Make sure the user is logged in when we save inventory on kick.
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1 changed files with 2 additions and 1 deletions
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@ -571,7 +571,8 @@ namespace TShockAPI
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{
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string playerName = player.Name;
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player.SilentKickInProgress = silent;
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TShock.InventoryDB.InsertPlayerData(player);
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if( player.IsLoggedIn )
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TShock.InventoryDB.InsertPlayerData(player);
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player.Disconnect(string.Format("Kicked: {0}", reason));
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Log.ConsoleInfo(string.Format("Kicked {0} for : {1}", playerName, reason));
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string verb = force ? "force " : "";
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