/*
TShock, a server mod for Terraria
Copyright (C) 2011 The TShock Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
using System.Collections.Generic;
using Terraria;
namespace TShockAPI
{
public class TSPlayer
{
public uint TileThreshold { get; set; }
public Dictionary TilesDestroyed { get; set; }
public bool SyncHP { get; set; }
public bool SyncMP { get; set; }
public Group Group { get; set; }
public bool ReceivedInfo { get; set; }
public int Index {get;private set;}
public Player Player
{
get { return Main.player[Index]; }
}
public TSPlayer(int ply)
{
TilesDestroyed = new Dictionary();
}
}
}