing regions adding correctly (@QuiCM)
* Fixed a routing issue with the `/v2/token/create` REST endpoint
* Removed the `/token/create` REST endpoint. `/v2/token/create` should be used instead.
## TShock 4.3.12
* Fixed issues with TSPlayer.SetTeam not working (@WhiteXZ)
* Fixed /butcher not killing bosses in expert difficulty (@WhiteXZ)
* API: Deprecated PacketBufferer (now obviated by SendQ) (@WhiteXZ)
* Fixed issues with TSPlayer.SetTeam not working (@QuiCM)
* Fixed /butcher not killing bosses in expert difficulty (@QuiCM)
* API: Deprecated PacketBufferer (now obviated by SendQ) (@QuiCM)
* API: Building on Windows no longer breaks traps (@Wolfje)
* Fixed bombs, dynamite, and sticky bombs (@Wolfje)
* Removed spammy messages from OnSecondUpdate that confused some server owners (@Wolfje)
@ -658,17 +658,17 @@ Other notable changes include:
* Fixed an issue preventing some players from joining when the world is saving (@Wolfje)
* Fixed an issue adding a ban on a player who has previously been banned (@Wolfje)
* Fixed /invade martian (@Wolfje)
* Fixed target dummies not working properly (@WhiteXZ)
* Added a config option (DisableSecondUpdateLogs) to prevent log spam from OnSecondUpdate() (@WhiteXZ)
* Fixed target dummies not working properly (@QuiCM)
* Added a config option (DisableSecondUpdateLogs) to prevent log spam from OnSecondUpdate() (@QuiCM)
* Added RESTful API login rate limiting (@George)
* Added config options (MaximumRequestsPerInterval, RequestBucketDecreaseIntervalMinutes, LimitOnlyFailedLoginRequests) for rate limiting (@George)
* **DEPRECATION**: Deprecated Disable(string, bool) and added Disable(string, DisableFlags). Please update your plugins accordingly (@WhiteXZ)
* **DEPRECATION**: Deprecated Disable(string, bool) and added Disable(string, DisableFlags). Please update your plugins accordingly (@QuiCM)
* Fixed Halloween and Christmas events not working properly (@TomyLobo)
* Fixed the demon heart's extra accessory slot not working correctly in SSC (@WhiteXZ)
* Fixed the demon heart's extra accessory slot not working correctly in SSC (@QuiCM)
* Fixed gender-changing potions not working correctly in SSC (@hastinbe)
* Fixed IP bans not working correctly (@hastinbe)
* Fixed /reload not using the correct permission (@WhiteXZ)
* Fixed TSPlayer.ActiveChest not being tracked correctly resulting in item dupes while disabled (@WhiteXZ)
* Fixed /reload not using the correct permission (@QuiCM)
* Fixed TSPlayer.ActiveChest not being tracked correctly resulting in item dupes while disabled (@QuiCM)
* /reload now reloads tile and projectile bans
## TShock 4.3.8
@ -696,8 +696,8 @@ Alternatively, if you do not want to report the crash, just delete the file.
* Auth system kicks players if system is disabled. (@nicatronTg)
* Fixed /login permitting multiple logins without a logout in between. (@nicatronTg)
* Allow[Hallow/Corruption/Crimson]Creep in config now work. (@WhiteXZ)
* API: Treasure bags are now named properly. (@WhiteXZ)
* Allow[Hallow/Corruption/Crimson]Creep in config now work. (@QuiCM)
* API: Treasure bags are now named properly. (@QuiCM)
* API: Clients no longer close on disconnect. (@Wolfje)
* API: Add server broadcast hook. (@Patrikk)
* API: Fixed pressure plate hook triggering multiple times. (@Patrikk)
@ -706,17 +706,17 @@ Alternatively, if you do not want to report the crash, just delete the file.
