Fixed some more grammar

This commit is contained in:
MarioE 2012-06-04 21:22:39 -04:00
parent 6ff2fed60b
commit f4dbb552da
2 changed files with 30 additions and 30 deletions

View file

@ -596,7 +596,7 @@ namespace TShockAPI
{
if (player.TileKillThreshold >= Config.TileKillThreshold)
{
player.Disable("Reached TileKill threshold");
player.Disable("Reached TileKill threshold.");
TSPlayer.Server.RevertTiles(player.TilesDestroyed);
player.TilesDestroyed.Clear();
}
@ -611,7 +611,7 @@ namespace TShockAPI
{
if (player.TilePlaceThreshold >= Config.TilePlaceThreshold)
{
player.Disable("Reached TilePlace threshold");
player.Disable("Reached TilePlace threshold.");
TSPlayer.Server.RevertTiles(player.TilesCreated);
player.TilesCreated.Clear();
}
@ -622,7 +622,7 @@ namespace TShockAPI
}
if (player.TileLiquidThreshold >= Config.TileLiquidThreshold)
{
player.Disable("Reached TileLiquid threshold");
player.Disable("Reached TileLiquid threshold.");
}
if (player.TileLiquidThreshold > 0)
{
@ -630,7 +630,7 @@ namespace TShockAPI
}
if (player.ProjectileThreshold >= Config.ProjectileThreshold)
{
player.Disable("Reached Projectile threshold");
player.Disable("Reached projectile threshold.");
}
if (player.ProjectileThreshold > 0)
{
@ -646,7 +646,7 @@ namespace TShockAPI
if (!player.Group.HasPermission(Permissions.ignorestackhackdetection) && item.stack > item.maxStack &&
item.type != 0)
{
check = "Remove Item " + item.name + " (" + item.stack + ") exceeds max stack of " + item.maxStack;
check = "Remove item " + item.name + " (" + item.stack + ") exceeds max stack of " + item.maxStack;
}
}
player.IgnoreActionsForCheating = check;
@ -657,7 +657,7 @@ namespace TShockAPI
{
player.SetBuff(30, 120); //Bleeding
player.SetBuff(36, 120); //Broken Armor
check = "Remove Armor/Accessory " + item.name;
check = "Remove armor/accessory " + item.name;
}
}
player.IgnoreActionsForDisabledArmor = check;
@ -991,7 +991,7 @@ namespace TShockAPI
if (Config.PvPMode == "always" && !player.TPlayer.hostile)
{
player.SendMessage("PvP is forced! Enable PvP else you can't move or do anything!", Color.Red);
player.SendMessage("PvP is forced! Enable PvP else you can't do anything!", Color.Red);
}
if (!player.IsLoggedIn)
@ -999,7 +999,7 @@ namespace TShockAPI
if (Config.ServerSideInventory)
{
player.SendMessage(
player.IgnoreActionsForInventory = "Server Side Inventory is enabled! Please /register or /login to play!",
player.IgnoreActionsForInventory = "Server side inventory is enabled! Please /register or /login to play!",
Color.Red);
player.LoginHarassed = true;
}
@ -1326,7 +1326,7 @@ namespace TShockAPI
if (!player.Group.HasPermission(Permissions.editspawn))
{
if (((DateTime.Now.Ticks / TimeSpan.TicksPerMillisecond) - player.WPm) > 2000){
player.SendMessage("World protected from changes.", Color.Red);
player.SendMessage("The world is protected from changes.", Color.Red);
player.WPm=DateTime.Now.Ticks / TimeSpan.TicksPerMillisecond;
}
@ -1341,7 +1341,7 @@ namespace TShockAPI
if (flag)
{
if (((DateTime.Now.Ticks / TimeSpan.TicksPerMillisecond) - player.SPm) > 2000){
player.SendMessage("Spawn protected from changes.", Color.Red);
player.SendMessage("Spawn is protected from changes.", Color.Red);
player.SPm=DateTime.Now.Ticks / TimeSpan.TicksPerMillisecond;
}
return true;
@ -1368,7 +1368,7 @@ namespace TShockAPI
if (!player.Group.HasPermission(Permissions.editspawn))
{
if (((DateTime.Now.Ticks / TimeSpan.TicksPerMillisecond) - player.WPm) > 2000){
player.SendMessage("World protected from changes.", Color.Red);
player.SendMessage("The world is protected from changes.", Color.Red);
player.WPm=DateTime.Now.Ticks / TimeSpan.TicksPerMillisecond;
}
return true;
@ -1382,7 +1382,7 @@ namespace TShockAPI
if (flag)
{
if (((DateTime.Now.Ticks / TimeSpan.TicksPerMillisecond) - player.SPm) > 1000){
player.SendMessage("Spawn protected from changes.", Color.Red);
player.SendMessage("Spawn is protected from changes.", Color.Red);
player.SPm=DateTime.Now.Ticks / TimeSpan.TicksPerMillisecond;
}
@ -1471,7 +1471,7 @@ namespace TShockAPI
if (player.TPlayer.statLifeMax > playerData.maxHealth)
{
player.SendMessage("Error: Your max health exceeded (" + playerData.maxHealth + ") which is stored on server",
player.SendMessage("Error: Your max health exceeded (" + playerData.maxHealth + ") which is stored on server.",
Color.Cyan);
check = false;
}
@ -1511,7 +1511,7 @@ namespace TShockAPI
item.AffixName();
player.SendMessage(
player.IgnoreActionsForInventory =
"Your item (" + item.name + ") (" + inventory[i].stack + ") needs to have it's stack decreased to (" +
"Your item (" + item.name + ") (" + inventory[i].stack + ") needs to have its stack size decreased to (" +
playerData.inventory[i].stack + ").", Color.Cyan);
check = false;
}
@ -1548,7 +1548,7 @@ namespace TShockAPI
item.AffixName();
player.SendMessage(
player.IgnoreActionsForInventory =
"Your armor (" + item.name + ") (" + inventory[i].stack + ") needs to have it's stack decreased to (" +
"Your armor (" + item.name + ") (" + inventory[i].stack + ") needs to have its stack size decreased to (" +
playerData.inventory[i].stack + ").", Color.Cyan);
check = false;
}