/*
TShock, a server mod for Terraria
Copyright (C) 2011 The TShock Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Text;
using Microsoft.Xna.Framework;
using Terraria;
using TerrariaAPI;
using XNAHelpers;
namespace TShockAPI
{
public delegate bool GetDataHandlerDelegate(GetDataHandlerArgs args);
public class GetDataHandlerArgs : EventArgs
{
public TSPlayer Player { get; private set; }
public MemoryStream Data { get; private set; }
public Player TPlayer
{
get { return Player.TPlayer; }
}
public GetDataHandlerArgs(TSPlayer player, MemoryStream data)
{
Player = player;
Data = data;
}
}
public static class GetDataHandlers
{
private static Dictionary GetDataHandlerDelegates;
private static bool[] BlacklistTiles;
public static void InitGetDataHandler()
{
#region Blacklisted tiles
BlacklistTiles = new bool[Main.maxTileSets];
BlacklistTiles[0] = true;
BlacklistTiles[1] = true;
BlacklistTiles[2] = true;
BlacklistTiles[6] = true;
BlacklistTiles[7] = true;
BlacklistTiles[8] = true;
BlacklistTiles[9] = true;
BlacklistTiles[22] = true;
BlacklistTiles[23] = true;
BlacklistTiles[25] = true;
BlacklistTiles[30] = true;
BlacklistTiles[37] = true;
BlacklistTiles[38] = true;
BlacklistTiles[39] = true;
BlacklistTiles[40] = true;
BlacklistTiles[41] = true;
BlacklistTiles[43] = true;
BlacklistTiles[44] = true;
BlacklistTiles[45] = true;
BlacklistTiles[46] = true;
BlacklistTiles[47] = true;
BlacklistTiles[53] = true;
BlacklistTiles[54] = true;
BlacklistTiles[56] = true;
BlacklistTiles[57] = true;
BlacklistTiles[58] = true;
BlacklistTiles[59] = true;
BlacklistTiles[60] = true;
BlacklistTiles[63] = true;
BlacklistTiles[64] = true;
BlacklistTiles[65] = true;
BlacklistTiles[66] = true;
BlacklistTiles[67] = true;
BlacklistTiles[68] = true;
BlacklistTiles[70] = true;
BlacklistTiles[75] = true;
BlacklistTiles[76] = true;
#endregion Blacklisted tiles
GetDataHandlerDelegates = new Dictionary
{
{PacketTypes.PlayerInfo, HandlePlayerInfo},
{PacketTypes.TileSendSection, HandleSendSection},
{PacketTypes.PlayerUpdate, HandlePlayerUpdate},
{PacketTypes.Tile, HandleTile},
{PacketTypes.TileSendSquare, HandleSendTileSquare},
{PacketTypes.NPCUpdate, HandleNpcUpdate},
{PacketTypes.PlayerDamage, HandlePlayerDamage},
{PacketTypes.ProjectileNew, HandleProjectileNew},
{PacketTypes.TogglePVP, HandleTogglePvp},
{PacketTypes.TileKill, HandleTileKill},
{PacketTypes.PlayerKillMe, HandlePlayerKillMe},
{PacketTypes.LiquidSet, HandleLiquidSet},
};
}
public static bool HandlerGetData(PacketTypes type, TSPlayer player, MemoryStream data)
{
GetDataHandlerDelegate handler;
if (GetDataHandlerDelegates.TryGetValue(type, out handler))
{
try
{
return handler(new GetDataHandlerArgs(player, data));
}
catch (Exception ex)
{
Log.Error(ex.ToString());
}
}
return false;
}
private static bool HandlePlayerInfo(GetDataHandlerArgs args)
{
byte playerid = args.Data.ReadInt8();
byte hair = args.Data.ReadInt8();
Color hairColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8());
Color skinColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8());
Color eyeColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8());
Color shirtColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8());
Color underShirtColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8());
Color pantsColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8());
Color shoeColor = new Color(args.Data.ReadInt8(), args.Data.ReadInt8(), args.Data.ReadInt8());
string name = Encoding.ASCII.GetString(args.Data.ReadBytes((int)(args.Data.Length - args.Data.Position - 1)));
if (hair >= Main.maxHair)
{
Tools.ForceKick(args.Player, "Hair crash exploit.");
return true;
}
if (name.Length > 32)
{
Tools.ForceKick(args.Player, "Name exceeded 32 characters.");
return true;
}
if (name.Trim().Length == 0)
{
Tools.ForceKick(args.Player, "Empty Name.");
return true;
}
var ban = TShock.Bans.GetBanByName(name);
if (ban != null)
{
Tools.ForceKick(args.Player, string.Format("You are banned: {0}", ban.Reason));
return true;
}
if (args.Player.ReceivedInfo)
{
