Update Bouncer.cs
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1 changed files with 2 additions and 2 deletions
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@ -1862,8 +1862,8 @@ namespace TShockAPI
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// e.g. using bunny item to release golden bunny
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// e.g. using bunny item to release golden bunny
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if (args.Player.TPlayer.lastVisualizedSelectedItem.makeNPC != type && args.Player.TPlayer.lastVisualizedSelectedItem.placeStyle != style)
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if (args.Player.TPlayer.lastVisualizedSelectedItem.makeNPC != type && args.Player.TPlayer.lastVisualizedSelectedItem.placeStyle != style)
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{
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{
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TShock.Log.ConsoleDebug("Bouncer / OnReleaseNPC rejected npc release from {0}", args.Player.Name);
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TShock.Log.ConsoleDebug("Bouncer / OnReleaseNPC released different critter from {0}", args.Player.Name);
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args.Player.Kick("Trying to release different critter exploit!", true);
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args.Player.Kick("Released critter was not from its item.", true);
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args.Handled = true;
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args.Handled = true;
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return;
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return;
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}
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}
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