Merge branch 'general-devel' into patch-18

This commit is contained in:
Chris 2020-06-24 15:08:52 +09:30 committed by GitHub
commit f1392cfa52
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5 changed files with 77 additions and 32 deletions

View file

@ -295,7 +295,8 @@ namespace TShockAPI
}
// If the tile is a pickaxe tile and they aren't selecting a pickaxe, they're hacking.
// Item frames can be modified without pickaxe tile.
else if (tile.type != TileID.ItemFrame
//also add an exception for snake coils, they can be removed when the player places a new one or after x amount of time
else if (tile.type != TileID.ItemFrame && tile.type != TileID.MysticSnakeRope
&& !Main.tileAxe[tile.type] && !Main.tileHammer[tile.type] && tile.wall == 0 && args.Player.TPlayer.mount.Type != 8 && selectedItem.pick == 0 && !ItemID.Sets.Explosives[selectedItem.netID] && args.Player.RecentFuse == 0)
{
TShock.Log.ConsoleDebug("Bouncer / OnTileEdit rejected from (pick) {0} {1} {2}", args.Player.Name, action, editData);
@ -383,14 +384,6 @@ namespace TShockAPI
args.Handled = true;
return;
}
if ((TShock.Utils.TilePlacementValid(tileX, tileY + 1) && Main.tile[tileX, tileY + 1].type == TileID.Boulder) ||
(TShock.Utils.TilePlacementValid(tileX + 1, tileY + 1) && Main.tile[tileX + 1, tileY + 1].type == TileID.Boulder))
{
TShock.Log.ConsoleDebug("Bouncer / OnTileEdit rejected from (validplacement) {0} {1} {2}", args.Player.Name, action, editData);
args.Player.SendTileSquare(tileX, tileY, 3);
args.Handled = true;
return;
}
}
}
else if (action == EditAction.PlaceWire || action == EditAction.PlaceWire2 || action == EditAction.PlaceWire3)
@ -465,9 +458,10 @@ namespace TShockAPI
return;
}
if (!args.Player.IsInRange(tileX, tileY))
//make sure it isnt a snake coil related edit so it doesnt spam debug logs with range check failures
if ((action == EditAction.PlaceTile && editData != TileID.MysticSnakeRope) || (action == EditAction.KillTile && tile.type != TileID.MysticSnakeRope) && !args.Player.IsInRange(tileX, tileY))
{
if (action == EditAction.PlaceTile && (editData == TileID.Rope || editData == TileID.SilkRope || editData == TileID.VineRope || editData == TileID.WebRope))
if (action == EditAction.PlaceTile && (editData == TileID.Rope || editData == TileID.SilkRope || editData == TileID.VineRope || editData == TileID.WebRope || editData == TileID.MysticSnakeRope))
{
args.Handled = false;
return;
@ -536,23 +530,27 @@ namespace TShockAPI
return;
}
if ((action == EditAction.PlaceTile || action == EditAction.ReplaceTile || action == EditAction.PlaceWall || action == EditAction.ReplaceWall) && !args.Player.HasPermission(Permissions.ignoreplacetiledetection))
//snake coil can allow massive amounts of tile edits so it gets an exception
if (!((action == EditAction.PlaceTile && editData == TileID.MysticSnakeRope) || (action == EditAction.KillTile && tile.type == TileID.MysticSnakeRope)))
{
args.Player.TilePlaceThreshold++;
var coords = new Vector2(tileX, tileY);
lock (args.Player.TilesCreated)
if (!args.Player.TilesCreated.ContainsKey(coords))
args.Player.TilesCreated.Add(coords, Main.tile[tileX, tileY]);
}
if ((action == EditAction.PlaceTile || action == EditAction.ReplaceTile || action == EditAction.PlaceWall || action == EditAction.ReplaceWall) && !args.Player.HasPermission(Permissions.ignoreplacetiledetection))
{
args.Player.TilePlaceThreshold++;
var coords = new Vector2(tileX, tileY);
lock (args.Player.TilesCreated)
if (!args.Player.TilesCreated.ContainsKey(coords))
args.Player.TilesCreated.Add(coords, Main.tile[tileX, tileY]);
}
if ((action == EditAction.KillTile || action == EditAction.KillTileNoItem || action == EditAction.ReplaceTile || action == EditAction.KillWall || action == EditAction.ReplaceWall) && Main.tileSolid[Main.tile[tileX, tileY].type] &&
!args.Player.HasPermission(Permissions.ignorekilltiledetection))
{
args.Player.TileKillThreshold++;
var coords = new Vector2(tileX, tileY);
lock (args.Player.TilesDestroyed)
if (!args.Player.TilesDestroyed.ContainsKey(coords))
args.Player.TilesDestroyed.Add(coords, Main.tile[tileX, tileY]);
if ((action == EditAction.KillTile || action == EditAction.KillTileNoItem || action == EditAction.ReplaceTile || action == EditAction.KillWall || action == EditAction.ReplaceWall) && Main.tileSolid[Main.tile[tileX, tileY].type] &&
!args.Player.HasPermission(Permissions.ignorekilltiledetection))
{
args.Player.TileKillThreshold++;
var coords = new Vector2(tileX, tileY);
lock (args.Player.TilesDestroyed)
if (!args.Player.TilesDestroyed.ContainsKey(coords))
args.Player.TilesDestroyed.Add(coords, Main.tile[tileX, tileY]);
}
}
args.Handled = false;
return;
@ -1644,7 +1642,8 @@ namespace TShockAPI
if ((type != TileID.Rope
|| type != TileID.SilkRope
|| type != TileID.VineRope
|| type != TileID.WebRope)
|| type != TileID.WebRope
|| type != TileID.MysticSnakeRope)
&& !args.Player.IsInRange(x, y))
{
TShock.Log.ConsoleDebug("Bouncer / OnPlaceObject rejected range checks from {0}", args.Player.Name);

