fix for /spawn
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1 changed files with 1 additions and 1 deletions
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@ -1641,7 +1641,7 @@ namespace TShockAPI
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private static void Spawn(CommandArgs args)
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{
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if (args.Player.Teleport(Main.spawnTileX*16, Main.spawnTileY*16))
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if (args.Player.Teleport(Main.spawnTileX*16, (Main.spawnTileY*16) -48))
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args.Player.SendSuccessMessage("Teleported to the map's spawnpoint.");
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}
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