/* TShock, a server mod for Terraria Copyright (C) 2011-2015 Nyx Studios (fka. The TShock Team) This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ using System; using System.Diagnostics; using System.Globalization; using System.IO; namespace TShockAPI { [Flags] public enum LogLevel { None = 0, Debug = 1, Info = 2, Warning = 4, Error = 8, Data = 16, All = 31 } public static class Log { private static string _filename; private static LogLevel _logLevel; private static StreamWriter _logWriter; /// /// Creates the log file stream and sets the initial log level. /// /// The output filename. This file will be overwritten if 'clear' is set. /// The value which sets the type of messages to output. /// Whether or not to clear the log file on initialization. public static void Initialize(string filename, LogLevel logLevel, bool clear) { _filename = filename; _logLevel = logLevel; _logWriter = new StreamWriter(filename, !clear); } /// /// Checks whether the log level contains the specified flag. /// /// The value to check. private static bool MayWriteType(LogLevel type) { return ((_logLevel & type) == type); } /// /// Writes data to the log file. /// /// The message to be written. public static void Data(String message) { Write(message, LogLevel.Data); } /// /// Writes data to the log file. /// /// The format of the message to be written. /// The format arguments. public static void Data(string format, params object[] args) { Data(String.Format(format, args)); } /// /// Writes an error to the log file. /// /// The message to be written. public static void Error(String message) { Write(message, LogLevel.Error); } /// /// Writes an error to the log file. /// /// The format of the message to be written. /// The format arguments. public static void Error(string format, params object[] args) { Error(String.Format(format, args)); } /// /// Writes an error to the log file. /// /// The message to be written. public static void ConsoleError(String message) { Console.ForegroundColor = ConsoleColor.Red; Console.WriteLine(message); Console.ForegroundColor = ConsoleColor.Gray; Write(message, LogLevel.Error); } /// /// Writes an error to the log file. /// /// The format of the message to be written. /// The format arguments. public static void ConsoleError(string format, params object[] args) { ConsoleError(String.Format(format, args)); } /// /// Writes a warning to the log file. /// /// The message to be written. public static void Warn(String message) { Write(message, LogLevel.Warning); } /// /// Writes a warning to the log file. /// /// The format of the message to be written. /// The format arguments. public static void Warn(string format, params object[] args) { Warn(String.Format(format, args)); } /// /// Writes an informative string to the log file. /// /// The message to be written. public static void Info(String message) { Write(message, LogLevel.Info); } /// /// Writes an informative string to the log file. /// /// The format of the message to be written. /// The format arguments. public static void Info(string format, params object[] args) { Info(String.Format(format, args)); } /// /// Writes an informative string to the log file. Also outputs to the console. /// /// The message to be written. public static void ConsoleInfo(String message) { Console.ForegroundColor = ConsoleColor.Yellow; Console.WriteLine(message); Console.ForegroundColor = ConsoleColor.Gray; Write(message, LogLevel.Info); } /// /// Writes an informative string to the log file. Also outputs to the console. /// /// The format of the message to be written. /// The format arguments. public static void ConsoleInfo(string format, params object[] args) { ConsoleInfo(String.Format(format, args)); } /// /// Writes a debug string to the log file. /// /// The message to be written. public static void Debug(String message) { Write(message, LogLevel.Debug); } /// /// Writes a debug string to the log file. /// /// The format of the message to be written. /// The format arguments. public static void Debug(string format, params object[] args) { Debug(String.Format(format, args)); } /// /// Disposes objects that are being used. /// public static void Dispose() { _logWriter.Dispose(); } /// /// Internal method which writes a message directly to the log file. /// private static void Write(String message, LogLevel level) { if (!MayWriteType(level)) { return; } string caller = "TShock"; StackFrame frame = new StackTrace().GetFrame(2); if (frame != null) { var meth = frame.GetMethod(); if (meth != null) caller = meth.DeclaringType.Name; } try { _logWriter.WriteLine(string.Format("{0} - {1}: {2}: {3}", DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss", CultureInfo.InvariantCulture), caller, level.ToString().ToUpper(), message)); _logWriter.Flush(); } catch (ObjectDisposedException) { Console.WriteLine("Unable to write to log as log has been disposed."); Console.WriteLine("{0} - {1}: {2}: {3}", DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss", CultureInfo.InvariantCulture), caller, level.ToString().ToUpper(), message); } } } }