diff --git a/.github/workflows/wiki-notify.yml b/.github/workflows/wiki-notify.yml
new file mode 100644
index 00000000..835c5b40
--- /dev/null
+++ b/.github/workflows/wiki-notify.yml
@@ -0,0 +1,13 @@
+name: Wiki Changed Discord Notification
+
+on:
+ gollum
+
+jobs:
+ notify:
+ runs-on: ubuntu-latest
+ steps:
+ - uses: 'oznu/gh-wiki-edit-discord-notification@dfc866fd048f04c239ad113eef3c6c73504d333e'
+ with:
+ discord-webhook-url: ${{ secrets.DISCORD_WEBHOOK_WIKI_EDIT }}
+ ignore-collaborators: false
diff --git a/TShockAPI/DB/GroupManager.cs b/TShockAPI/DB/GroupManager.cs
index 060b4606..351399bf 100644
--- a/TShockAPI/DB/GroupManager.cs
+++ b/TShockAPI/DB/GroupManager.cs
@@ -74,6 +74,7 @@ namespace TShockAPI.DB
Permissions.canchangepassword,
Permissions.canlogout,
Permissions.summonboss,
+ Permissions.spawnpets,
Permissions.worldupgrades,
Permissions.whisper,
Permissions.wormhole,
diff --git a/TShockAPI/TShock.cs b/TShockAPI/TShock.cs
index 0e453b40..149c2078 100644
--- a/TShockAPI/TShock.cs
+++ b/TShockAPI/TShock.cs
@@ -63,7 +63,7 @@ namespace TShockAPI
/// VersionNum - The version number the TerrariaAPI will return back to the API. We just use the Assembly info.
public static readonly Version VersionNum = Assembly.GetExecutingAssembly().GetName().Version;
/// VersionCodename - The version codename is displayed when the server starts. Inspired by software codenames conventions.
- public static readonly string VersionCodename = "Stargazer";
+ public static readonly string VersionCodename = "Hopefully SSC works somewhat correctly now edition";
/// SavePath - This is the path TShock saves its data in. This path is relative to the TerrariaServer.exe (not in ServerPlugins).
public static string SavePath = "tshock";
@@ -1441,8 +1441,8 @@ namespace TShockAPI
Hooks.PlayerHooks.OnPlayerLogout(tsplr);
}
- // The last player will leave after this hook is executed.
- if (Utils.GetActivePlayerCount() == 1)
+ // If this is the last player online, update the console title and save the world if needed
+ if (Utils.GetActivePlayerCount() == 0)
{
if (Config.Settings.SaveWorldOnLastPlayerExit)
SaveManager.Instance.SaveWorld();
diff --git a/TShockAPI/TShockAPI.csproj b/TShockAPI/TShockAPI.csproj
index a152bd03..f336da82 100644
--- a/TShockAPI/TShockAPI.csproj
+++ b/TShockAPI/TShockAPI.csproj
@@ -18,11 +18,11 @@
Also, be sure to release on github with the exact assembly version tag as below
so that the update manager works correctly (via the Github releases api and mimic)
-->
- 5.2.3
+ 5.2.4
TShock for Terraria
Pryaxis & TShock Contributors
TShockAPI
- Copyright © Pryaxis & TShock Contributors 2011-2023
+ Copyright © Pryaxis & TShock Contributors 2011-2025
True
GPL-3.0-or-later