/* TShock, a server mod for Terraria Copyright (C) 2022 Janet Blackquill This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ using System; using System.Globalization; using System.IO; using GetText; namespace TShockAPI { static class I18n { static string TranslationsDirectory => Path.Combine(AppContext.BaseDirectory, "i18n"); static CultureInfo TranslationCultureInfo { get { // cross-platform mapping of cultureinfos can be a bit screwy, so give our users // the chance to explicitly spell out which translation they would like to use. // this is an environment variable instead of a flag because this needs to be // valid whether the passed flags are in a sane state or not. if (Environment.GetEnvironmentVariable("TSHOCK_LANGUAGE") is string overrideLang) { return new CultureInfo(overrideLang); } return CultureInfo.CurrentUICulture; } } /// Instance of a GetText.Catalog loaded with TShockAPI translations for user's specified language public static Catalog C = new Catalog("TShockAPI", TranslationsDirectory, TranslationCultureInfo); } }