/*
TShock, a server mod for Terraria
Copyright (C) 2011 The TShock Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
using System;
using System.Collections.Generic;
namespace TShockAPI
{
public class Group
{
public readonly List permissions = new List();
public readonly List negatedpermissions = new List();
public string Name { get; set; }
public Group Parent { get; set; }
public int Order { get; set; }
public string Prefix { get; set; }
public string Suffix { get; set; }
public byte R = 255;
public byte G = 255;
public byte B = 255;
public Group(string groupname, Group parentgroup = null, string chatcolor = "255,255,255")
{
Name = groupname;
Parent = parentgroup;
byte.TryParse(chatcolor.Split(',')[0], out R);
byte.TryParse(chatcolor.Split(',')[1], out G);
byte.TryParse(chatcolor.Split(',')[2], out B);
}
public string ChatColor()
{
return string.Format("{0}{1}{2}", R.ToString("X2"), G.ToString("X2"), B.ToString("X2"));
}
public virtual bool HasPermission(string permission)
{
var cur = this;
var traversed = new List();
while (cur != null)
{
if (string.IsNullOrEmpty(permission))
return true;
if (cur.negatedpermissions.Contains(permission))
return false;
if (cur.permissions.Contains(permission))
return true;
if (traversed.Contains(cur))
{
throw new Exception("Infinite group parenting ({0})".SFormat(cur.Name));
}
traversed.Add(cur);
cur = cur.Parent;
}
return false;
}
public void NegatePermission(string permission)
{
negatedpermissions.Add(permission);
}
public void AddPermission(string permission)
{
permissions.Add(permission);
}
public void SetPermission(List permission)
{
permissions.Clear();
foreach (string s in permission)
{
permissions.Add(s);
}
}
}
public class SuperAdminGroup : Group
{
public SuperAdminGroup()
: base("superadmin")
{
R = (byte) TShock.Config.SuperAdminChatRGB[0];
G = (byte) TShock.Config.SuperAdminChatRGB[1];
B = (byte) TShock.Config.SuperAdminChatRGB[2];
Prefix = TShock.Config.SuperAdminChatPrefix;
Suffix = TShock.Config.SuperAdminChatSuffix;
}
public override bool HasPermission(string permission)
{
return true;
}
}
}