/* TShock, a server mod for Terraria Copyright (C) 2011-2015 Nyx Studios (fka. The TShock Team) This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ using System; using System.Diagnostics; using System.Globalization; using System.IO; using TerrariaApi.Server; namespace TShockAPI { /// /// Class inheriting ILog for writing logs to a text file /// public class TextLog : ILog, IDisposable { private readonly StreamWriter _logWriter; /// /// File name of the Text log /// public string FileName { get; set; } /// /// Creates the log file stream and sets the initial log level. /// /// The output filename. This file will be overwritten if 'clear' is set. /// Whether or not to clear the log file on initialization. public TextLog(string filename, bool clear) { FileName = filename; _logWriter = new StreamWriter(filename, !clear); } public bool MayWriteType(TraceLevel type) { return type != TraceLevel.Off; } /// /// Writes data to the log file. /// /// The message to be written. public void Data(string message) { Write(message, TraceLevel.Verbose); } /// /// Writes data to the log file. /// /// The format of the message to be written. /// The format arguments. public void Data(string format, params object[] args) { Data(string.Format(format, args)); } /// /// Writes an error to the log file. /// /// The message to be written. public void Error(string message) { Write(message, TraceLevel.Error); } /// /// Writes an error to the log file. /// /// The format of the message to be written. /// The format arguments. public void Error(string format, params object[] args) { Error(string.Format(format, args)); } /// /// Writes an error to the log file. /// /// The message to be written. public void ConsoleError(string message) { Console.ForegroundColor = ConsoleColor.Red; Console.WriteLine(message); Console.ForegroundColor = ConsoleColor.Gray; Write(message, TraceLevel.Error); } /// /// Writes an error to the log file. /// /// The format of the message to be written. /// The format arguments. public void ConsoleError(string format, params object[] args) { ConsoleError(string.Format(format, args)); } /// /// Writes a warning to the log file. /// /// The message to be written. public void Warn(string message) { Write(message, TraceLevel.Warning); } /// /// Writes a warning to the log file. /// /// The format of the message to be written. /// The format arguments. public void Warn(string format, params object[] args) { Warn(string.Format(format, args)); } /// /// Writes an informative string to the log file. /// /// The message to be written. public void Info(string message) { Write(message, TraceLevel.Info); } /// /// Writes an informative string to the log file. /// /// The format of the message to be written. /// The format arguments. public void Info(string format, params object[] args) { Info(string.Format(format, args)); } /// /// Writes an informative string to the log file. Also outputs to the console. /// /// The message to be written. public void ConsoleInfo(string message) { Console.ForegroundColor = ConsoleColor.Yellow; Console.WriteLine(message); Console.ForegroundColor = ConsoleColor.Gray; Write(message, TraceLevel.Info); } /// /// Writes an informative string to the log file. Also outputs to the console. /// /// The format of the message to be written. /// The format arguments. public void ConsoleInfo(string format, params object[] args) { ConsoleInfo(string.Format(format, args)); } /// /// Writes a debug string to the log file. /// /// The message to be written. public void Debug(string message) { #if DEBUG Write(message, TraceLevel.Verbose); #endif } /// /// Writes a debug string to the log file. /// /// The format of the message to be written. /// The format arguments. public void Debug(string format, params object[] args) { #if DEBUG Debug(string.Format(format, args)); #endif } /// /// Writes a message to the log /// /// /// public void Write(string message, TraceLevel level) { if (!MayWriteType(level)) return; var caller = "TShock"; var frame = new StackTrace().GetFrame(2); if (frame != null) { var meth = frame.GetMethod(); if (meth != null && meth.DeclaringType != null) caller = meth.DeclaringType.Name; } var logEntry = string.Format("{0} - {1}: {2}: {3}", DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss", CultureInfo.InvariantCulture), caller, level.ToString().ToUpper(), message); try { _logWriter.WriteLine(logEntry); _logWriter.Flush(); } catch (ObjectDisposedException) { ServerApi.LogWriter.PluginWriteLine(TShock.instance, logEntry, TraceLevel.Error); Console.WriteLine("Unable to write to log as log has been disposed."); Console.WriteLine("{0} - {1}: {2}: {3}", DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss", CultureInfo.InvariantCulture), caller, level.ToString().ToUpper(), message); } } public void Dispose() { _logWriter.Dispose(); } } }