## TShock 4.3.6
* API: NPCs shoot the right way (@WhiteXZ)
* API: NPCs shoot the right way (@QuiCM)
* API: The server config file works correctly with priority and port (@Patrikkk)
* API: Removed support for favorites and removed JSON dependencies. (@Enerdy)
* API: Removed support for clouds. (@Enerdy)
* API: Fixed a whole lot of bugs with wiring, and in general re-wrote some core bits that were bugged. (@WhiteXZ)
* API: Fixed a whole lot of bugs with wiring, and in general re-wrote some core bits that were bugged. (@QuiCM)
* API: Fixed projectile AI bugs. (@AndrioCelos)
* API: Fixed world saving problems. (WhiteXZ)
* API: Fixed server not accepting more connections once max slots was filled. (@WhiteXZ)
* API: Fixed server not accepting more connections once max slots was filled. (@QuiCM)
* API: Removed startup parameters and moved them to TShock. (@Cleant)
* API: Item.SetDefaults() no longer kills some tools. (@Enerdy)
* API: Restored chat bubbles. (@WhiteXZ)
* API: Restored chat bubbles. (@QuiCM)
* API: Updated to 1.3.0.6. (@Enerdy & @Patrikkk)
* API: Lots and I mean lots of network improvements in the SendQ department. (@tylerjwatson)
* API: Added NpcLootDrop and DropBossBag hooks. (@Patrikkk)
@ -740,20 +740,20 @@ Alternatively, if you do not want to report the crash, just delete the file.
* API: API Version Tick to 1.20.
* The config option disabling the DCU has been deprecated and will be removed in a future release. (@nicatronTg)
* Fixed bubble tile triggering noclip checks. (@Enerdy)
* Updated projectile handling in GetDataHandlers. (@WhiteXZ)
* Fixed issue #992. (@WhiteXZ)
* Teleport handler now handles wormholes. (@WhiteXZ)
* Fixed tall gates and trap doors (issue #998). (@WhiteXZ)
* Added monoliths to orientable tiles (issue #999). (@WhiteXZ)
* Fixed vortex stealth armor (issue #964). (@WhiteXZ)
* Added moon lord to spawn boss. (@WhiteXZ)
* Updated projectile handling in GetDataHandlers. (@QuiCM)
* Fixed issue #992. (@QuiCM)
* Teleport handler now handles wormholes. (@QuiCM)
* Fixed tall gates and trap doors (issue #998). (@QuiCM)
* Added monoliths to orientable tiles (issue #999). (@QuiCM)
* Fixed vortex stealth armor (issue #964). (@QuiCM)
* Added moon lord to spawn boss. (@QuiCM)
* Fixed serverpassword syntax error error message. (@JordyMoos)
* Fixed issue #1019. (@WhiteXZ)
* Fixed issue #1019. (@QuiCM)
* Fix: Region protection prevents placement of objects. (@Patrikkk)
* Moved all startup parameters to TShock. (@Cleant)
* Fix: Target dummies are no longer butchered. (@Denway)
* Added projectile 465 to the ignore list, which fixes some other issues. (@Enerdy)
* Fix: Logging out is now safe with SSC (/logout) (issue #1037). (@WhiteXZ)
* Fix: Logging out is now safe with SSC (/logout) (issue #1037). (@QuiCM)
* API/TShock: Removed -world parameter from TShock, put it back in the API. (@tylerjwatson)
## TShock 4.3.5
@ -764,34 +764,34 @@ Alternatively, if you do not want to report the crash, just delete the file.
