/* TShock, a server mod for Terraria Copyright (C) 2011 The TShock Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ using System.Collections.Generic; using Terraria; namespace TShockAPI { public class TSPlayer { public uint tileThreshold; public Dictionary tilesDestroyed = new Dictionary(); public bool syncHP; public bool syncMP; public Group group; public bool receivedInfo; private int player; public TSPlayer(int ply) { player = ply; } public Player GetPlayer() { return Main.player[player]; } public int GetPlayerID() { return player; } } }