/* TShock, a server mod for Terraria Copyright (C) 2011 The TShock Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Text; using Terraria; using TShockAPI.Net; using System.IO.Streams; using System.Net; namespace TShockAPI { public delegate bool GetDataHandlerDelegate(GetDataHandlerArgs args); public class GetDataHandlerArgs : EventArgs { public TSPlayer Player { get; private set; } public MemoryStream Data { get; private set; } public Player TPlayer { get { return Player.TPlayer; } } public GetDataHandlerArgs(TSPlayer player, MemoryStream data) { Player = player; Data = data; } } public static class GetDataHandlers { private static Dictionary GetDataHandlerDelegates; public static int[] WhitelistBuffMaxTime; public static void InitGetDataHandler() { #region Blacklists WhitelistBuffMaxTime = new int[Main.maxBuffs]; WhitelistBuffMaxTime[20] = 600; WhitelistBuffMaxTime[0x18] = 1200; WhitelistBuffMaxTime[0x1f] = 120; WhitelistBuffMaxTime[0x27] = 420; #endregion Blacklists GetDataHandlerDelegates = new Dictionary { {PacketTypes.PlayerInfo, HandlePlayerInfo}, {PacketTypes.PlayerUpdate, HandlePlayerUpdate}, {PacketTypes.Tile, HandleTile}, {PacketTypes.TileSendSquare, HandleSendTileSquare}, {PacketTypes.ProjectileNew, HandleProjectileNew}, {PacketTypes.TogglePvp, HandleTogglePvp}, {PacketTypes.TileKill, HandleTileKill}, {PacketTypes.PlayerKillMe, HandlePlayerKillMe}, {PacketTypes.LiquidSet, HandleLiquidSet}, {PacketTypes.PlayerSpawn, HandleSpawn}, {PacketTypes.SyncPlayers, HandleSync}, {PacketTypes.ChestGetContents, HandleChestOpen}, {PacketTypes.ChestItem, HandleChestItem}, {PacketTypes.SignNew, HandleSign}, {PacketTypes.PlayerSlot, HandlePlayerSlot}, {PacketTypes.TileGetSection, HandleGetSection}, {PacketTypes.UpdateNPCHome, UpdateNPCHome}, {PacketTypes.PlayerAddBuff, HandlePlayerBuff}, {PacketTypes.ItemDrop, HandleItemDrop}, {PacketTypes.PlayerHp, HandlePlayerHp}, {PacketTypes.PlayerMana, HandlePlayerMana}, {PacketTypes.PlayerDamage, HandlePlayerDamage}, {PacketTypes.NpcStrike, HandleNpcStrike}, {PacketTypes.NpcSpecial, HandleSpecial}, {PacketTypes.PlayerAnimation, HandlePlayerAnimation}, }; } public static bool HandlerGetData(PacketTypes type, TSPlayer player, MemoryStream data) { GetDataHandlerDelegate handler; if (GetDataHandlerDelegates.TryGetValue(type, out handler)) { try { return handler(new GetDataHandlerArgs(player, data)); } catch (Exception ex) { Log.Error(ex.ToString()); } } return false; } private static bool HandleSync(GetDataHandlerArgs args) { return TShock.Config.EnableAntiLag; } private static bool HandlePlayerSlot(GetDataHandlerArgs args) { int plr = args.Data.ReadInt8(); int slot = args.Data.ReadInt8(); int stack = args.Data.ReadInt8(); short prefix = (short) args.Data.ReadInt8(); int type = (int) args.Data.ReadInt16(); if (plr != args.Player.Index) { return true; } if (slot < 0 || slot > NetItem.maxNetInventory) { return true; } var item = new Item(); item.netDefaults(type); item.Prefix(prefix); if (stack > item.maxStack && type != 0) { args.Player.IgnoreActionsForCheating = true; } if (args.Player.IsLoggedIn) { args.Player.PlayerData.StoreSlot(slot, type, prefix, stack); } return false; } private static bool HandlePlayerHp(GetDataHandlerArgs args) { int plr = args.Data.ReadInt8(); int cur = args.Data.ReadInt16(); int max = args.Data.ReadInt16(); if (cur > 600 || max > 600) { args.Player.IgnoreActionsForCheating = true; } return false; } private static bool HandlePlayerMana(GetDataHandlerArgs args) { int plr = args.Data.ReadInt8(); int cur = args.Data.ReadInt16(); int max = args.Data.ReadInt16(); if (cur > 600 || max > 600) { args.Player.IgnoreActionsForCheating = true; } return false; } private static bool HandlePlayerInfo(GetDataHandlerArgs args) { var