From fa0e02eb094ba7a21ffab0b6311b84c9e1e529ec Mon Sep 17 00:00:00 2001 From: k0rd Date: Tue, 14 Feb 2012 18:39:43 -0500 Subject: [PATCH] fix for noclip detection sometimes being activated by liquids --- TShockAPI/GetDataHandlers.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/TShockAPI/GetDataHandlers.cs b/TShockAPI/GetDataHandlers.cs index 96b9b19d..051f5ccd 100644 --- a/TShockAPI/GetDataHandlers.cs +++ b/TShockAPI/GetDataHandlers.cs @@ -444,7 +444,7 @@ namespace TShockAPI { for (int j = num3; j < num4; j++) { - if (Main.tile[i, j] != null && Main.tile[i, j].active && Main.tileSolid[(int)Main.tile[i, j].type] && !Main.tileSolidTop[(int)Main.tile[i, j].type] &&(((int)Main.tile[i,j].type !=53) && ((int)Main.tile[i,j].type !=112) && ((int)Main.tile[i,j].type !=116) && ((int)Main.tile[i,j].type !=123))) + if (Main.tile[i, j] != null && Main.tile[i, j].active && Main.tileSolid[(int)Main.tile[i, j].type] && !Main.tileSolidTop[(int)Main.tile[i, j].type] &&(((int)Main.tile[i,j].type !=53) && ((int)Main.tile[i,j].type !=112) && ((int)Main.tile[i,j].type !=116) && ((int)Main.tile[i,j].type !=123)) && ((Main.tile[i,j].liquid == 0 )&& !Main.tile[i,j].lava)) { Vector2 vector; vector.X = (float)(i * 16);