Merge pull request #352 from k0rd/general-devel
Fixing cutting off regions and odd remembered position behavior sending players to an unteleportable place
This commit is contained in:
commit
fcf573e982
3 changed files with 18 additions and 6 deletions
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@ -236,7 +236,7 @@ namespace TShockAPI.DB
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}
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for (int i = 0; i < Regions.Count; i++)
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{
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if (Regions[i].InArea(new Rectangle(x, y, 0, 0)) && !Regions[i].HasPermissionToBuildInRegion(ply))
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if (Regions[i].InArea(x,y) && !Regions[i].HasPermissionToBuildInRegion(ply))
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{
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return false;
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}
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@ -530,6 +530,18 @@ namespace TShockAPI.DB
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}
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return false;
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}
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public bool InArea(int x, int y) //overloaded with x,y
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{
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if (x >= Area.Left && x <= Area.Right && y >= Area.Top && y <= Area.Bottom)
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{
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return true;
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}
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return false;
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}
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public bool HasPermissionToBuildInRegion(TSPlayer ply)
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{
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@ -598,4 +610,4 @@ namespace TShockAPI.DB
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return AllowedGroups.Remove(groupName);
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}
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}
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}
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}
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@ -70,7 +70,7 @@ namespace TShockAPI.DB
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{
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try
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{
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using (var reader = database.QueryReader("SELECT * FROM RememberedPos WHERE Name=@0 AND IP=@1", name, IP))
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using (var reader = database.QueryReader("SELECT * FROM RememberedPos WHERE Name=@0 AND IP=@1 AND WorldID=@2", name, IP, Main.worldID.ToString()))
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{
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if (reader.Read())
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{
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@ -854,9 +854,9 @@ namespace TShockAPI
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if (Config.RememberLeavePos)
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{
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if (RememberedPos.GetLeavePos(player.Name, player.IP) != Vector2.Zero){
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if (RememberedPos.GetLeavePos(player.Name, player.IP) != Vector2.Zero){
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var pos = RememberedPos.GetLeavePos(player.Name, player.IP);
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player.LastNetPosition = pos;
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player.Teleport((int) pos.X, (int) pos.Y + 3);
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}}
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@ -1433,4 +1433,4 @@ namespace TShockAPI
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Utils.HashAlgo = file.HashAlgorithm;
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}
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}
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}
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}
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