Add Evil Type option during world creation
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parent
e2d52a4cb6
commit
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1 changed files with 17 additions and 13 deletions
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@ -185,20 +185,24 @@ namespace TShockAPI
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string logFilename;
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string logPathSetupWarning;
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OTAPI.Hooks.Net.Socket.Create = () =>
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{
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//Console.WriteLine($"Creating socket {nameof(LinuxTcpSocket)}");
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return new LinuxTcpSocket();
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//return new OTAPI.Sockets.PoolSocket();
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//return new Terraria.Net.Sockets.TcpSocket();
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};
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OTAPI.Hooks.Player.Announce = (int playerId) =>
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{
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//TShock handles this
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return OTAPI.HookResult.Cancel;
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};
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OTAPI.Hooks.Net.Socket.Create = () =>
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{
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//Console.WriteLine($"Creating socket {nameof(LinuxTcpSocket)}");
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return new LinuxTcpSocket();
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//return new OTAPI.Sockets.PoolSocket();
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//return new Terraria.Net.Sockets.TcpSocket();
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};
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OTAPI.Hooks.Player.Announce = (int playerId) =>
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{
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//TShock handles this
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return OTAPI.HookResult.Cancel;
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};
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OTAPI.Hooks.Game.PostInitialize += () =>
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{
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Main.SettingsUnlock_WorldEvil = true;
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};
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TerrariaApi.Reporting.CrashReporter.HeapshotRequesting += CrashReporter_HeapshotRequesting;
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TerrariaApi.Reporting.CrashReporter.HeapshotRequesting += CrashReporter_HeapshotRequesting;
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try
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{
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