initial unit testing work and a few tweaks to stuff relating to items

This commit is contained in:
Zack Piispanen 2011-07-23 15:21:56 -04:00
parent 727ae2322b
commit ffd0471326
4 changed files with 49 additions and 12 deletions

View file

@ -1945,9 +1945,12 @@ namespace TShockAPI
args.Player.SendMessage("Missing item name/id", Color.Red);
return;
}
int itemAmount = 0;
int.TryParse( args.Parameters[args.Parameters.Count - 1 ], out itemAmount );
var items = Tools.GetItemByIdOrName(args.Parameters[0]);
args.Parameters.RemoveAt(0);
int itemAmount = 0;
if( args.Parameters.Count > 0 )
int.TryParse( args.Parameters[0], out itemAmount );
if (items.Count == 0)
{
args.Player.SendMessage("Invalid item type!", Color.Red);
@ -1998,8 +2001,13 @@ namespace TShockAPI
return;
}
int itemAmount = 0;
int.TryParse(args.Parameters[args.Parameters.Count - 1], out itemAmount);
var items = Tools.GetItemByIdOrName(args.Parameters[0]);
args.Parameters.RemoveAt(0);
string plStr = args.Parameters[0];
args.Parameters.RemoveAt(0);
if( args.Parameters.Count > 0 )
int.TryParse(args.Parameters[args.Parameters.Count - 1], out itemAmount);
if (items.Count == 0)
{
@ -2014,7 +2022,6 @@ namespace TShockAPI
var item = items[0];
if (item.type >= 1 && item.type < Main.maxItemTypes)
{
string plStr = args.Parameters[1];
var players = Tools.FindPlayer(plStr);
if (players.Count == 0)
{

View file

@ -60,19 +60,25 @@ namespace TShockAPI.DB
File.Delete(file2);
File.Move(file, file2);
}
}
UpdateItemBans();
}
public void UpdateItemBans()
{
ItemBans.Clear();
using (var com = database.CreateCommand())
{
com.CommandText = "SELECT * FROM ItemBans";
using (var reader = com.ExecuteReader())
{
while (reader.Read())
while (reader!=null&&reader.Read())
ItemBans.Add(reader.Get<string>("ItemName"));
reader.Close();
}
}
}
public void AddNewBan(string itemname = "")
{
try
@ -82,6 +88,7 @@ namespace TShockAPI.DB
com.CommandText = "INSERT INTO ItemBans (ItemName) VALUES (@itemname);";
com.AddParameter("@itemname", Tools.GetItemByName(itemname)[0].name);
com.ExecuteNonQuery();
ItemBans.Add(itemname);
}
}
catch (Exception ex)
@ -99,6 +106,7 @@ namespace TShockAPI.DB
com.CommandText = "DELETE FROM ItemBans WHERE ItemName=@itemname;";
com.AddParameter("@itemname", Tools.GetItemByName(itemname)[0].name);
com.ExecuteNonQuery();
ItemBans.Remove(itemname);
}
}
catch (Exception ex)

View file

@ -162,7 +162,7 @@
</PropertyGroup>
<ProjectExtensions>
<VisualStudio>
<UserProperties BuildVersion_UpdateAssemblyVersion="True" BuildVersion_UpdateFileVersion="True" BuildVersion_BuildAction="Both" BuildVersion_BuildVersioningStyle="None.None.None.MonthAndDayStamp" BuildVersion_StartDate="2011/6/17" BuildVersion_IncrementBeforeBuild="False" />
<UserProperties BuildVersion_IncrementBeforeBuild="False" BuildVersion_StartDate="2011/6/17" BuildVersion_BuildVersioningStyle="None.None.None.MonthAndDayStamp" BuildVersion_BuildAction="Both" BuildVersion_UpdateFileVersion="True" BuildVersion_UpdateAssemblyVersion="True" />
</VisualStudio>
</ProjectExtensions>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.

View file

@ -3,7 +3,19 @@ Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TShockAPI", "TShockAPI\TShockAPI.csproj", "{49606449-072B-4CF5-8088-AA49DA586694}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UnitTests", "UnitTests\UnitTests.csproj", "{F3742F51-D7BF-4754-A68A-CD944D2A21FF}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{755F5B05-0924-47E9-9563-26EB20FE3F67}"
ProjectSection(SolutionItems) = preProject
Local.testsettings = Local.testsettings
Terraria.vsmdi = Terraria.vsmdi
TraceAndTestImpact.testsettings = TraceAndTestImpact.testsettings
EndProjectSection
EndProject
Global
GlobalSection(TestCaseManagementSettings) = postSolution
CategoryFile = Terraria.vsmdi
EndGlobalSection
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Debug|Mixed Platforms = Debug|Mixed Platforms
@ -23,6 +35,16 @@ Global
{49606449-072B-4CF5-8088-AA49DA586694}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{49606449-072B-4CF5-8088-AA49DA586694}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{49606449-072B-4CF5-8088-AA49DA586694}.Release|x86.ActiveCfg = Release|Any CPU
{F3742F51-D7BF-4754-A68A-CD944D2A21FF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{F3742F51-D7BF-4754-A68A-CD944D2A21FF}.Debug|Any CPU.Build.0 = Debug|Any CPU
{F3742F51-D7BF-4754-A68A-CD944D2A21FF}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{F3742F51-D7BF-4754-A68A-CD944D2A21FF}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{F3742F51-D7BF-4754-A68A-CD944D2A21FF}.Debug|x86.ActiveCfg = Debug|Any CPU
{F3742F51-D7BF-4754-A68A-CD944D2A21FF}.Release|Any CPU.ActiveCfg = Release|Any CPU
{F3742F51-D7BF-4754-A68A-CD944D2A21FF}.Release|Any CPU.Build.0 = Release|Any CPU
{F3742F51-D7BF-4754-A68A-CD944D2A21FF}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{F3742F51-D7BF-4754-A68A-CD944D2A21FF}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{F3742F51-D7BF-4754-A68A-CD944D2A21FF}.Release|x86.ActiveCfg = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE