* New translations template.pot (Russian) [skip actions] * New translations template.pot (Chinese Simplified) [skip actions] * New translations template.pot (Russian) [skip actions] * New translations template.pot (Chinese Simplified) [skip actions] * New translations template.pot (Russian, Ukraine) [skip actions] * New translations template.pot (Turkish) [skip actions] * New translations template.pot (Spanish) [skip actions] * New translations template.pot (Japanese) [skip actions] * New translations template.pot (toki pona) [skip actions] * New translations template.pot (German) [skip actions] * New translations template.pot (French) [skip actions] * New translations template.pot (French, Quebec) [skip actions] * New translations template.pot (Chinese Simplified) [skip actions] * New translations template.pot (French) [skip actions] * New translations template.pot (Spanish) [skip actions] * New translations template.pot (Japanese) [skip actions] * New translations template.pot (Russian) [skip actions] * New translations template.pot (Turkish) [skip actions] * New translations template.pot (Chinese Simplified) [skip actions]
2634 lines
96 KiB
Text
2634 lines
96 KiB
Text
msgid ""
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msgstr ""
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"Project-Id-Version: tshock\n"
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"POT-Creation-Date: 2022-10-22 08:09:52+0000\n"
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"PO-Revision-Date: 2022-10-22 17:37\n"
|
||
"Last-Translator: \n"
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||
"Language-Team: Chinese Simplified\n"
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||
"MIME-Version: 1.0\n"
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||
"Content-Type: text/plain; charset=UTF-8\n"
|
||
"Content-Transfer-Encoding: 8bit\n"
|
||
"X-Generator: GetText.NET Extractor\n"
|
||
"Plural-Forms: nplurals=1; plural=0;\n"
|
||
"X-Crowdin-Project: tshock\n"
|
||
"X-Crowdin-Project-ID: 544368\n"
|
||
"X-Crowdin-Language: zh-CN\n"
|
||
"X-Crowdin-File: /general-devel/i18n/template.pot\n"
|
||
"X-Crowdin-File-ID: 6\n"
|
||
"Language: zh_CN\n"
|
||
|
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#: ../../TShockAPI/DB/CharacterManager.cs:174
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#, csharp-format
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msgctxt "{0} is a player name"
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msgid "Skipping SSC save (due to tshock.ignore.ssc) for {0}"
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msgstr "由于{0}拥有tshock.ignore.ssc权限,跳过服务端存档"
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||
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#: ../../TShockAPI/DB/CharacterManager.cs:244
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msgctxt "{0} is a player name"
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msgid "Skipping SSC save (due to tshock.ignore.ssc) for {player.Account.Name}"
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msgstr "由于{player.Account.Name}拥有tshock.ignore.ssc权限,跳过服务端存档"
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||
|
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#: ../../TShockAPI/DB/BanManager.cs:213
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#, csharp-format
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msgctxt "{0} is ban number, {1} is ban reason, {2} is a timestamp"
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msgid "#{0} - You are banned: {1} ({2} remaining)"
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msgstr "#{0} - 你已被封禁,原因:{1} (剩余时间{2} )"
|
||
|
||
#: ../../TShockAPI/DB/BanManager.cs:208
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#, csharp-format
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msgctxt "{0} is ban number, {1} is ban reason"
|
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msgid "#{0} - You are banned: {1}"
|
||
msgstr "#{0} - 你已被封禁,原因: {1}"
|
||
|
||
#: ../../TShockAPI/PaginationTools.cs:283
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#, csharp-format
|
||
msgid "\"{0}\" is not a valid page number."
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||
msgstr "”{0}”不是一个有效的页码。"
|
||
|
||
#: ../../TShockAPI/Rest/SecureRest.cs:213
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#, csharp-format
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||
msgid "\"{0}\" requested REST endpoint: {1}"
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||
msgstr "“{0}”请求了REST端点:{1}"
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||
|
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#: ../../TShockAPI/Commands.cs:940
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#, csharp-format
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msgid "{0} ({1}) changed the password for account {2}."
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||
msgstr "{0}({1})更改了帐号{2}的密码。"
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||
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#: ../../TShockAPI/Commands.cs:950
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#, csharp-format
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msgid "{0} ({1}) failed to change the password for account {2}."
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msgstr "{0}({1})更改帐号{2}的密码失败。"
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#: ../../TShockAPI/Commands.cs:770
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#, csharp-format
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msgid "{0} ({1}) had {2} or more invalid login attempts and was kicked automatically."