playerid = args.Data.ReadInt8(); var hair = args.Data.ReadInt8(); var male = args.Data.ReadInt8(); args.Data.Position += 21; var difficulty = args.Data.ReadInt8(); string name = Encoding.ASCII.GetString(args.Data.ReadBytes((int)(args.Data.Length - args.Data.Position - 1))); if (!TShock.Utils.ValidString(name)) { TShock.Utils.ForceKick(args.Player, "Unprintable character in name"); return true; } if (name.Length > 32) { TShock.Utils.ForceKick(args.Player, "Name exceeded 32 characters."); return true; } if (name.Trim().Length == 0) { TShock.Utils.ForceKick(args.Player, "Empty Name."); return true; } var ban = TShock.Bans.GetBanByName(name); if (ban != null) { TShock.Utils.ForceKick(args.Player, string.Format("You are banned: {0}", ban.Reason)); return true; } if (args.Player.ReceivedInfo) { return true; } if (TShock.Config.MediumcoreOnly && difficulty < 1) { TShock.Utils.ForceKick(args.Player, "Server is set to mediumcore and above characters only!"); return true; } if (TShock.Config.HardcoreOnly && difficulty < 2) { TShock.Utils.ForceKick(args.Player, "Server is set to hardcore characters only!"); return true; } args.Player.Difficulty = difficulty; args.TPlayer.name = name; args.Player.ReceivedInfo = true; NetMessage.SendData((int)PacketTypes.TimeSet, -1, -1, "", 0, 0, Main.sunModY, Main.moonModY); if (TShock.Config.EnableGeoIP && TShock.Geo != null) { var code = TShock.Geo.TryGetCountryCode(IPAddress.Parse(args.Player.IP)); args.Player.Country = code == null ? "N/A" : MaxMind.GeoIPCountry.GetCountryNameByCode(code); if (code == "A1") if (TShock.Config.KickProxyUsers) TShock.Utils.Kick(args.Player, "Proxies are not allowed"); Log.Info(string.Format("{0} ({1}) from '{2}' group from '{3}' joined.", args.Player.Name, args.Player.IP, args.Player.Group.Name, args.Player.Country)); TShock.Utils.Broadcast(args.Player.Name + " has joined from the " + args.Player.Country, Color.Yellow); } else { Log.Info(string.Format("{0} ({1}) from '{2}' group joined.", args.Player.Name, args.Player.IP, args.Player.Group.Name)); TShock.Utils.Broadcast(args.Player.Name + " has joined", Color.Yellow); } if (TShock.Config.DisplayIPToAdmins) TShock.Utils.SendLogs(string.Format("{0} has joined. IP: {1}", args.Player.Name, args.Player.IP), Color.Blue); return false; } private static bool HandleSendTileSquare(GetDataHandlerArgs args) { var size = args.Data.ReadInt16(); var tileX = args.Data.ReadInt32(); var tileY = args.Data.ReadInt32(); if (size > 5) return true; if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000) { args.Player.SendTileSquare(tileX, tileY, size); return true; } if (TShock.CheckIgnores(args.Player)) { args.Player.SendTileSquare(tileX, tileY); return true; } var tiles = new NetTile[size, size]; for (int x = 0; x < size; x++) { for (int y = 0; y < size; y++) { tiles[x, y] = new NetTile(args.Data); } } bool changed = false; for (int x = 0; x < size; x++) { int realx = tileX + x; if (realx < 0 || realx >= Main.maxTilesX) continue; for (int y = 0; y < size; y++) { int realy = tileY + y; if (realy < 0 || realy >= Main.maxTilesY) continue; var tile = Main.tile[realx, realy]; var newtile = tiles[x, y]; if(TShock.CheckTilePermission(args.Player, x, y)) { continue; } if ((tile.type == 128 && newtile.Type == 128) || (tile.type == 105 && newtile.Type == 105)) { if (TShock.Config.EnableInsecureTileFixes) { return false; } } if (tile.type == 0x17 && newtile.Type == 0x2) { tile.type = 0x2; changed = true; } else if (tile.type == 0x19 && newtile.Type == 0x1) { tile.type = 0x1; changed = true; } else if ((tile.type == 0xF && newtile.Type == 0xF) || (tile.type == 0x4F && newtile.Type == 0x4F)) { tile.frameX = newtile.FrameX; tile.frameY = newtile.FrameY; changed = true; } // Holy water/Unholy water