Send success messages as Color.LightGreen
Basically Color.Green looks ugly and Color.LightGreen looks less ugly. I could see changing the default to something like pure green, but I think this might cause people to be like "yo why is this so bright." Now arguably this should be configurable but I'm not going to revolutionize the world by abandoning far more important work to allow more artful messages. I just think that Color.Green is ugly enough that I can't tolerate it.
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@ -18,6 +18,7 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
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* Added `/god` as an alias for `/godmode` to be more consistent with other server mods. (@hakusaro)
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* Fixed ridiculous typo in `Amethyst Gemtree` text. (@hakusaro)
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* Fixed `CTRL + C` / interactive console interrupt not safely shutting down the server. Now, interrupts will cause a safe shutdown (saving the world and disconnecting all players before fully shutting down). Previously, interrupts caused an unsafe shutdown (not saving the world). (@hakusaro)
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* Changed "success message" color to `Color.LimeGreen` instead of `Color.Green`. `Color.Green` looks ugly. `Color.LimeGreen` looks less ugly but isn't as offensively bright as pure green. (@hakusaro)
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## TShock 4.5.4
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* Fixed ridiculous typo in `GetDataHandlers` which caused TShock to read the wrong field in the packet for `usingBiomeTorches`. (@hakusaro, @Arthri)
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@ -1379,7 +1379,7 @@ namespace TShockAPI
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/// <param name="msg">The message.</param>
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public virtual void SendSuccessMessage(string msg)
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{
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SendMessage(msg, Color.Green);
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SendMessage(msg, Color.LimeGreen);
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}
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/// <summary>
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