canbuild should revert client's view
This commit is contained in:
parent
2b382a3cee
commit
fe8223560c
1 changed files with 3 additions and 0 deletions
|
|
@ -245,6 +245,7 @@ namespace TShockAPI
|
|||
if (!args.Player.Group.HasPermission("canbuild"))
|
||||
{
|
||||
args.Player.SendMessage("You do not have permission to build!", Color.Red);
|
||||
args.Player.SendTileSquare(x, y);
|
||||
return true;
|
||||
}
|
||||
if (type == 1 || type == 3)
|
||||
|
|
@ -461,6 +462,7 @@ namespace TShockAPI
|
|||
if (!args.Player.Group.HasPermission("canbuild"))
|
||||
{
|
||||
args.Player.SendMessage("You do not have permission to build!", Color.Red);
|
||||
args.Player.SendTileSquare(x, y);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
@ -526,6 +528,7 @@ namespace TShockAPI
|
|||
if (!args.Player.Group.HasPermission("canbuild"))
|
||||
{
|
||||
args.Player.SendMessage("You do not have permission to build!", Color.Red);
|
||||
args.Player.SendTileSquare(x, y);
|
||||
return true;
|
||||
}
|
||||
if (!args.Player.Group.HasPermission("editspawn") && RegionManager.InProtectedArea(tilex, tiley, Tools.GetPlayerIP(args.Player.Name)))
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue