TShock/TShockAPI/TShock.cs
2011-06-01 20:57:22 -06:00

655 lines
No EOL
27 KiB
C#

using System;
using System.IO;
using System.Net;
using Microsoft.Xna.Framework;
using Terraria;
using TerrariaAPI;
using TerrariaAPI.Hooks;
using System.Text.RegularExpressions;
namespace TShockAPI
{
public class TShock : TerrariaPlugin
{
uint[] tileThreshold = new uint[Main.maxPlayers];
public static string saveDir = "./tshock/";
public static Version VersionNum = new Version(1, 2, 0, 1);
public static bool shownVersion = false;
public override Version Version
{
get { return VersionNum; }
}
public override Version APIVersion
{
get { return new Version(1, 1); }
}
public override string Name
{
get { return "TShock"; }
}
public override string Author
{
get { return "The TShock Team"; }
}
public override string Description
{
get { return "The administration modification of the future."; }
}
public TShock(Main game)
: base(game)
{
}
public override void Initialize()
{
GameHooks.OnPreInitialize += OnPreInit;
GameHooks.OnPostInitialize += OnPostInit;
GameHooks.OnUpdate += new Action<Microsoft.Xna.Framework.GameTime>(OnUpdate);
GameHooks.OnLoadContent += new Action<Microsoft.Xna.Framework.Content.ContentManager>(OnLoadContent);
ServerHooks.OnChat += new Action<int, string, HandledEventArgs>(OnChat);
ServerHooks.OnJoin += new Action<int, AllowEventArgs>(OnJoin);
NetHooks.OnPreGetData += GetData;
NetHooks.OnGreetPlayer += new NetHooks.GreetPlayerD(OnGreetPlayer);
NpcHooks.OnStrikeNpc += new NpcHooks.StrikeNpcD(NpcHooks_OnStrikeNpc);
}
public override void DeInitialize()
{
GameHooks.OnPreInitialize -= OnPreInit;
GameHooks.OnPostInitialize -= OnPostInit;
GameHooks.OnUpdate -= new Action<Microsoft.Xna.Framework.GameTime>(OnUpdate);
GameHooks.OnLoadContent -= new Action<Microsoft.Xna.Framework.Content.ContentManager>(OnLoadContent);
ServerHooks.OnChat -= new Action<int, string, HandledEventArgs>(OnChat);
ServerHooks.OnJoin -= new Action<int, AllowEventArgs>(OnJoin);
NetHooks.OnPreGetData -= GetData;
NetHooks.OnGreetPlayer -= new NetHooks.GreetPlayerD(OnGreetPlayer);
NpcHooks.OnStrikeNpc -= new NpcHooks.StrikeNpcD(NpcHooks_OnStrikeNpc);
}
/*
* Hooks:
* */
void NpcHooks_OnStrikeNpc(NpcStrikeEventArgs e)
{
if (ConfigurationManager.infiniteInvasion)
{
IncrementKills();
if (Main.invasionSize < 10)
{
Main.invasionSize = 20000000;
}
}
}
void OnPreGetData(byte id, messageBuffer msg, int idx, int length, HandledEventArgs e)
{
if (Main.netMode != 2) { return; }
if (id == 0x1e && ConfigurationManager.permaPvp)
{
e.Handled = true;
}
}
void GetData(GetDataEventArgs e)
{
if (Main.netMode != 2) { return; }
if (e.MsgID == 17)
{
byte type;
int x = 0;
int y = 0;
using (var br = new BinaryReader(new MemoryStream(e.Msg.readBuffer, e.Index, e.Length)))
{
type = br.ReadByte();
x = br.ReadInt32();
y = br.ReadInt32();
}
if (type == 0 && Main.tileSolid[Main.tile[x, y].type] && Main.player[e.Msg.whoAmI].active)
{
tileThreshold[e.Msg.whoAmI]++;
}
return;
}
if (e.MsgID == 0x1e)
{
Main.player[e.Msg.whoAmI].hostile = true;
NetMessage.SendData(30, -1, -1, "", e.Msg.whoAmI);
e.Handled = true;
}
}
void OnGreetPlayer(int who, HandledEventArgs e)
{
if (Main.netMode != 2) { return; }
int plr = who; //legacy support
Tools.ShowMOTD(who);
