106 lines
No EOL
3.4 KiB
C#
106 lines
No EOL
3.4 KiB
C#
/*
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TShock, a server mod for Terraria
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Copyright (C) 2011 The TShock Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System;
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using System.Collections.Generic;
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namespace TShockAPI
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{
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public class Group
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{
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public readonly List<string> permissions = new List<string>();
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public readonly List<string> negatedpermissions = new List<string>();
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public string Name { get; set; }
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public Group Parent { get; set; }
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public int Order { get; set; }
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public string Prefix { get; set; }
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public string Suffix { get; set; }
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public byte R = 255;
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public byte G = 255;
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public byte B = 255;
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public Group(string groupname, Group parentgroup = null, string chatcolor = "255,255,255")
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{
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Name = groupname;
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Parent = parentgroup;
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byte.TryParse(chatcolor.Split(',')[0], out R);
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byte.TryParse(chatcolor.Split(',')[1], out G);
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byte.TryParse(chatcolor.Split(',')[2], out B);
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}
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public virtual bool HasPermission(string permission)
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{
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var cur = this;
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var traversed = new List<Group>();
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while (cur != null)
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{
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if (string.IsNullOrEmpty(permission))
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return true;
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if (cur.negatedpermissions.Contains(permission))
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return false;
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if (cur.permissions.Contains(permission))
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return true;
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if (traversed.Contains(cur))
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{
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throw new Exception("Infinite group parenting ({0})".SFormat(cur.Name));
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}
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traversed.Add(cur);
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cur = cur.Parent;
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}
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return false;
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}
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public void NegatePermission(string permission)
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{
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negatedpermissions.Add(permission);
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}
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public void AddPermission(string permission)
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{
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permissions.Add(permission);
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}
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public void SetPermission( List<string> permission)
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{
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permissions.Clear();
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foreach( string s in permission )
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{
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permissions.Add( s );
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}
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}
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}
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public class SuperAdminGroup : Group
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{
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public SuperAdminGroup()
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: base("superadmin")
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{
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R = (byte)TShock.Config.SuperAdminChatRGB[0];
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G = (byte)TShock.Config.SuperAdminChatRGB[1];
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B = (byte)TShock.Config.SuperAdminChatRGB[2];
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Prefix = TShock.Config.SuperAdminChatPrefix;
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Suffix = TShock.Config.SuperAdminChatSuffix;
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}
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public override bool HasPermission(string permission)
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{
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return true;
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}
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}
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} |