AkjaHAsLk1IALk0MasH
b184133a7f
Updated the call to the obsolete constructor PlayerData
2023-05-14 10:43:01 +07:00
AkjaHAsLk1IALk0MasH
763519150a
Updated the PlayerData.StoreSlot method
...
Removed the ability to call a method when a slot less than 0 is specified.
Added an overload that takes `NetItem` in parameters.
2023-05-14 10:33:54 +07:00
AkjaHAsLk1IALk0MasH
2e8823434c
Updated the PlayerData constructors.
...
Added a new constructor with a parameter that is responsible for installing TShock items into inventory.
The `TSPlayer` parameter was not used, so I labeled the constructor obsolete.
2023-05-14 10:30:52 +07:00
Lucas Nicodemus
c67d5cf152
Version tick: 5.2
2023-05-10 01:51:05 -04:00
Chris
9231b7d296
Merge branch 'general-devel' into patch-1
2023-03-25 17:22:09 +10:30
Chris
ec72f4957b
Merge branch 'general-devel' into patch-2
2023-03-25 16:45:45 +10:30
Chris
df04c81384
Merge branch 'general-devel' into quickstack-rm-rangecheck
2023-03-25 15:34:55 +10:30
Chris
ddc9d776fc
Merge branch 'general-devel' into saveonlyafterjoin
2023-03-25 15:20:32 +10:30
Chris
a90791db84
Merge branch 'general-devel' into patch-1
2023-03-25 15:15:05 +10:30
Chris
f0c3f51ac7
Merge branch 'general-devel' into saveonlyafterjoin
2023-03-25 15:14:34 +10:30
Chris
4daf093f07
Merge branch 'general-devel' into patch-1
2023-03-25 15:12:28 +10:30
punchready
5acc3afcb6
Update STR handling to reject for-sure invalid framing values
2023-03-24 21:39:24 +01:00
James Puleo
7b7de04a7f
Relax custom death message restrictions to allow Inferno potions in PvP
...
For some reason, Inferno potions do PvP damage without specifying the
source player in the `PlayerDeathReason` -- so special-case the only
identifying information being the other index value of `16`.
2023-03-13 02:15:04 -04:00
Jonathan Rascher
b833e48526
Remove unnecessary range check for quick stack
2023-03-09 21:55:52 -06:00
punchready
9a0269fb83
Update definitions for Flower Boots to allow Ash Plants
2023-02-28 22:05:25 +01:00
James Puleo
f7ea471968
Set the GetDataHandledEventArgs.Player property for pick sync handler
2023-01-29 20:50:36 -05:00
Stargazing Koishi
fc4c509285
Add a check to InsertPlayerData to prevent data overwrite
2023-01-11 02:23:01 -08:00
hufang360
2f7a807201
Update Utils.cs
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Item stack can be 9999.
2023-01-09 10:56:17 +08:00
Stargazing Koishi
104598394b
Merge branch 'general-devel' into tileconv
2022-12-10 21:37:52 +00:00
SGKoishi
656a6a49be
Exclude unused fields, allow tileMoss, SandSpray and SnowSpray
2022-12-10 13:36:13 -08:00
James Puleo
794bff5ef7
Initialize achievements and the AchievementManager on the server
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The `AchievementTagHandler` expects `Main.Achievements` to be non-null,
which is not normally the case on dedicated servers. When trying to
parse an achievement chat tag, it will instead throw.
The tag is parsed when calling `ChatManager.ParseMessage`, which is used
in TShock when writing chat messages to the console. Our `OnChat`
handler uses `Utils.Broadcast`, which will send the message to all
connected clients, write the message to the console and the log. Due to
the order of execution, the message ends up being sent to all connected
clients, but throws whilst trying to write to the console, and never
gets written to the log.
To solve the issue, we make achievements available on the server,
allowing the tag handler to work as expected, and even allowing the
localization of achievements names to appear in the console.
2022-12-05 23:24:58 -08:00
ATFGK
e46bbe99c0
Pvp with no team ( #2851 )
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* Update TShockConfig.cs
* Update TShock.cs
* Update GetDataHandlers.cs
* Update changelog.md
* Update GetDataHandlers.cs
* Update changelog.md
* Update changelog.md
* Update changelog.md
2022-12-05 22:27:42 -08:00
ATFGK
95d157fd5d
Fix Terra Blade triggered MaxProjDamage, other net changes ( #2852 )
...
* update
* update
* update
* Update changelog.md
* Update changelog.md
Fixed syntax errors.
