Move Utils.Kick to TSPlayer.Kick

This commit is contained in:
Lucas Nicodemus 2017-12-27 13:00:13 -07:00
parent b613fdcda6
commit f79c6a2962
6 changed files with 40 additions and 41 deletions

View file

@ -256,7 +256,7 @@ namespace TShockAPI
{
if (TShock.Config.KickOnDamageThresholdBroken)
{
TShock.Utils.Kick(args.Player, string.Format("NPC damage exceeded {0}.", TShock.Config.MaxDamage));
args.Player.Kick(string.Format("NPC damage exceeded {0}.", TShock.Config.MaxDamage));
args.Handled = true;
return;
}
@ -313,7 +313,7 @@ namespace TShockAPI
{
if (TShock.Config.KickOnDamageThresholdBroken)
{
TShock.Utils.Kick(args.Player, string.Format("Player damage exceeded {0}.", TShock.Config.MaxDamage));
args.Player.Kick(string.Format("Player damage exceeded {0}.", TShock.Config.MaxDamage));
args.Handled = true;
return;
}
@ -958,7 +958,7 @@ namespace TShockAPI
{
if (playerDeathReason.GetDeathText(TShock.Players[id].Name).ToString().Length > 500)
{
TShock.Utils.Kick(TShock.Players[id], "Death reason outside of normal bounds.", true);
TShock.Players[id].Kick("Death reason outside of normal bounds.", true);
args.Handled = true;
return;
}