View file

@ -521,7 +521,7 @@ namespace TShockAPI
{
HelpText = "Changes the wind speed."
});
add(new Command(Permissions.worldinfo, WorldInfo, "world")
add(new Command(Permissions.worldinfo, WorldInfo, "worldinfo")
{
HelpText = "Shows information about the current world."
});
@ -1155,9 +1155,11 @@ namespace TShockAPI
private static void WorldInfo(CommandArgs args)
{
args.Player.SendInfoMessage("World name: " + (TShock.Config.UseServerName ? TShock.Config.ServerName : Main.worldName));
args.Player.SendInfoMessage("World size: {0}x{1}", Main.maxTilesX, Main.maxTilesY);
args.Player.SendInfoMessage("World ID: " + Main.worldID);
args.Player.SendInfoMessage("Information of the currently running world");
args.Player.SendInfoMessage("Name: " + (TShock.Config.UseServerName ? TShock.Config.ServerName : Main.worldName));
args.Player.SendInfoMessage("Size: {0}x{1}", Main.maxTilesX, Main.maxTilesY);
args.Player.SendInfoMessage("ID: " + Main.worldID);
args.Player.SendInfoMessage("Seed: " + WorldGen.currentWorldSeed);
}
#endregion
@ -3749,6 +3751,14 @@ namespace TShockAPI
}
#endregion
return;
default:
#region Default
{
args.Player.SendErrorMessage("Invalid subcommand! Type {0}itemban help for more information on valid subcommands.", Specifier);
}
#endregion
return;
}
}
#endregion Item Management
@ -3919,6 +3929,13 @@ namespace TShockAPI
}
#endregion
return;
default:
#region Default
{
args.Player.SendErrorMessage("Invalid subcommand! Type {0}projban help for more information on valid subcommands.", Specifier);
}
#endregion
return;
}
}
#endregion Projectile Management
@ -4088,6 +4105,13 @@ namespace TShockAPI
}
#endregion
return;
default:
#region Default
{
args.Player.SendErrorMessage("Invalid subcommand! Type {0}tileban help for more information on valid subcommands.", Specifier);
}
#endregion
return;
}
}
#endregion Tile Management
@ -5066,7 +5090,7 @@ namespace TShockAPI
{
if (displayIdsRequested)
{
players.Add(String.Format("{0} (ID: {1}{2})", ply.Name, ply.Index, ply.Account != null ? ", ID: " + ply.Account.ID : ""));
players.Add(String.Format("{0} (Index: {1}{2})", ply.Name, ply.Index, ply.Account != null ? ", Account ID: " + ply.Account.ID : ""));
}
else
{

View file

@ -56,6 +56,13 @@ namespace TShockAPI.Handlers.NetModules
string permission = PowerToPermissionMap[powerType];
//prevent being told about the spawnrate permission on join until relogic fixes
if (!player.HasReceivedNPCPermissionError && powerType == CreativePowerTypes.SetSpawnRate)
{
player.HasReceivedNPCPermissionError = true;
return false;
}
if (!player.HasPermission(permission))
{
player.SendErrorMessage("You do not have permission to {0}.", PermissionToDescriptionMap[permission]);

View file

@ -111,6 +111,11 @@ namespace TShockAPI
return found;
}
/// <summary>
/// Used in preventing players from seeing the npc spawnrate permission error on join.
/// </summary>
internal bool HasReceivedNPCPermissionError { get; set; }
/// <summary>
/// The amount of tiles that the player has killed in the last second.
/// </summary>