* Update SpawnMsg.cs
Use insteadUpperCamelCase
* Update changelog.md
* Update TSPlayer.cs
* Update TSPlayer.cs
Missing letters due to input method problems.
* Update `docs/changelog.md`
Co-authored-by: James Puleo <james@jame.xyz>
2022-12-05 21:45:37 -08:00
Lucas Nicodemus
2606805073
Merge remote-tracking branch 'drunderscore/fix/whitelist-more-buffs' into general-devel
2022-12-05 21:40:10 -08:00
James Puleo
88c639c115
Whitelist the Mighty Wind (WindPushed) buff
...
This is applied by sandstorm events.
2022-12-02 13:24:04 -05:00
James Puleo
ae3c9654ad
Increase whitelisted duration of the Hellfire (OnFire3) buff
...
From 5 seconds to 6 seconds, as the Brand of the Inferno will apply this
buff for a maximum of 6 seconds.
2022-12-02 13:23:34 -05:00
SGKoishi
fa08859952
Group checks by item type instead of liquid type
2022-11-28 00:57:53 -08:00
SGKoishi
49921cb7ed
Move permission check together
2022-11-28 00:56:02 -08:00
SGKoishi
ac7ee7e706
Extract common condition
2022-11-28 00:50:45 -08:00
SGKoishi
62e6aaa826
Use single reject to reduce code
2022-11-28 00:49:46 -08:00
SGKoishi
35d47fdf6a
Remove bucket magic number
2022-11-28 00:44:45 -08:00
SGKoishi
baeb5a2f20
Fixed Super Sponge unable to absorb shimmer
2022-11-28 00:41:45 -08:00
Lucas Nicodemus
10268bb196
Merge remote-tracking branch 'sgk/bombfix' into general-devel
2022-11-27 23:49:16 -08:00
Lucas Nicodemus
d0262656df
Merge remote-tracking branch 'origin/config/WorldTileProvider' into general-devel
2022-11-27 23:46:18 -08:00
Lucas Nicodemus
bf06a17c19
Merge remote-tracking branch 'drunderscore/fix/more-add-player-buff-whitelists' into general-devel
2022-11-27 23:44:31 -08:00
SGKoishi
b57d02094f
Fix Utils.GetByName add duplicate candidate for same target i18n
2022-11-27 22:30:40 -08:00
SGKoishi
d2037a62e5
Allow more tile and wall conversion
2022-11-27 21:14:13 -08:00
Luke
b24fd4fe43
Merge remote-tracking branch 'upstream/general-devel' into config/WorldTileProvider
2022-11-27 15:16:32 +10:00
James Puleo
51de32387a
Improve rejection message and code duplication in OnPlayerBuff
...
There is now a local function `Reject` that will handle logging,
rejecting, and (optionally) re-syncing upon a rejected packet.
Alongside this, the debug message has been improved to include the
sender index, buff type, receiver index, and the time in ticks (and the
existing reason for rejection.)
2022-11-26 21:14:30 -05:00
James Puleo
71a480af6b
Whitelist Shadow Candle and BoC for PlayerAddBuff
2022-11-26 21:14:28 -05:00
Lucas Nicodemus
e498d6685b
Merge branch 'general-devel' into patch-buffnpc-i18nconsistency
2022-11-26 20:38:09 -05:00
Lucas Nicodemus
6421c7623a
Version tick: 5.1.3
2022-11-24 23:58:45 -07:00
SGKoishi
3c6521caff
Fix Digging Molecart and Bomb Fish blocked
2022-11-20 12:27:14 -08:00
Stargazing Koishi
d236653559
Merge branch 'general-devel' into patch-buffnpc-i18nconsistency
2022-11-11 18:58:00 -08:00
Luke
b8afcd874d
Add ToLower to WorldTileProvider switch
...
Allows "room for error in capitalization" as per review discussion.
2022-11-12 10:03:42 +10:00
Luke
0f46b1255a
Add WorldTileProvider to tshock config
...
This allows the tshock tile providers to be switched via the config instead of cli args via tsapi, for environments where the command line args cannot be changed.
2022-11-12 07:28:26 +10:00
Lucas Nicodemus
c8cb747c57
Version tick: 5.1.2
2022-11-10 14:15:20 -08:00
Stargazing Koishi
7a49d61761
Merge branch 'Pryaxis:general-devel' into patch-buffnpc-i18nconsistency
2022-11-10 02:23:30 -08:00
Lucas Nicodemus
3ad573855b
Version tick 5.1.1
2022-11-10 00:46:05 -08:00
Lucas Nicodemus
15c8bf8436
Fix bug from i18nification
...
Wrong paren match
2022-11-10 00:25:45 -08:00