return Tools.HandleGriefer(args.Player, "Sent client info more than once");
}
args.Player.ReceivedInfo = true;
return false;
}
private static bool HandleSendTileSquare(GetDataHandlerArgs args)
{
short size = args.Data.ReadInt16();
int x = args.Data.ReadInt32();
int y = args.Data.ReadInt32();
int plyX = Math.Abs(args.Player.TileX);
int plyY = Math.Abs(args.Player.TileY);
int tileX = Math.Abs(x);
int tileY = Math.Abs(y);
if (size > 5 || (ConfigurationManager.RangeChecks && (Math.Abs(plyX - tileX) > 32 || Math.Abs(plyY - tileY) > 32)))
{
Log.Debug(string.Format("SendTileSquare(PlyXY:{0}_{1}, TileXY:{2}_{3}, Result:{4}_{5}, Size:{6})",
plyX, plyY, tileX, tileY, Math.Abs(plyX - tileX), Math.Abs(plyY - tileY), size));
return Tools.HandleGriefer(args.Player, "Send Tile Square Abuse");
}
return false;
}
private static bool HandleTile(GetDataHandlerArgs args)
{
byte type = args.Data.ReadInt8();
int x = args.Data.ReadInt32();
int y = args.Data.ReadInt32();
byte tiletype = args.Data.ReadInt8();
if (type == 1 || type == 3)
{
int plyX = Math.Abs(args.Player.TileX);
int plyY = Math.Abs(args.Player.TileY);
int tileX = Math.Abs(x);
int tileY = Math.Abs(y);
if (ConfigurationManager.RangeChecks && ((Math.Abs(plyX - tileX) > 32) || (Math.Abs(plyY - tileY) > 32)))
{
Log.Debug(string.Format("TilePlaced(PlyXY:{0}_{1}, TileXY:{2}_{3}, Result:{4}_{5}, Type:{6})",
plyX, plyY, tileX, tileY, Math.Abs(plyX - tileX), Math.Abs(plyY - tileY), tiletype));
return Tools.HandleGriefer(args.Player, "Placing impossible to place blocks.");
}
if (tiletype == 48 && !args.Player.Group.HasPermission("canspike"))
{
args.Player.SendMessage("You do not have permission to place spikes.", Color.Red);
Tools.SendLogs(string.Format("{0} tried to place spikes", args.Player.Name), Color.Red);
args.Player.SendTileSquare(x, y);
return true;
}
}
if (!args.Player.Group.HasPermission("editspawn") && RegionManager.InProtectedArea(x, y))
{
args.Player.SendMessage("Region protected from changes.", Color.Red);
args.Player.SendTileSquare(x, y);
return true;
}
if (ConfigurationManager.DisableBuild)
{
if (!args.Player.Group.HasPermission("editspawn"))
{
args.Player.SendMessage("World protected from changes.", Color.Red);
args.Player.SendTileSquare(x, y);
return true;
}
}
if (ConfigurationManager.SpawnProtect)
{
if (!args.Player.Group.HasPermission("editspawn"))
{
var flag = TShock.CheckSpawn(x, y);
if (flag)
{
args.Player.SendMessage("Spawn protected from changes.", Color.Red);
args.Player.SendTileSquare(x, y);
return true;
}
}
}
if (type == 0 && BlacklistTiles[Main.tile[x, y].type] && args.Player.Active)
{
args.Player.TileThreshold++;
var coords = new Vector2(x, y);
if (!args.Player.TilesDestroyed.ContainsKey(coords))
args.Player.TilesDestroyed.Add(coords, Main.tile[x, y]);
}
return false;
}
private static bool HandleTogglePvp(GetDataHandlerArgs args)
{
int id = args.Data.ReadByte();
bool pvp = args.Data.ReadBoolean();
long seconds = (long)(DateTime.UtcNow - args.Player.LastPvpChange).TotalSeconds;
if (ConfigurationManager.PvpThrottle > 0 && seconds < ConfigurationManager.PvpThrottle)
{
args.Player.SendMessage(string.Format("You cannot change pvp status for {0} seconds", ConfigurationManager.PvpThrottle - seconds), 255, 0, 0);
args.Player.SetPvP(id != args.Player.Index || ConfigurationManager.PermaPvp ? true : args.TPlayer.hostile);
}
else
{
args.Player.SetPvP(id != args.Player.Index || ConfigurationManager.PermaPvp ? true : pvp);
}
return true;
}
private static bool HandleSendSection(GetDataHandlerArgs args)
{
return Tools.HandleGriefer(args.Player, "SendSection abuse.");
}
private static bool HandleNpcUpdate(GetDataHandlerArgs args)
{
return Tools.HandleGriefer(args.Player, "Spawn NPC abuse");
}
private static bool HandlePlayerUpdate(GetDataHandlerArgs args)
{
byte plr = args.Data.ReadInt8();
byte control = args.Data.ReadInt8();
byte item = args.Data.ReadInt8();
float posx = args.Data.ReadSingle();
float posy = args.Data.ReadSingle();
float velx = args.Data.ReadSingle();
float vely = args.Data.ReadSingle();
if (Main.verboseNetplay)
