using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace TShockAPI { /// /// Custom packet types for use with Raptor. /// public enum RaptorPacketTypes : byte { /// /// The packet sent to the server to be acknowledged as a Raptor client. /// Acknowledge = 0, /// /// The packet sent to the client which dictates its permissions. /// Permissions, /// /// The packet sent which sets region info. /// Region, /// /// The packet sent to delete a region. /// RegionDelete, /// /// The packet sent which sets warp info. /// Warp, /// /// The packet sent to delete a warp. /// WarpDelete } }