Fixed chests
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a4806463c8
commit
f6078a9594
1 changed files with 5 additions and 4 deletions
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@ -2674,8 +2674,10 @@ namespace TShockAPI
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private static bool HandleTileKill(GetDataHandlerArgs args)
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{
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var tileX = args.Data.ReadInt32();
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var tileY = args.Data.ReadInt32();
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int flag = args.Data.ReadByte();
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int tileX = args.Data.ReadInt16();
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int tileY = args.Data.ReadInt16();
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if (OnTileKill(tileX, tileY))
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return true;
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if (!TShock.Utils.TilePlacementValid(tileX, tileY) || (args.Player.Dead && TShock.Config.PreventDeadModification))
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@ -2687,7 +2689,7 @@ namespace TShockAPI
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return true;
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}
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if (Main.tile[tileX, tileY].type != 0x15 && (!TShock.Utils.MaxChests() && Main.tile[tileX, tileY].type != 0)) //Chest
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if (flag != 0 && Main.tile[tileX, tileY].type != 21 && (!TShock.Utils.MaxChests() && Main.tile[tileX, tileY].type != 0)) //Chest
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{
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args.Player.SendTileSquare(tileX, tileY, 3);
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return true;
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@ -2704,7 +2706,6 @@ namespace TShockAPI
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args.Player.SendTileSquare(tileX, tileY, 3);
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return true;
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}
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return false;
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}
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