/*
TShock, a server mod for Terraria
Copyright (C) 2011 The TShock Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
using System.Collections.Generic;
using Terraria;
namespace TShockAPI
{
public class TSPlayer
{
public uint tileThreshold;
public Dictionary tilesDestroyed = new Dictionary();
public bool syncHP;
public bool syncMP;
public Group group;
public bool receivedInfo;
private int player;
public TSPlayer(int ply)
{
player = ply;
}
public Player GetPlayer()
{
return Main.player[player];
}
public int GetPlayerID()
{
return player;
}
}
}