else if (tile.type == 1 && newtile.Type == 117) { tile.type = 117; changed = true; } else if (tile.type == 1 && newtile.Type == 25) { tile.type = 25; changed = true; } else if (tile.type == 117 && newtile.Type == 25) { tile.type = 25; changed = true; } else if (tile.type == 25 && newtile.Type == 117) { tile.type = 117; changed = true; } else if (tile.type == 2 && newtile.Type == 23) { tile.type = 23; changed = true; } else if (tile.type == 2 && newtile.Type == 109) { tile.type = 109; changed = true; } else if (tile.type == 23 && newtile.Type == 109) { tile.type = 109; changed = true; } else if (tile.type == 109 && newtile.Type == 23) { tile.type = 23; changed = true; } else if (tile.type == 23 && newtile.Type == 109) { tile.type = 109; changed = true; } else if (tile.type == 53 && newtile.Type == 116) { tile.type = 116; changed = true; } else if (tile.type == 53 && newtile.Type == 112) { tile.type = 112; changed = true; } else if (tile.type == 112 && newtile.Type == 116) { tile.type = 116; changed = true; } else if (tile.type == 116 && newtile.Type == 112) { tile.type = 112; changed = true; } else if (tile.type == 112 && newtile.Type == 53) { tile.type = 53; changed = true; } else if (tile.type == 109 && newtile.Type == 2) { tile.type = 2; changed = true; } else if (tile.type == 116 && newtile.Type == 53) { tile.type = 53; changed = true; } else if (tile.type == 117 && newtile.Type == 1) { tile.type = 1; changed = true; } } } if (changed) { TSPlayer.All.SendTileSquare(tileX, tileY, size); WorldGen.RangeFrame(tileX, tileY, tileX + size, tileY + size); } return true; } private static bool HandleTile(GetDataHandlerArgs args) { var type = args.Data.ReadInt8(); var tileX = args.Data.ReadInt32(); var tileY = args.Data.ReadInt32(); var tiletype = args.Data.ReadInt8(); if (tileX < 0 || tileX >= Main.maxTilesX || tileY < 0 || tileY >= Main.maxTilesY) return false; if (args.Player.AwaitingName) { if (TShock.Regions.InAreaRegionName(tileX, tileY) == null) { args.Player.SendMessage("Region is not protected", Color.Yellow); } else { args.Player.SendMessage("Region Name: " + TShock.Regions.InAreaRegionName(tileX, tileY), Color.Yellow); } args.Player.SendTileSquare(tileX, tileY); args.Player.AwaitingName = false; return true; } if (args.Player.AwaitingTempPoint > 0) { args.Player.TempPoints[args.Player.AwaitingTempPoint - 1].X = tileX; args.Player.TempPoints[args.Player.AwaitingTempPoint - 1].Y = tileY; args.Player.SendMessage("Set Temp Point " + args.Player.AwaitingTempPoint, Color.Yellow); args.Player.SendTileSquare(tileX, tileY); args.Player.AwaitingTempPoint = 0; return true; } if (type == 1 || type == 3) { if (tiletype >= ((type == 1) ? Main.maxTileSets : Main.maxWallTypes)) { return true; } if (tiletype == 48 && !args.Player.Group.HasPermission(Permissions.usebanneditem) && TShock.Itembans.ItemIsBanned("Spikes")) { args.Player.SendTileSquare(tileX, tileY); return true; } if (type == 1 && tiletype == 21 && TShock.Utils.MaxChests()) { args.Player.SendMessage("Reached world's max chest limit, unable to place more!", Color.Red); args.Player.SendTileSquare(tileX, tileY); return true; } if (tiletype == 141 && !args.Player.Group.HasPermission(Permissions.usebanneditem) && TShock.Itembans.ItemIsBanned("Explosives")) { args.Player.SendTileSquare(tileX, tileY); return true; } } if (TShock.CheckIgnores(args.Player)) { args.Player.SendTileSquare(tileX, tileY); return true; } if (TShock.CheckTilePermission(args.Player, tileX, tileY)) { args.Player.SendTileSquare(tileX, tileY); return true; } if (type == 0 && Main.tileSolid[Main.tile[tileX, tileY].type] && args.Player.Active) { args.Player.TileThreshold++; var coords = new Vector2(tileX, tileY); if (!args.Player.TilesDestroyed.ContainsKey(coords)) args.Player.TilesDestroyed.Add(coords, Main.tile[tileX, tileY]); } if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000) { args.Player.SendTileSquare(tileX, tileY); return true; } return false; } private static bool HandleTogglePvp(GetDataHandlerArgs args) { int id = args.Data.ReadByte(); bool pvp = args.Data.ReadBoolean(); if (id != args.Player.Index) { return true; } if (args.TPlayer.hostile != pvp) { long seconds = (long)(DateTime.UtcNow - args.Player.LastPvpChange).TotalSeconds; if (seconds > 5) { TSPlayer.All.SendMessage(string.Format("{0} has {1} PvP!", args.Player.Name, pvp ? "enabled" : "disabled"), Main.teamColor[args.Player.Team]); } args.Player.LastPvpChange = DateTime.UtcNow; } args.TPlayer.hostile = pvp; if (pvp == true && TShock.Config.AlwaysPvP) args.Player.IgnoreActionsForPvP = false; else { args.Player.Spawn(); args.Player.IgnoreActionsForPvP = true; } NetMessage.SendData((int)PacketTypes.TogglePvp, -1, -1, "", args.Player.Index); return true; } private static bool HandlePlayerUpdate(GetDataHandlerArgs args) { var plr = args.Data.ReadInt8(); var control = args.Data.ReadInt8(); var item = args.Data.ReadInt8(); var pos = new Vector2(args.Data.ReadSingle(), args.Data.ReadSingle()); var vel = new Vector2(args.Data.ReadSingle(), args.Data.ReadSingle()); if (item < 0 || item >= args.TPlayer.inventory.Length) { return true; } if ((control & 32) == 32) { if (!args.Player.Group.HasPermission(Permissions.usebanneditem) && TShock.Itembans.ItemIsBanned(args.TPlayer.inventory[item].name)) { args.Player.LastThreat = DateTime.UtcNow; args.Player.SendMessage(string.Format("You cannot use {0} on this server. Your actions are being ignored.", args.TPlayer.inventory[item].name), Color.Red); return true; } } if (!pos.Equals(args.Player.LastNetPosition)) { float distance = Vector2.Distance(new Vector2((pos.X / 16f), (pos.Y / 16f)), new Vector2(Main.spawnTileX, Main.spawnTileY)); if (TShock.CheckIgnores(args.Player) && distance > 6f) { if (args.Player.IgnoreActionsForCheating) { args.Player.SendMessage("You have been disabled for cheating! Please login with a new character!", Color.Red); } else if (TShock.Config.ServerSideInventory && !args.Player.IsLoggedIn) { args.Player.SendMessage("Server Side Inventory is enabled! Please /register or /login to play!", Color.Red); } else if (TShock.Config.AlwaysPvP && !args.TPlayer.hostile) { args.Player.SendMessage("PvP is forced! Enable PvP else you can't move or do anything!", Color.Red); } args.Player.Spawn(); return true; } } args.Player.LastNetPosition = pos; return false; } private static bool HandleProjectileNew(GetDataHandlerArgs args) { var ident = args.Data.ReadInt16(); var pos = new Vector2(args.Data.ReadSingle(), args.Data.ReadSingle()); var vel = new Vector2(args.Data.ReadSingle(), args.Data.ReadSingle()); var knockback = args.Data.ReadSingle(); var dmg = args.Data.ReadInt16(); var owner = args.Data.ReadInt8(); var type = args.Data.ReadInt8(); var index = TShock.Utils.SearchProjectile(ident); if (index > Main.maxProjectiles || index < 0) { return true; } if (args.Player.Index != owner) { args.Player.SendData(PacketTypes.ProjectileNew, "", index); return true; } if (dmg > 175) { args.Player.SendData(PacketTypes.ProjectileNew, "", index); return true; } if (TShock.CheckIgnores(args.Player)) { args.Player.SendData(PacketTypes.ProjectileNew, "", index); return true; } if (TShock.CheckProjectilePermission(args.Player, index, type)) { args.Player.LastThreat = DateTime.UtcNow; args.Player.SendData(PacketTypes.ProjectileNew, "", index); return true; } return false; } private static bool HandleProjectileKill(GetDataHandlerArgs args) { var ident = args.Data.ReadInt16(); var owner = args.Data.ReadInt8(); if (args.Player.Index != owner) { return true; } var index = TShock.Utils.SearchProjectile(ident); if (index > Main.maxProjectiles || index < 0) { return true; } int type = Main.projectile[index].type; if (args.Player.Index != Main.projectile[index].owner) { args.Player.SendData(PacketTypes.ProjectileNew, "", index); return true; } if (TShock.CheckIgnores(args.Player)) { args.Player.SendData(PacketTypes.ProjectileNew, "", index); return true; } if (TShock.CheckProjectilePermission(args.Player, index, type)) { args.Player.LastThreat = DateTime.UtcNow; args.Player.SendData(PacketTypes.ProjectileNew, "", index); return true; } return false; } private static bool HandlePlayerKillMe(GetDataHandlerArgs args) { var id = args.Data.ReadInt8(); var direction = args.Data.ReadInt8(); var dmg = args.Data.ReadInt16(); var pvp = args.Data.ReadInt8() == 0; int textlength = (int)(args.Data.Length - args.Data.Position - 1); string deathtext = ""; if (textlength > 0) { deathtext = Encoding.ASCII.GetString(args.Data.ReadBytes(textlength)); if (!TShock.Utils.ValidString(deathtext)) { return true; } } args.Player.LastDeath = DateTime.Now; if (args.Player.Difficulty != 2) args.Player.ForceSpawn = true; return false; } private static bool HandleLiquidSet(GetDataHandlerArgs args) { int tileX = args.Data.ReadInt32(); int tileY = args.Data.ReadInt32(); byte liquid = args.Data.ReadInt8(); bool lava = args.Data.ReadBoolean(); //The liquid was picked up. if (liquid == 0) return false; if (tileX < 0 || tileX >= Main.maxTilesX || tileY < 0 || tileY >= Main.maxTilesY) return false; if (TShock.CheckIgnores(args.Player)) { args.Player.SendTileSquare(tileX, tileY); return true; } if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000) { args.Player.SendTileSquare(tileX, tileY); return true; } bool bucket = false; for (int i = 0; i < 49; i++) { if (args.TPlayer.inventory[i].type >= 205 && args.TPlayer.inventory[i].type <= 207) { bucket = true; break; } } if (!bucket) { args.Player.SendTileSquare(tileX, tileY); return true; } if (lava && !args.Player.Group.HasPermission(Permissions.usebanneditem) && TShock.Itembans.ItemIsBanned("Lava Bucket")) { args.Player.SendTileSquare(tileX, tileY); return true; } if (!lava && !args.Player.Group.HasPermission(Permissions.usebanneditem) && TShock.Itembans.ItemIsBanned("Water Bucket")) { args.Player.SendTileSquare(tileX, tileY); return true; } if (TShock.CheckTilePermission(args.Player, tileX, tileY)) { args.Player.SendTileSquare(tileX, tileY); return true; } return false; } private static bool HandleTileKill(GetDataHandlerArgs args) { var tileX = args.Data.ReadInt32(); var tileY = args.Data.ReadInt32(); if (tileX < 0 || tileX >= Main.maxTilesX || tileY < 0 || tileY >= Main.maxTilesY) return false; if (TShock.CheckIgnores(args.Player)) { args.Player.SendTileSquare(tileX, tileY); return true; } if (Main.tile[tileX, tileY].type != 0x15 && (!TShock.Utils.MaxChests() && Main.tile[tileX, tileY].type != 0)) //Chest { args.Player.SendTileSquare(tileX, tileY); return true; } if (TShock.CheckTilePermission(args.Player, tileX, tileY)) { args.Player.SendTileSquare(tileX, tileY); return true; } return false; } private static bool HandleSpawn(GetDataHandlerArgs args) { var player = args.Data.ReadInt8(); var spawnx = args.Data.ReadInt32(); var spawny = args.Data.ReadInt32(); if (args.Player.InitSpawn && args.TPlayer.inventory[args.TPlayer.selectedItem].type != 50) { if (args.TPlayer.difficulty == 1 && (TShock.Config.KickOnMediumcoreDeath || TShock.Config.BanOnMediumcoreDeath)) { if (args.TPlayer.selectedItem != 50) { if (TShock.Config.BanOnMediumcoreDeath) { if (!TShock.Utils.Ban(args.Player, TShock.Config.MediumcoreBanReason)) TShock.Utils.ForceKick(args.Player, "Death results in a ban, but can't ban you"); } else { TShock.Utils.ForceKick(args.Player, TShock.Config.MediumcoreKickReason); } return true; } } } else args.Player.InitSpawn = true; return false; } private static bool HandleChestOpen(GetDataHandlerArgs args) { var x = args.Data.ReadInt32(); var y = args.Data.ReadInt32(); if (TShock.CheckIgnores(args.Player)) { return true; } if (TShock.Config.RangeChecks && ((Math.Abs(args.Player.TileX - x) > 32) || (Math.Abs(args.Player.TileY - y) > 32))) { return true; } return false; } private static bool HandleChestItem(GetDataHandlerArgs args) { var id = args.Data.ReadInt16(); var slot = args.Data.ReadInt8(); var stacks = args.Data.ReadInt8(); var prefix = args.Data.ReadInt8(); var type = args.Data.ReadInt16(); if (args.TPlayer.chest != id) { return false; } if (TShock.CheckIgnores(args.Player)) { args.Player.SendData(PacketTypes.ChestItem, "", id, slot); return true; } Item item = new Item(); item.netDefaults(type); if (stacks > item.maxStack || TShock.Itembans.ItemIsBanned(item.name)) { args.Player.SendData(PacketTypes.ChestItem, "", id, slot); return false; } if (TShock.CheckTilePermission(args.Player, Main.chest[id].x, Main.chest[id].y)) { args.Player.SendData(PacketTypes.ChestItem, "", id, slot); return false; } return false; } private static bool HandleSign(GetDataHandlerArgs args) { var id = args.Data.ReadInt16(); var x = args.Data.ReadInt32(); var y = args.Data.ReadInt32(); if (TShock.CheckTilePermission(args.Player, x, y)) { args.Player.SendData(PacketTypes.SignNew, "", id); return true; } return false; } private static bool HandleGetSection(GetDataHandlerArgs args) { if (args.Player.RequestedSection) return true; args.Player.RequestedSection = true; return false; } private static bool UpdateNPCHome(GetDataHandlerArgs args) { var id = args.Data.ReadInt16(); var x = args.Data.ReadInt16(); var y = args.Data.ReadInt16(); var homeless = args.Data.ReadInt8(); if (!args.Player.Group.HasPermission(Permissions.movenpc)) { args.Player.SendMessage("You do not have permission to relocate NPCs.", Color.Red); args.Player.SendData(PacketTypes.UpdateNPCHome, "", id, Main.npc[id].homeTileX, Main.npc[id].homeTileY, Convert.ToByte(Main.npc[id].homeless)); return true; } if (TShock.CheckTilePermission(args.Player, x, y)) { args.Player.SendData(PacketTypes.UpdateNPCHome, "", id, Main.npc[id].homeTileX, Main.npc[id].homeTileY, Convert.ToByte(Main.npc[id].homeless)); return true; } return false; } private static bool HandlePlayerBuff(GetDataHandlerArgs args) { var id = args.Data.ReadInt8(); var type = args.Data.ReadInt8(); var time = args.Data.ReadInt16(); if (TShock.CheckIgnores(args.Player)) { args.Player.SendData(PacketTypes.PlayerBuff, "", id); return true; } if (!TShock.Players[id].TPlayer.hostile) { args.Player.SendData(PacketTypes.PlayerBuff, "", id); return true; } if (TShock.Config.RangeChecks && ((Math.Abs(args.Player.TileX - TShock.Players[id].TileX) > 64) || (Math.Abs(args.Player.TileY - TShock.Players[id].TileY) > 64))) { args.Player.SendData(PacketTypes.PlayerBuff, "", id); return true; } if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000) { args.Player.SendData(PacketTypes.PlayerBuff, "", id); return true; } if (WhitelistBuffMaxTime[type] > 0 && time <= WhitelistBuffMaxTime[type]) { return false; } args.Player.SendData(PacketTypes.PlayerBuff, "", id); return true; } private static bool HandleItemDrop(GetDataHandlerArgs args) { var id = args.Data.ReadInt16(); var pos = new Vector2(args.Data.ReadSingle(), args.Data.ReadSingle()); var vel = new Vector2(args.Data.ReadSingle(), args.Data.ReadSingle()); var stacks = args.Data.ReadInt8(); var prefix = args.Data.ReadInt8(); var type = args.Data.ReadInt16(); if (type == 0) //Item removed, let client do this to prevent item duplication