using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; using Terraria; namespace TShockAPI { class ItemManager { public static List BannedItems = new List(); public static void LoadBans() { try { if (!File.Exists(FileTools.ItemBansPath)) return; BannedItems.Clear(); foreach (var line in File.ReadAllLines(FileTools.ItemBansPath)) { int ID = -1; if (Int32.TryParse(line, out ID)) { if (ID < Main.maxItemTypes && ID > 0) { var item = Tools.GetItemById(ID); BannedItems.Add(new ItemBan(ID, item.name)); Log.Info("Item: " + item.name + " is banned"); } else { Log.Warn("Invalid ID " + ID); } } } } catch (Exception e) { Log.Error(e.ToString()); } } public static bool ItemIsBanned(string ID) { foreach (ItemBan item in BannedItems) { if (ID == item.Name) return true; } return false; } } public class ItemBan { public int ID { get; set; } public string Name { get; set; } public ItemBan(int id, string name) { ID = id; Name = name; } public ItemBan() { ID = -1; Name = string.Empty; } } }