if (Main.player[plr].statLifeMax > 400 || Main.player[plr].statManaMax > 200 || Main.player[plr].statLife > 400 || Main.player[plr].statMana > 200)
{
Tools.HandleCheater(plr);
}
if (ConfigurationManager.permaPvp)
{
Main.player[who].hostile = true;
NetMessage.SendData(30, -1, -1, "", who);
}
if (Tools.IsAdmin(who) && ConfigurationManager.infiniteInvasion && !ConfigurationManager.startedInvasion)
{
StartInvasion();
}
ShowUpdateReminder(who);
e.Handled = true;
}
void OnChat(int ply, string msg, HandledEventArgs handler)
{
if (Main.netMode != 2) { return; }
int x = (int)Main.player[ply].position.X;
int y = (int)Main.player[ply].position.Y;
if (Tools.IsAdmin(ply))
{
if (msg.Length > 5 && msg.Substring(0, 5) == "/kick")
{
string plStr = msg.Remove(0, 5).Trim();
if (!(Tools.FindPlayer(plStr) == -1 || plStr == ""))
{
Tools.Kick(Tools.FindPlayer(plStr), "You were kicked.");
Tools.Broadcast(plStr + " was kicked by " + Tools.FindPlayer(ply));
}
handler.Handled = true;
}
if (msg.Length > 4 && msg.Substring(0, 4) == "/ban")
{
string plStr = msg.Remove(0, 4).Trim();
if (!(Tools.FindPlayer(plStr) == -1 || plStr == ""))
{
FileTools.WriteBan(Tools.FindPlayer(plStr));
Tools.Kick(Tools.FindPlayer(plStr), "You were banned.");
}
handler.Handled = true;
}
if (msg == "/off")
{
Netplay.disconnect = true;
handler.Handled = true;
}
if (msg == "/reload")
{
FileTools.SetupConfig();
handler.Handled = true;
}
if (msg == "/dropmeteor")
{
WorldGen.spawnMeteor = false;
WorldGen.dropMeteor();
handler.Handled = true;
}
if (msg == "/star")
{
int penis56 = 12;
int penis57 = Main.rand.Next(Main.maxTilesX - 50) + 100;
penis57 *= 0x10;
int penis58 = Main.rand.Next((int)(Main.maxTilesY * 0.05)) * 0x10;
Microsoft.Xna.Framework.Vector2 vector = new Microsoft.Xna.Framework.Vector2((float)penis57, (float)penis58);
float speedX = Main.rand.Next(-100, 0x65);
float speedY = Main.rand.Next(200) + 100;
float penis61 = (float)Math.Sqrt((double)((speedX * speedX) + (speedY * speedY)));
penis61 = ((float)penis56) / penis61;
speedX *= penis61;
speedY *= penis61;
Projectile.NewProjectile(vector.X, vector.Y, speedX, speedY, 12, 0x3e8, 10f, Main.myPlayer);
handler.Handled = true;
}
if (msg == "/bloodmoon")
{
Tools.Broadcast(Tools.FindPlayer(ply) + " turned on blood moon.");
Main.bloodMoon = true;
Main.time = 0;
Main.dayTime = false;
NetMessage.SendData(18, -1, -1, "", 0, 0, Main.sunModY, Main.moonModY);
NetMessage.syncPlayers();
handler.Handled = true;
handler.Handled = true;
}
if (msg == "/eater")
{
Tools.NewNPC((int)ConfigurationManager.NPCList.WORLD_EATER, x, y, ply);
Tools.Broadcast(Tools.FindPlayer(ply) + " has spawned an eater of worlds!");
handler.Handled = true;
}
if (msg == "/eye")
{
Tools.NewNPC((int)ConfigurationManager.NPCList.EYE, x, y, ply);
Tools.Broadcast(Tools.FindPlayer(ply) + " has spawned an eye!");
handler.Handled = true;
}
if (msg == "/skeletron")
{
Tools.NewNPC((int)ConfigurationManager.NPCList.SKELETRON, x, y, ply);
Tools.Broadcast(Tools.FindPlayer(ply) + " has spawned skeletron!");
handler.Handled = true;
}
if (msg == "/hardcore")
{
for (int i = 0; i <= 2; i++)
{
Tools.NewNPC(i, x, y, ply);
}
Tools.Broadcast(Tools.FindPlayer(ply) + " has spawned all 3 bosses!");
handler.Handled = true;
}
if (msg == "/invade")
{
Tools.Broadcast(Main.player[ply].name + " started an invasion.");
StartInvasion();
handler.Handled = true;
}
if (msg.Length > 9 && msg.Substring(0, 9) == "/password")
{
string passwd = msg.Remove(0, 9).Trim();
Netplay.password = passwd;
Tools.SendMessage(ply, "Server password changed to: " + passwd);
handler.Handled = true;
}
if (msg == "/save")
{
WorldGen.saveWorld();
Tools.SendMessage(ply, "World saved.");
handler.Handled = true;
}
if (msg == "/spawn")
{
Teleport(ply, Main.player[ply].SpawnX * 16, Main.player[ply].SpawnY * 16);
Tools.SendMessage(ply, "Teleported to your spawnpoint.");
handler.Handled = true;
}
if (msg.Length > 3 && msg.Substring(0, 3) == "/tp")
{
string player = msg.Remove(0, 3).Trim();
if (Tools.FindPlayer(player) != -1 && player != "")
{
Teleport(ply, Main.player[Tools.FindPlayer(player)].position.X, Main.player[Tools.FindPlayer(player)].position.Y);
Tools.SendMessage(ply, "Teleported to " + player);
handler.Handled = true;
}
}
if (msg.Length > 7 && msg.Substring(0, 7) == "/tphere")
{
string player = msg.Remove(0, 7).Trim();
if (Tools.FindPlayer(player) != -1 && player != "")
{
Teleport(Tools.FindPlayer(player), Main.player[ply].position.X, Main.player[ply].position.Y);
Tools.SendMessage(Tools.FindPlayer(player), "You were teleported to " + Tools.FindPlayer(ply) + ".");
Tools.SendMessage(ply, "You brought " + player + " here.");
handler.Handled = true;
}
}
if (msg.StartsWith("/spawnmob"))
{
var args = Regex.Split(msg, "(?<=^[^\"]*(?:\"[^\"]*\"[^\"]*)*) (?=(?:[^\"]*\"[^\"]*\")*[^\"]*$)");
if (args.Length >= 2 && args.Length <= 3)
{
for (int i = 1; i < args.Length; i++)
args[i] = ((args[i].TrimEnd('"')).TrimStart('"'));
string inputtype = "";
int amount = 1;
int npcid = -1;
int type = -1;
inputtype = args[1];
if (args.Length == 3)
int.TryParse(args[2], out amount);
if (!int.TryParse(inputtype, out type))
type = GetNPCID(inputtype);
if (type >= 1 && type <= 43)
{
for (int i = 0; i < amount; i++)
npcid = NPC.NewNPC(x, y, type, 0);
Tools.Broadcast(string.Format("{0} was spawned {1} time(s).", Main.npc[npcid].name, amount));
handler.Handled = true;
}
}
}
if (msg.StartsWith("/item"))
{
var args = Regex.Split(msg, "(?<=^[^\"]*(?:\"[^\"]*\"[^\"]*)*) (?=(?:[^\"]*\"[^\"]*\")*[^\"]*$)")[1];
if (args.Length >= 2)
{
args = ((args.TrimEnd('"')).TrimStart('"'));
int type = 0;
if (!int.TryParse(args, out type))
type = GetItemID(args);
if (type >= 1 && type <= 235)
{
for (int i = 0; i < 40; i++)
{
if (!Main.player[ply].inventory[i].active)
{
Main.player[ply].inventory[i].SetDefaults(type);
Main.player[ply].inventory[i].stack = Main.player[ply].inventory[i].maxStack;
Tools.SendMessage(ply, "Got some " + Main.player[ply].inventory[i].name + ".");
UpdateInventories();
handler.Handled = true;
break;
}
}
}
}
}
if (msg.StartsWith("/give"))
{
var args = Regex.Split(msg, "(?<=^[^\"]*(?:\"[^\"]*\"[^\"]*)*) (?=(?:[^\"]*\"[^\"]*\")*[^\"]*$)");
if (args.Length == 3)
{
for (int i = 1; i < args.Length; i++)
args[i] = ((args[i].TrimEnd('"')).TrimStart('"'));
int type = 0;
int player = -1;
if (!int.TryParse(args[1], out type))
type = GetItemID(args[1]);
if (type >= 1 && type <= 235)
{
player = Tools.FindPlayer(args[2]);
if (player != -1)
{
for (int i = 0; i < 40; i++)
{
if (!Main.player[player].inventory[i].active)
{
Main.player[player].inventory[i].SetDefaults(type);
Main.player[player].inventory[i].stack = Main.player[player].inventory[i].maxStack;
