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@ -184,7 +184,7 @@ namespace TShockAPI
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// Set temp point coordinates to current tile coordinates
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player.TempPoints[player.AwaitingTempPoint - 1].X = e.X;
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player.TempPoints[player.AwaitingTempPoint - 1].Y = e.Y;
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player.SendInfoMessage($"Set temp point {player.AwaitingTempPoint}.");
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player.SendInfoMessage(GetString($"Set temp point {player.AwaitingTempPoint}."));
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// Reset the awaiting temp point
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player.AwaitingTempPoint = 0;
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