/* TShock, a server mod for Terraria Copyright (C) 2011-2015 Nyx Studios (fka. The TShock Team) This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ using System; using System.Diagnostics; using System.Globalization; using System.IO; namespace TShockAPI { /// /// Class inheriting ILog for writing logs to a text file /// public class TextLog : ILog, IDisposable { private readonly StreamWriter _logWriter; private readonly LogLevel _logLevel; /// /// Log file name /// public static string fileName { get; private set; } /// /// Name of the TextLog /// public string Name { get { return "Text Log Writer"; } } public bool Sql { get { return false; } } /// /// Creates the log file stream and sets the initial log level. /// /// The output filename. This file will be overwritten if 'clear' is set. /// The value which sets the type of messages to output. /// Whether or not to clear the log file on initialization. public TextLog(string filename, LogLevel logLevel, bool clear) { fileName = filename; _logLevel = logLevel; _logWriter = new StreamWriter(filename, !clear); } public bool MayWriteType(LogLevel type) { return ((_logLevel & type) == type); } /// /// Writes data to the log file. /// /// The message to be written. public void Data(String message) { Write(message, LogLevel.Data); } /// /// Writes data to the log file. /// /// The format of the message to be written. /// The format arguments. public void Data(string format, params object[] args) { Data(String.Format(format, args)); } /// /// Writes an error to the log file. /// /// The message to be written. public void Error(String message) { Write(message, LogLevel.Error); } /// /// Writes an error to the log file. /// /// The format of the message to be written. /// The format arguments. public void Error(string format, params object[] args) { Error(String.Format(format, args)); } /// /// Writes an error to the log file. /// /// The message to be written. public void ConsoleError(String message) { Console.ForegroundColor = ConsoleColor.Red; Console.WriteLine(message); Console.ForegroundColor = ConsoleColor.Gray; Write(message, LogLevel.Error); } /// /// Writes an error to the log file. /// /// The format of the message to be written. /// The format arguments. public void ConsoleError(string format, params object[] args) { ConsoleError(String.Format(format, args)); } /// /// Writes a warning to the log file. /// /// The message to be written. public void Warn(String message) { Write(message, LogLevel.Warning); } /// /// Writes a warning to the log file. /// /// The format of the message to be written. /// The format arguments. public void Warn(string format, params object[] args) { Warn(String.Format(format, args)); } /// /// Writes an informative string to the log file. /// /// The message to be written. public void Info(String message) { Write(message, LogLevel.Info); } /// /// Writes an informative string to the log file. /// /// The format of the message to be written. /// The format arguments. public void Info(string format, params object[] args) { Info(String.Format(format, args)); } /// /// Writes an informative string to the log file. Also outputs to the console. /// /// The message to be written. public void ConsoleInfo(String message) { Console.ForegroundColor = ConsoleColor.Yellow; Console.WriteLine(message); Console.ForegroundColor = ConsoleColor.Gray; Write(message, LogLevel.Info); } /// /// Writes an informative string to the log file. Also outputs to the console. /// /// The format of the message to be written. /// The format arguments. public void ConsoleInfo(string format, params object[] args) { ConsoleInfo(String.Format(format, args)); } /// /// Writes a debug string to the log file. /// /// The message to be written. public void Debug(String message) { Write(message, LogLevel.Debug); } /// /// Writes a debug string to the log file. /// /// The format of the message to be written. /// The format arguments. public void Debug(string format, params object[] args) { Debug(String.Format(format, args)); } /// /// Writes a message to the log /// /// /// public void Write(string message, LogLevel level) { if (!MayWriteType(level)) return; var caller = "TShock"; var frame = new StackTrace().GetFrame(2); if (frame != null) { var meth = frame.GetMethod(); if (meth != null && meth.DeclaringType != null) caller = meth.DeclaringType.Name; } try { _logWriter.WriteLine("{0} - {1}: {2}: {3}", DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss", CultureInfo.InvariantCulture), caller, level.ToString().ToUpper(), message); _logWriter.Flush(); } catch (ObjectDisposedException) { Console.WriteLine("Unable to write to log as log has been disposed."); Console.WriteLine("{0} - {1}: {2}: {3}", DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss", CultureInfo.InvariantCulture), caller, level.ToString().ToUpper(), message); } } public void Dispose() { _logWriter.Dispose(); } } }