/* TShock, a server mod for Terraria Copyright (C) 2011 The TShock Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ using System; using System.Data; using MySql.Data.MySqlClient; using Terraria; namespace TShockAPI.DB { public class InventoryManager { public IDbConnection database; public InventoryManager(IDbConnection db) { database = db; var table = new SqlTable("Inventory", new SqlColumn("AccountName", MySqlDbType.VarChar, 32) { Primary = true }, new SqlColumn("CharacterName", MySqlDbType.VarChar, 50), new SqlColumn("MaxHealth", MySqlDbType.Int32), new SqlColumn("MaxMana", MySqlDbType.Int32), new SqlColumn("Inventory", MySqlDbType.Text) ); var creator = new SqlTableCreator(db, db.GetSqlType() == SqlType.Sqlite ? (IQueryBuilder)new SqliteQueryCreator() : new MysqlQueryCreator()); creator.EnsureExists(table); } public PlayerData GetPlayerData(TSPlayer player) { PlayerData playerData = new PlayerData(player); try { using (var reader = database.QueryReader("SELECT * FROM Inventory WHERE AccountName=@0 AND CharacterName=@1", player.UserAccountName, player.Name)) { if (reader.Read()) { playerData.exists = true; playerData.maxHealth = reader.Get("MaxHealth"); playerData.maxMana = reader.Get("MaxMana"); playerData.inventory = NetItem.Parse(reader.Get("Inventory")); return playerData; } } } catch (Exception ex) { Log.Error(ex.ToString()); } return playerData; } public void InsertPlayerData(TSPlayer player) { PlayerData playerData = player.PlayerData; if (!GetPlayerData(player).exists) { try { database.Query("INSERT INTO Inventory (AccountName, CharacterName, MaxHealth, MaxMana, Inventory) VALUES (@0, @1, @2, @3, @4);", playerData.accountName, playerData.characterName, playerData.maxHealth, playerData.maxMana, NetItem.ToString(playerData.inventory)); } catch (Exception ex) { Log.Error(ex.ToString()); } } else { try { database.Query("UPDATE Inventory SET MaxHealth = @0, MaxMana = @1, Inventory = @3 WHERE AccountName = @4 AND CharacterName = @5;", playerData.maxHealth, playerData.maxMana, NetItem.ToString(playerData.inventory), playerData.accountName, playerData.characterName); } catch (Exception ex) { Log.Error(ex.ToString()); } } } } }