## TShock 4.3.4
* Fix invasion progress messages (@WhiteXZ)
* Fix invasion progress messages (@QuiCM)
* Completely rewrite SendQ to have less deadlocks (@tylerjwatson)
## TShock 4.3.3
* Fix dihydrogen monoxide (@tylerjwatson)
* Whitelist another boss projectile (@Patrikkk, @WhiteXZ)
* Whitelist another boss projectile (@Patrikkk, @QuiCM)
## TShock 4.3.2
* Fixed the issue where using the Super Absorbent Sponge would disable users (@WhiteXZ)
* Fixed an issue in NetGetData where e.Length - 1 would be -1 (@WhiteXZ)
* Fixed the issue where using the Super Absorbent Sponge would disable users (@QuiCM)
* Fixed an issue in NetGetData where e.Length - 1 would be -1 (@QuiCM)
* Fixed /who -i and /userinfo (@Enerdy)
* API: OnRegionEntered hook now returns the region entered (@Patrikkk)
* Support for Terraria 1.3.0.4 (@nicatronTg)
* Fixed dressers being unbreakable. (@nicatronTg)
* Fixed wall placement mechanics (@nicatronTg, @Ijwu, @WhiteXZ)
* Fixed wall placement mechanics (@nicatronTg, @Ijwu, @QuiCM)
* Fixed Moon Lord projectiles disabling players (@k0rd, @nicatronTg)
* Fixed several potential crashes in server (@Patrikkk)
* Fixed -autocreate command line argument (@WhiteXZ, @nicatronTg)
* Added more world data to world load menu (@WhiteXZ)
* Fixed -autocreate command line argument (@QuiCM, @nicatronTg)
* Added more world data to world load menu (@QuiCM)
* Moved server password to TShock config (@Enerdy)
* Fixed world delete in server (@benjiro)
* Fixed disappearing NPCs (@WhiteXZ)
* Fixed disappearing NPCs (@QuiCM)
* Added much more performant code, SendQ, to server module. Reduces downstream network overhead by at least 40% (@tylerjwatson)
* API: Updated TSPlayer.Disable to use new buffs (@Enerdy)
* Updated default max damage & projectile damage to 1,175 (based on 625 people)
* Fixed support for SSC (@WhiteXZ)
* Fixed support for SSC (@QuiCM)
## TShock 4.3.1
@ -802,9 +802,9 @@ Alternatively, if you do not want to report the crash, just delete the file.
* Fixed projectiles 435-438 (martian invasion) freezing everyone under certain conditions. (@Enerdy)
* DisableTombstones now works properly with the new golden gravestones. (@Enerdy)
* REST module now properly catches exceptions during Start(). (@Patrikkk)
* Added /expert command to toggle expert mode. (@WhiteXZ)
* Added /expert command to toggle expert mode. (@QuiCM)
* Fixed pirate invasions. (@patrik)
* Fixed worldinfo packet. (@WhiteXZ)
* Fixed worldinfo packet. (@QuiCM)
* Fixed server passwords. (@Enerdy)
## TShock 4.3.0.0
@ -813,10 +813,10 @@ Alternatively, if you do not want to report the crash, just delete the file.
* Updated prebuilts (SQLite, JSON, MySQL) to latest versions. (@nicatronTg)
* Added a minimum password length to prevent blank passwords. (@nicatronTg)
* Modified item ban checks to provide which item is disabling a player in the logs. (@Enerdy)
* API: Modified TSPlayer to store a user, and deprecated calls to TSPlayer.User.ID. (@WhiteXZ)
* API: Modified TSPlayer to store a user, and deprecated calls to TSPlayer.User.ID. (@QuiCM)
* Modified chat color specs in config file to be int arrays rather than floats. (@nicatronTg)
* Modified verbiage for ```/auth``` and ```/auth-verify``` to make it clearer how they operate. (@nicatronTg)
* API: Added fuzzy name searching for users. (@WhiteXZ)
* API: Added fuzzy name searching for users. (@QuiCM)
* API: Fixed ```OnPlayerLogout``` not being fired when a player disconnects. (@nicatronTg)
* API: Deprecated ```ValidString``` and ```SanitizeString``` methods in Utils. (@nicatronTg)
* Added BCrypt password hashing and related systems for it. BCrypt replaces the old system using non-password hashing algorithms for storing passwords. It breaks implementations of the login code that were manually recreated, but is otherwise seamless in transition. (@nicatronTg)

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@ -5,8 +5,6 @@ build_script:
- ps: >-
git submodule update --init --recursive
dotnet nuget add source https://pkgs.dev.azure.com/MonoMod/MonoMod/_packaging/DevBuilds%40Local/nuget/v3/index.json -n DevBuilds@Local
dotnet build TShock.sln
dotnet test