using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace TShockAPI { public class TSPlayer { public uint tileThreshold; public Dictionary tilesDestroyed = new Dictionary(); public bool syncHP = false; public bool syncMP = false; public Group group; private int player; public TSPlayer(int ply) { player = ply; } public Terraria.Player GetPlayer() { return Terraria.Main.player[player]; } public int GetPlayerID() { return player; } } }