New max health.

This commit is contained in:
Zidonuke Ghost 2013-10-01 21:36:02 -04:00
parent b8df312144
commit fdf7c6ec07
2 changed files with 2 additions and 3 deletions

View file

@ -269,9 +269,9 @@ namespace TShockAPI
[Description("A dictionary of REST tokens that external applications may use to make queries to your server.")]
public Dictionary<string, SecureRest.TokenData> ApplicationRestTokens = new Dictionary<string, SecureRest.TokenData>();
[Description("The maximum value that a character may have for health.")] public int MaxHealth = 400;
[Description("The maximum value that a character may have for health.")] public int MaxHealth = 500;
[Description("The maximum value that a character may have for health.")] public int MaxMana = 400;
[Description("The maximum value that a character may have for health.")] public int MaxMana = 500;
[Description("The number of reserved slots past your max server slot that can be joined by reserved players")] public int ReservedSlots = 20;

View file

@ -1148,7 +1148,6 @@ namespace TShockAPI
player.TPlayer.statLifeMax = this.maxHealth;
player.TPlayer.statMana = this.mana;
player.TPlayer.statManaMax = this.maxMana;
// player.TPlayer.name = player.UserAccountName;
for (int i = 0; i < NetItem.maxNetInventory; i++)
{
if (i < NetItem.maxNetInventory - (NetItem.armorSlots + NetItem.dyeSlots))