Fix Main.rand not being initiated with UnifiedRandom

This commit is contained in:
Lucas Nicodemus 2016-12-12 13:20:55 -07:00
parent cda07b4be5
commit f13d8b51c6
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@ -28,6 +28,7 @@ using System.Text;
using System.Text.RegularExpressions;
using Terraria;
using Terraria.ID;
using Terraria.Utilities;
using TShockAPI.DB;
using BCrypt.Net;
@ -1289,7 +1290,7 @@ namespace TShockAPI
public void DumpProjectiles(string path)
{
Main.rand = new Random();
Main.rand = new UnifiedRandom();
StringBuilder buffer = new StringBuilder();
buffer.AppendLine("[block:parameters]").AppendLine("{").AppendLine(" \"data\": {");
buffer.AppendLine(" \"h-0\": \"ID\",");