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msgstr "{0}({1})尝试了{2}或更多次无效的登录被自动踢出了。"
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||
|
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#: ../../TShockAPI/Commands.cs:1070
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#, csharp-format
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msgid "{0} added account {1} to group {2}"
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msgstr "{0}将账号{1}添加到了用户组{2}"
|
||
|
||
#: ../../TShockAPI/Commands.cs:1028
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msgid "{0} attempted to register for the account {1} but it was already taken."
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msgstr "{0}试图注册帐号“{1}” ,但它已被占用。"
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||
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#: ../../TShockAPI/Commands.cs:869
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#, csharp-format
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msgid "{0} authenticated successfully as user: {1}."
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msgstr "{0}已成功登录账号{1}。"
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||
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#: ../../TShockAPI/Commands.cs:1144
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#, csharp-format
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msgid "{0} changed account {1} to group {2}."
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||
msgstr "{0}将账号{1}所属的用户组更改为了{2}。"
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||
|
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#: ../../TShockAPI/Commands.cs:1118
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#, csharp-format
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msgid "{0} changed the password for account {1}"
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msgstr "{0}更改了帐号{1}的密码。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:701
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#, csharp-format
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||
msgid "{0} executed: {1}{2}."
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||
msgstr "{0} 执行了: {1}{2}。"
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||
|
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#: ../../TShockAPI/Commands.cs:894
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#, csharp-format
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||
msgid "{0} failed to authenticate as user: {1}"
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msgstr "{0}尝试登录账号“{1}”失败"
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||
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#: ../../TShockAPI/Commands.cs:1150
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#, csharp-format
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msgid "{0} has changed your group to {1}."
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msgstr "{0}已将你所属的用户组更改为{1}。"
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||
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#: ../../TShockAPI/Rest/RestManager.cs:1068
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#, csharp-format
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||
msgid "{0} just killed you!"
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||
msgstr "{0}杀死了你!"
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||
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#: ../../TShockAPI/Rest/RestManager.cs:847
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#, csharp-format
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msgid "{0} NPC has been killed."
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msgid_plural "{killcount} NPCs have been killed."
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msgstr[0] "{killcount}个NPC已被杀死。"
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||
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#: ../../TShockAPI/Commands.cs:1022
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#, csharp-format
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msgid "{0} registered an account: \"{1}\"."
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msgstr "{0}注册了一个账号:“{1}”。"
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#: ../../TShockAPI/Commands.cs:1096
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#, csharp-format
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msgid "{0} successfully deleted account: {1}"
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msgstr "{0}成功删除了账号“{1}”"
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||
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#: ../../TShockAPI/Commands.cs:687
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#, csharp-format
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msgid "{0} tried to execute {1}{2}."
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msgstr "{0}试图执行{1}{2}。"
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#: ../../TShockAPI/Commands.cs:814
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#, csharp-format
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msgid "{0}login - Logs in using your UUID and character name."
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msgstr "{0}login - 使用你的UUID和角色名登录。"
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#: ../../TShockAPI/Commands.cs:819
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#, csharp-format
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msgid "{0}login {1} - Logs in using your password and character name.password"
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msgstr "{0}login {1} - 使用你的密码和角色名登录。"
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#: ../../TShockAPI/Commands.cs:817
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#, csharp-format
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msgid "{0}login {1} {2} - Logs in using your username and password.usernamepassword"
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msgstr "{0}login {1} {2} - 使用你的用户名和密码登录。"
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#: ../../TShockAPI/Commands.cs:1169
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#, csharp-format
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msgid "{0}user add username password group -- Adds a specified user"
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msgstr "{0}user add 用户名 密码 组 -- 添加指定用户"
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#: ../../TShockAPI/Commands.cs:1170
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#, csharp-format
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msgid "{0}user del username -- Removes a specified user"
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msgstr "{0}user del 用户名 -- 移除指定用户"
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#: ../../TShockAPI/Commands.cs:1172
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#, csharp-format
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msgid "{0}user group username newgroup -- Changes a user's group"
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msgstr "{0}user group 用户名 新组 -- 更改用户群组"
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#: ../../TShockAPI/Commands.cs:1171
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#, csharp-format
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msgid "{0}user password username newpassword -- Changes a user's password"
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msgstr "{0}user password 用户名 新密码 -- 更改用户密码"
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#: ../../TShockAPI/DB/RegionManager.cs:108
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msgid "A lot of things will fail because of this. You must manually delete and re-create the allowed field."
