Fix description in config for chatoverheads, as well as fix handling of health/mana item usage for SSC

This commit is contained in:
Zack Piispanen 2013-10-07 22:41:37 -04:00
parent 01263424ae
commit fe00e3a195
2 changed files with 4 additions and 4 deletions

View file

@ -2242,19 +2242,19 @@ namespace TShockAPI
args.TPlayer.inventory[item].name), Color.Red);
}
if (args.TPlayer.inventory[item].name == "Mana Crystal" && args.Player.PlayerData.maxMana <= 180)
if (args.TPlayer.inventory[item].name == "Mana Crystal" && args.Player.TPlayer.statManaMax <= 180)
{
args.Player.TPlayer.statMana += 20;
args.Player.TPlayer.statManaMax += 20;
args.Player.PlayerData.maxMana += 20;
}
else if (args.TPlayer.inventory[item].name == "Life Crystal" && args.Player.PlayerData.maxHealth <= 380)
else if (args.TPlayer.inventory[item].name == "Life Crystal" && args.Player.TPlayer.statLifeMax <= 380)
{
args.TPlayer.statLife += 20;
args.TPlayer.statLifeMax += 20;
args.Player.PlayerData.maxHealth += 20;
}
else if (args.TPlayer.inventory[item].name == "Life Fruit" && args.Player.PlayerData.maxHealth >= 400)
else if (args.TPlayer.inventory[item].name == "Life Fruit" && args.Player.TPlayer.statLifeMax >= 400 && args.Player.TPlayer.statLifeMax <= 480)
{
args.TPlayer.statLife += 5;
args.TPlayer.statLifeMax += 5;