client side { return false; } if (TShock.Config.RangeChecks && ((Math.Abs(args.Player.TileX - (pos.X / 16f)) > 64) || (Math.Abs(args.Player.TileY - (pos.Y / 16f)) > 64))) { args.Player.SendData(PacketTypes.ItemDrop, "", id); return true; } Item item = new Item(); item.netDefaults(type); if (stacks > item.maxStack || TShock.Itembans.ItemIsBanned(item.name)) { args.Player.SendData(PacketTypes.ItemDrop, "", id); return true; } if (TShock.CheckIgnores(args.Player)) { args.Player.SendData(PacketTypes.ItemDrop, "", id); return true; } return false; } private static bool HandlePlayerDamage(GetDataHandlerArgs args) { var id = args.Data.ReadInt8(); var direction = args.Data.ReadInt8(); var dmg = args.Data.ReadInt16(); var pvp = args.Data.ReadInt8(); var crit = args.Data.ReadInt8(); int textlength = (int)(args.Data.Length - args.Data.Position - 1); string deathtext = ""; if (textlength > 0) { deathtext = Encoding.ASCII.GetString(args.Data.ReadBytes(textlength)); if (!TShock.Utils.ValidString(deathtext)) { return true; } } if (TShock.Players[id] == null) return true; if (dmg > 175) { args.Player.SendData(PacketTypes.PlayerHp, "", id); args.Player.SendData(PacketTypes.PlayerUpdate, "", id); return true; } if (!TShock.Players[id].TPlayer.hostile) { args.Player.SendData(PacketTypes.PlayerHp, "", id); args.Player.SendData(PacketTypes.PlayerUpdate, "", id); return true; } if (TShock.CheckIgnores(args.Player)) { args.Player.SendData(PacketTypes.PlayerHp, "", id); args.Player.SendData(PacketTypes.PlayerUpdate, "", id); return true; } if (TShock.Config.RangeChecks && ((Math.Abs(args.Player.TileX - TShock.Players[id].TileX) > 128) || (Math.Abs(args.Player.TileY - TShock.Players[id].TileY) > 128))) { args.Player.SendData(PacketTypes.PlayerHp, "", id); args.Player.SendData(PacketTypes.PlayerUpdate, "", id); return true; } if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000) { args.Player.SendData(PacketTypes.PlayerHp, "", id); args.Player.SendData(PacketTypes.PlayerUpdate, "", id); return true; } return false; } private static bool HandleNpcStrike(GetDataHandlerArgs args) { var id = args.Data.ReadInt8(); var direction = args.Data.ReadInt8(); var dmg = args.Data.ReadInt16(); var pvp = args.Data.ReadInt8(); var crit = args.Data.ReadInt8(); if (Main.npc[id] == null) return true; if (dmg > 175) { args.Player.SendData(PacketTypes.NpcUpdate, "", id); return true; } if (TShock.CheckIgnores(args.Player)) { args.Player.SendData(PacketTypes.NpcUpdate, "", id); return true; } if (Main.npc[id].townNPC && !args.Player.Group.HasPermission(Permissions.movenpc)) { args.Player.SendData(PacketTypes.NpcUpdate, "", id); return true; } if (TShock.Config.RangeChecks && ((Math.Abs(args.Player.TileX - (Main.npc[id].position.X / 16f)) > 128) || (Math.Abs(args.Player.TileY - (Main.npc[id].position.Y / 16f)) > 128))) { args.Player.SendData(PacketTypes.NpcUpdate, "", id); return true; } if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000) { args.Player.SendData(PacketTypes.NpcUpdate, "", id); return true; } return false; } private static bool HandleSpecial(GetDataHandlerArgs args) { var id = args.Data.ReadInt8(); var type = args.Data.ReadInt8(); if (type == 1 && TShock.Config.DisableDungeonGuardian) { args.Player.SendMessage("The Dungeon Guardian returned you to your spawn point", Color.Purple); args.Player.Spawn(); return true; } return false; } private static bool HandlePlayerAnimation(GetDataHandlerArgs args) { if (TShock.CheckIgnores(args.Player)) { args.Player.SendData(PacketTypes.PlayerAnimation, "", args.Player.Index); return true; } if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000) { args.Player.SendData(PacketTypes.PlayerAnimation, "", args.Player.Index); return true; } return false; } } }