Tools.SendMessage(ply, string.Format("Gave {0} some {1}.", args[2], Main.player[player].inventory[i].name));
Tools.SendMessage(player, string.Format("{0} gave you some {1}.", Tools.FindPlayer(ply), Main.player[player].inventory[i].name));
UpdateInventories();
handler.Handled = true;
break;
}
}
}
}
}
}
if (msg.StartsWith("/heal"))
{
var args = Regex.Split(msg, "(?<=^[^\"]*(?:\"[^\"]*\"[^\"]*)*) (?=(?:[^\"]*\"[^\"]*\")*[^\"]*$)");
int player = ply;
if (args.Length == 2)
player = Tools.FindPlayer((args[1].TrimEnd('"')).TrimStart('"'));
if (player != ply)
{
Tools.SendMessage(ply, string.Format("You just healed {0}", (args[1].TrimEnd('"')).TrimStart('"')));
Tools.SendMessage(player, string.Format("{0} just healed you!", Tools.FindPlayer(ply)));
}
else
Tools.SendMessage(ply, "You just got healed!");
for (int i = 0; i < 20; i++)
{
int itemid = Item.NewItem(1, 1, 1, 1, 58);
Main.item[itemid].position.X = (float)x;
Main.item[itemid].position.Y = (float)y;
NetMessage.SendData(21, -1, -1, "", itemid, 0f, 0f, 0f);
}
handler.Handled = true;
}
if (msg == "/butcher")
{
int killcount = 0;
for (int i = 0; i < Main.npc.Length; i++)
{
if (Main.npc[i].townNPC || !Main.npc[i].active)
continue;
else
{
Main.npc[i].StrikeNPC(99999, 90f, 1);
NetMessage.SendData(28, -1, -1, "", i, (float)99999, 90f, 1);
killcount++;
}
}
Tools.Broadcast("Killed " + killcount.ToString() + " NPCs.");
handler.Handled = true;
}
if (msg.Length > 10 && msg.Substring(0, 10) == "/maxspawns")
{
}
}
if (msg == "/help")
{
Tools.SendMessage(ply, "TShock Commands:");
Tools.SendMessage(ply, "/kick, /ban, /reload, /off, /dropmeteor, /invade");
Tools.SendMessage(ply, "/star, /skeletron, /eye, /eater, /hardcore, /give");
Tools.SendMessage(ply, "/password, /save, /item, /spawnmob, /tp, /tphere");
Tools.SendMessage(ply, "Terraria commands:");
Tools.SendMessage(ply, "/playing, /p, /me");
handler.Handled = true;
}
}
void OnJoin(int ply, AllowEventArgs handler)
{
if (Main.netMode != 2) { return; }
string ip = Tools.GetRealIP((Convert.ToString(Netplay.serverSock[ply].tcpClient.Client.RemoteEndPoint)));
if (FileTools.CheckBanned(ip) || FileTools.CheckCheat(ip) || FileTools.CheckGreif(ip))
{
Tools.Kick(ply, "You are banned.");
}
if (!FileTools.OnWhitelist(ip))
{
Tools.Kick(ply, "Not on whitelist.");
}
}
void OnLoadContent(Microsoft.Xna.Framework.Content.ContentManager obj)
{
}
void OnPreInit()
{
FileTools.SetupConfig();
}
void OnPostInit()
{
}
void OnUpdate(GameTime time)
{
if (Main.netMode != 2) { return; }
for (uint i = 0; i < Main.maxPlayers; i++)
{
if (Main.player[i].active == false) { continue; }
if (tileThreshold[i] >= 5)
{
if (Main.player[i] != null)
{
FileTools.WriteGrief((int)i);
Tools.Kick((int)i, "Kill tile abuse detected.");
}
tileThreshold[i] = 0;
}
else if (tileThreshold[i] > 0)
{
tileThreshold[i] = 0;
}
}
}
/*
* Useful stuff:
* */
public static void ShowUpdateReminder(int ply)
{
if (!shownVersion)
{
if (Tools.IsAdmin(Tools.FindPlayer(ply)))
{
WebClient client = new WebClient();
client.Headers.Add("user-agent", "Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; .NET CLR 1.0.3705;)");
try
{
string updateString = client.DownloadString("http://shankshock.com/tshock-update.txt");
string[] changes = updateString.Split(',');
