/*
TShock, a server mod for Terraria
Copyright (C) 2011-2013 Nyx Studios (fka. The TShock Team)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
using System;
using System.Data;
using MySql.Data.MySqlClient;
namespace TShockAPI.DB
{
public class CharacterManager
{
public IDbConnection database;
public CharacterManager(IDbConnection db)
{
database = db;
var table = new SqlTable("tsCharacter",
new SqlColumn("Account", MySqlDbType.Int32) {Primary = true},
new SqlColumn("Health", MySqlDbType.Int32),
new SqlColumn("MaxHealth", MySqlDbType.Int32),
new SqlColumn("Mana", MySqlDbType.Int32),
new SqlColumn("MaxMana", MySqlDbType.Int32),
new SqlColumn("Inventory", MySqlDbType.Text)
);
var creator = new SqlTableCreator(db,
db.GetSqlType() == SqlType.Sqlite
? (IQueryBuilder) new SqliteQueryCreator()
: new MysqlQueryCreator());
creator.EnsureExists(table);
}
public PlayerData GetPlayerData(TSPlayer player, int acctid)
{
PlayerData playerData = new PlayerData(player);
try
{
using (var reader = database.QueryReader("SELECT * FROM tsCharacter WHERE Account=@0", acctid))
{
if (reader.Read())
{
playerData.exists = true;
playerData.health = reader.Get("Health");
playerData.maxHealth = reader.Get("MaxHealth");
playerData.mana = reader.Get("Mana");
playerData.maxMana = reader.Get("MaxMana");
playerData.inventory = NetItem.Parse(reader.Get("Inventory"));
return playerData;
}
}
}
catch (Exception ex)
{
Log.Error(ex.ToString());
}
return playerData;
}
public bool InsertPlayerData(TSPlayer player)
{
PlayerData playerData = player.PlayerData;
if (!player.IsLoggedIn)
return false;
if (!GetPlayerData(player, player.UserID).exists)
{
try
{
database.Query("INSERT INTO tsCharacter (Account, Health, MaxHealth, Mana, MaxMana, Inventory) VALUES (@0, @1, @2, @3, @4, @5);", player.UserID,
playerData.health, playerData.maxHealth, playerData.mana, playerData.maxMana, NetItem.ToString(playerData.inventory));
return true;
}
catch (Exception ex)
{
Log.Error(ex.ToString());
}
}
else
{
try
{
database.Query("UPDATE Inventory SET Health = @0, MaxHealth = @1, Mana = @2, MaxMana = @3, Inventory = @4 WHERE Account = @5;", playerData.health, playerData.maxHealth,
playerData.mana, playerData.maxMana, NetItem.ToString(playerData.inventory), player.UserID);
return true;
}
catch (Exception ex)
{
Log.Error(ex.ToString());
}
}
return false;
}
}
}