Debug.WriteLine("Update: {{{0},{1}}} {{{2}, {3}}}", (int)posx, (int)posy, (int)velx, (int)vely);
if (plr != args.Player.Index)
{
return Tools.HandleGriefer(args.Player, "Update Player abuse");
}
return false;
}
private static bool HandleProjectileNew(GetDataHandlerArgs args)
{
short ident = args.Data.ReadInt16();
float posx = args.Data.ReadSingle();
float posy = args.Data.ReadSingle();
float velx = args.Data.ReadSingle();
float vely = args.Data.ReadSingle();
float knockback = args.Data.ReadSingle();
short dmg = args.Data.ReadInt16();
byte owner = args.Data.ReadInt8();
byte type = args.Data.ReadInt8();
if (type == 29 || type == 28 || type == 37)
{
Log.Debug(string.Format("Explosive(PlyXY:{0}_{1}, Type:{2})", args.Player.TileX, args.Player.TileY, type));
return Tools.HandleExplosivesUser(args.Player, "Throwing an explosive device.");
}
return false;
}
private static bool HandlePlayerKillMe(GetDataHandlerArgs args)
{
byte id = args.Data.ReadInt8();
byte hitdirection = args.Data.ReadInt8();
short dmg = args.Data.ReadInt16();
bool pvp = args.Data.ReadBoolean();
if (id != args.Player.Index)
{
return Tools.HandleGriefer(args.Player, "Trying to execute KillMe on someone else.");
}
return false;
}
private static bool HandlePlayerDamage(GetDataHandlerArgs args)
{
byte playerid = args.Data.ReadInt8();
byte direction = args.Data.ReadInt8();
Int16 damage = args.Data.ReadInt16();
byte pvp = args.Data.ReadInt8();
return !TShock.Players[playerid].TPlayer.hostile;
}
private static bool HandleLiquidSet(GetDataHandlerArgs args)
{
int x = args.Data.ReadInt32();
int y = args.Data.ReadInt32();
byte liquid = args.Data.ReadInt8();
bool lava = args.Data.ReadBoolean();
//The liquid was picked up.
if (liquid == 0)
return false;
int plyX = Math.Abs(args.Player.TileX);
int plyY = Math.Abs(args.Player.TileY);
int tileX = Math.Abs(x);
int tileY = Math.Abs(y);
bool bucket = false;
for (int i = 0; i < 44; i++)
{
if (args.TPlayer.inventory[i].type >= 205 && args.TPlayer.inventory[i].type <= 207)
{
bucket = true;
break;
}
}
if (lava && !args.Player.Group.HasPermission("canlava"))
{
args.Player.SendMessage("You do not have permission to use lava", Color.Red);
Tools.SendLogs(string.Format("{0} tried using lava", args.Player.Name), Color.Red);
args.Player.SendTileSquare(x, y);
return true;
}
if (!lava && !args.Player.Group.HasPermission("canwater"))
{
args.Player.SendMessage("You do not have permission to use water", Color.Red);
Tools.SendLogs(string.Format("{0} tried using water", args.Player.Name), Color.Red);
args.Player.SendTileSquare(x, y);
return true;
}
if (!bucket)
{
Log.Debug(string.Format("{0}(PlyXY:{1}_{2}, TileXY:{3}_{4}, Result:{5}_{6}, Amount:{7})",
lava ? "Lava" : "Water", plyX, plyY, tileX, tileY,
Math.Abs(plyX - tileX), Math.Abs(plyY - tileY), liquid));
return Tools.HandleGriefer(args.Player, "Manipulating liquid without bucket."); ;
}
if (ConfigurationManager.RangeChecks && ((Math.Abs(plyX - tileX) > 32) || (Math.Abs(plyY - tileY) > 32)))
{
Log.Debug(string.Format("Liquid(PlyXY:{0}_{1}, TileXY:{2}_{3}, Result:{4}_{5}, Amount:{6})",
plyX, plyY, tileX, tileY, Math.Abs(plyX - tileX), Math.Abs(plyY - tileY), liquid));
return Tools.HandleGriefer(args.Player, "Placing impossible to place liquid."); ;
}
if (ConfigurationManager.SpawnProtect)
{
if (!args.Player.Group.HasPermission("editspawn"))
{
var flag = TShock.CheckSpawn(x, y);
if (flag)
{
args.Player.SendMessage("The spawn is protected!", Color.Red);
args.Player.SendTileSquare(x, y);
return true;
}
}
}
return false;
}
private static bool HandleTileKill(GetDataHandlerArgs args)
{
int tilex = args.Data.ReadInt32();
int tiley = args.Data.ReadInt32();
if (tilex < 0 || tilex >= Main.maxTilesX || tiley < 0 || tiley >= Main.maxTilesY)
return false;
if (Main.tile[tilex, tiley].type != 0x15) //Chest
{
Log.Debug(string.Format("TileKill(TileXY:{0}_{1}, Type:{2})",
tilex, tiley, Main.tile[tilex, tiley].type));
Tools.ForceKick(args.Player, string.Format("Tile Kill abuse ({0})", Main.tile[tilex, tiley].type));
return true;
}
return false;
}
}
}