Merge branch 'general-devel' of https://github.com/NyxStudios/TShock into general-devel
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commit
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2 changed files with 3 additions and 1 deletions
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@ -277,6 +277,8 @@ namespace TShockAPI
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[Description("The number of reserved slots past your max server slot that can be joined by reserved players")] public bool LogRest = false;
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[Description("The number of seconds a player must wait before being respawned.")] public int RespawnSeconds = 3;
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/// <summary>
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/// Reads a configuration file from a given path
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/// </summary>
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@ -715,7 +715,7 @@ namespace TShockAPI
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{
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player.ProjectileThreshold = 0;
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}
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if (player.Dead && (DateTime.Now - player.LastDeath).Seconds >= 3 && player.Difficulty != 2)
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if (player.Dead && (DateTime.Now - player.LastDeath).Seconds >= Config.RespawnSeconds && player.Difficulty != 2)
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{
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player.Spawn();
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}
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