fixed null pointer exceptions during save and initializing regions

This commit is contained in:
Justin 2011-12-26 12:53:16 -07:00
parent 7fe6cde2d9
commit f9b1af1b19
2 changed files with 15 additions and 6 deletions

View file

@ -69,7 +69,8 @@ namespace TShockAPI
foreach (TSPlayer player in TShock.Players)
{
if (player.IsLoggedIn)
// prevent null point exceptions
if (player != null && player.IsLoggedIn)
{
TShock.InventoryDB.InsertPlayerData(player);
}

View file

@ -664,12 +664,20 @@ namespace TShockAPI.DB
public void SetAllowedGroups( String groups )
{
List<String> groupArr = groups.Split(',').ToList();
for (int i = 0; i < groupArr.Count; i++)
groupArr[i] = groupArr[i].Trim();
// prevent null pointer exceptions
if (!string.IsNullOrEmpty(groups))
{
List<String> groupArr = groups.Split(',').ToList();
AllowedGroups = groupArr;
for (int i = 0; i < groupArr.Count; i++)
groupArr[i] = groupArr[i].Trim();
AllowedGroups = groupArr;
}
else
{
AllowedGroups = new List<string>();
}
}
public void RemoveID(int id)