another change to make remembered position work correctly

This commit is contained in:
k0rd 2012-01-31 23:00:56 -05:00
parent ad56dd0741
commit f3d4b0c6d1

View file

@ -854,10 +854,11 @@ namespace TShockAPI
if (Config.RememberLeavePos)
{
if (RememberedPos.GetLeavePos(player.Name, player.IP) != Vector2.Zero){
var pos = RememberedPos.GetLeavePos(player.Name, player.IP);
player.LastNetPosition = pos;
player.Teleport((int) pos.X, (int) pos.Y + 3);
}
}}
e.Handled = true;
}