using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace TShockAPI
{
///
/// Custom packet types for use with Raptor.
///
public enum RaptorPacketTypes : byte
{
///
/// The packet sent to the server to be acknowledged as a Raptor client.
///
Acknowledge = 0,
///
/// The packet sent to the client which dictates its permissions.
///
Permissions,
///
/// The packet sent which sets region info.
///
Region,
///
/// The packet sent to delete a region.
///
RegionDelete,
///
/// The packet sent which sets warp info.
///
Warp,
///
/// The packet sent to delete a warp.
///
WarpDelete
}
}