Version updateVersion = new Version(Convert.ToInt32(changes[0]), Convert.ToInt32(changes[1]), Convert.ToInt32(changes[2]), Convert.ToInt32(changes[3]));
float[] color = { 255, 255, 000 };
if (VersionNum.CompareTo(updateVersion) < 0)
{
Tools.SendMessage(ply, "This server is out of date.");
for (int i = 4; i <= changes.Length; i++)
{
Tools.SendMessage(ply, changes[i], color);
}
}
}
catch (Exception e)
{
FileTools.WriteError(e.Message);
}
shownVersion = true;
}
}
}
public static void Teleport(int ply, int x, int y)
{
Main.player[ply].velocity = new Vector2(0, 0);
NetMessage.SendData(0x0d, -1, -1, "", ply);
Main.player[ply].position.X = x;
Main.player[ply].position.Y = y - 0x2a;
NetMessage.SendData(0x0d, -1, -1, "", ply);
}
public static void Teleport(int ply, float x, float y)
{
Main.player[ply].position.X = x;
Main.player[ply].position.Y = y - 0x2a;
NetMessage.SendData(0x0d, -1, -1, "", ply);
int oldx = Main.player[ply].SpawnX;
int oldy = Main.player[ply].SpawnY;
Main.player[ply].SpawnX = (int)(x / 16);
Main.player[ply].SpawnY = (int)((y - 0x2a) / 16);
NetMessage.SendData(0xC, -1, -1, "", ply);
Main.player[ply].SpawnX = oldx;
Main.player[ply].SpawnY = oldy;
}
public static void StartInvasion()
{
Main.invasionType = 1;
if (ConfigurationManager.infiniteInvasion)
{
Main.invasionSize = 20000000;
}
else
{
Main.invasionSize = 100 + (ConfigurationManager.invasionMultiplier * Tools.activePlayers());
}
Main.invasionWarn = 0;
if (new Random().Next(2) == 0)
{
Main.invasionX = 0.0;
}
else
{
Main.invasionX = Main.maxTilesX;
}
}
public static void IncrementKills()
{
ConfigurationManager.killCount++;
Random r = new Random();
int random = r.Next(5);
if (ConfigurationManager.killCount % 100 == 0)
{
switch (random)
{
case 0:
Tools.Broadcast("You call that a lot? " + ConfigurationManager.killCount + " goblins killed!");
break;
case 1:
Tools.Broadcast("Fatality! " + ConfigurationManager.killCount + " goblins killed!");
break;
case 2:
Tools.Broadcast("Number of 'noobs' killed to date: " + ConfigurationManager.killCount);
break;
case 3:
Tools.Broadcast("Duke Nukem would be proud. " + ConfigurationManager.killCount + " goblins killed.");
break;
case 4:
Tools.Broadcast("You call that a lot? " + ConfigurationManager.killCount + " goblins killed!");
break;
case 5:
Tools.Broadcast(ConfigurationManager.killCount + " copies of Call of Duty smashed.");
break;
}
}
}
public static void UpdateInventories()
{
for (int i = 0; i < Main.player.Length; i++)
{
for (int j = 0; j < 44; j++)
{
for (int h = 0; h < Main.player.Length; h++)
NetMessage.SendData(5, h, i, Main.player[i].inventory[j].name, i, (float)j, 0f, 0f);
}
}
}
//TODO : Notify the player if there is more than one match. (or do we want a First() kinda thing?)
public static int GetNPCID(string name, bool exact = false)
{
NPC npc = new NPC();
for (int i = 1; i <= 43; i++)
{
if (exact)
{
//Method #1 - must be exact match, allows support for different coloured slimes
npc.SetDefaults(name);
if (npc.name == name)
return i;
}
else
{
//Method #2 - allows impartial matching
name = name.ToLower();
npc.SetDefaults(i);
if (npc.name.ToLower().StartsWith(name))
return i;
}
}
return -1;
}
public static int GetItemID(string name)
{
Item item = new Item();
name = name.ToLower();
for (int i = 1; i <= 235; i++)
{
item.SetDefaults(i);
if (item.name.ToLower().StartsWith(name))
return i;
}
return -1;
}
}
}