Merge pull request #1367 from DogooFalchion/fix_fishing
Document and fix the fishing quest count glitch in SSC.
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commit
fa0d561a21
1 changed files with 9 additions and 0 deletions
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@ -438,8 +438,17 @@ namespace TShockAPI
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{
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{
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player.TPlayer.buffType[k] = 0;
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player.TPlayer.buffType[k] = 0;
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}
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}
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/*
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* The following packets are sent twice because the server will not send a packet to a client
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* if they have not spawned yet if the remoteclient is -1
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* This is for when players login via uuid or serverpassword instead of via
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* the login command.
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*/
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NetMessage.SendData(50, -1, -1, "", player.Index, 0f, 0f, 0f, 0);
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NetMessage.SendData(50, -1, -1, "", player.Index, 0f, 0f, 0f, 0);
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NetMessage.SendData(50, player.Index, -1, "", player.Index, 0f, 0f, 0f, 0);
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NetMessage.SendData(50, player.Index, -1, "", player.Index, 0f, 0f, 0f, 0);
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NetMessage.SendData(76, player.Index, -1, "", player.Index);
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NetMessage.SendData(76, -1, -1, "", player.Index);
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NetMessage.SendData(76, -1, -1, "", player.Index);
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NetMessage.SendData(39, player.Index, -1, "", 400);
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NetMessage.SendData(39, player.Index, -1, "", 400);
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