using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace TShockDBEditor { public class TShockCommandsList { public static void AddRemainingTShockCommands() { List CommandList = new List(); CommandList.Add("reservedslot"); CommandList.Add("canwater"); CommandList.Add("canlava"); CommandList.Add("canbuild"); CommandList.Add("adminchat"); CommandList.Add("warp"); CommandList.Add("kick"); CommandList.Add("ban"); CommandList.Add("unban"); CommandList.Add("whitelist"); CommandList.Add("maintenance"); CommandList.Add("causeevents"); CommandList.Add("spawnboss"); CommandList.Add("spawnmob"); CommandList.Add("tp"); CommandList.Add("tphere"); CommandList.Add("managewarp"); CommandList.Add("editspawn"); CommandList.Add("cfg"); CommandList.Add("time"); CommandList.Add("pvpfun"); CommandList.Add("logs"); CommandList.Add("kill"); CommandList.Add("butcher"); CommandList.Add("item"); CommandList.Add("clearitems"); CommandList.Add("heal"); CommandList.Add("whisper"); CommandList.Add("annoy"); CommandList.Add("immunetokick"); CommandList.Add("immunetoban"); CommandList.Add("usebanneditem"); foreach (string command in CommandList) { if (!TShockDBEditor.CommandList.Contains(command)) TShockDBEditor.CommandList.Add(command); } } } }