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msgstr "很多事情都会因为它失败。你必须手动删除并重新创建正确的字段。"
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#: ../../TShockAPI/Rest/SecureRest.cs:120
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#, csharp-format
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msgid "A REST login from {0} was blocked as it currently has {1} rate-limit tokens and is at the RESTMaximumRequestsPerInterval threshold."
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msgstr "{0}的REST登录已被阻止,因为它目前有{1}个限流标识,并且达到了RESTMaximumRequestsPerInterval(一段时间内最大请求数量)的上限。"
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#: ../../TShockAPI/Commands.cs:828
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msgid "A user account by that name does not exist."
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msgstr "用户名不存在。"
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#: ../../TShockAPI/Commands.cs:1010
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#, csharp-format
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msgid "Account \"{0}\" has been registered."
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msgstr "账户 {0} 已被注册。"
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#: ../../TShockAPI/Commands.cs:1123
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#, csharp-format
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msgid "Account {0} does not exist! Therefore, the password cannot be changed."
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msgstr "账户 {0} 不存在!因此,无法更改密码。"
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#: ../../TShockAPI/Commands.cs:1069
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#, csharp-format
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msgid "Account {0} has been added to group {1}!"
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msgstr "账户 {0} 已被添加到组 {1}!"
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#: ../../TShockAPI/Commands.cs:1145
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#, csharp-format
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msgid "Account {0} has been changed to group {1}."
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msgstr "账户 {0} 已移动到组 {1}。"
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#: ../../TShockAPI/Bouncer.cs:529
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#, csharp-format
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msgid "Account needed! Please {0}register or {0}login to play!"
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msgstr "需要帐户!请使用{0}register或{0}login指令以开始游玩!"
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#: ../../TShockAPI/Commands.cs:1095
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msgid "Account removed successfully."
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msgstr "账户移除成功。"
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#: ../../TShockAPI/Bouncer.cs:2006
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#, csharp-format
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msgid "Added buff to {0} NPC abnormally."
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msgstr "对NPC:{0}异常地添加了Buff。"
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#: ../../TShockAPI/DB/UserManager.cs:81
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#, csharp-format
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msgid "AddUser SQL returned an error ({0})"
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msgstr "AddUser SQL语句返回了一个错误:{0}"
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#: ../../TShockAPI/Commands.cs:1187
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#, csharp-format
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msgid "Allocated memory: {0}"
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msgstr "已分配内存: {0}"
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#: ../../TShockAPI/DB/GroupManager.cs:474
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#, csharp-format
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msgid "An exception has occurred during database rollback: {0}"
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msgstr "在数据库回滚时发生了异常:{0}"
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#: ../../TShockAPI/DB/GroupManager.cs:467
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#, csharp-format
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msgid "An exception has occurred during database transaction: {0}"
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msgstr "在数据库事务进行时发生了异常:{0}"
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#: ../../TShockAPI/DB/BanManager.cs:644
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msgid "An identifier for a character name."
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msgstr "角色名字的标识。"
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#: ../../TShockAPI/DB/BanManager.cs:648
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msgid "An identifier for a TShock User Account name."
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msgstr "一个TShock用户名的标识符。"
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#: ../../TShockAPI/DB/BanManager.cs:640
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msgid "An identifier for a UUID."
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msgstr "UUID的标识。"
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#: ../../TShockAPI/DB/BanManager.cs:636
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#, csharp-format
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msgid "An identifier for an IP Address in octet format. e.g., '{0}'.127.0.0.1"
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msgstr "一个八位元组格式的IP地址标识符,例如'{0}'.127.0.0.1"
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#: ../../TShockAPI/Commands.cs:338
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msgid "Annoys a player for an amount of time."
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msgstr "骚扰一个玩家一段时间。"
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#: ../../TShockAPI/Rest/Rest.cs:452
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#, csharp-format
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msgid "Anonymous requested REST endpoint: {0}"
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msgstr "REST 端点{0}收到了匿名请求"
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||
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#: ../../TShockAPI/Commands.cs:867
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#, csharp-format
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||
msgid "Authenticated as {0} successfully."
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msgstr "已成功认证为 {0}"
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||
|
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#: ../../TShockAPI/Rest/RestManager.cs:811
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msgid "AutoSave has been disabled"
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msgstr "自动存档已关闭"
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||
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#: ../../TShockAPI/Rest/RestManager.cs:807
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msgid "AutoSave has been enabled"
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msgstr "自动存档已启用"
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#: ../../TShockAPI/Rest/RestManager.cs:800
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msgid "Autosave is currently disabled"
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msgstr "自动存档目前已关闭"
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#: ../../TShockAPI/Rest/RestManager.cs:796
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msgid "Autosave is currently enabled"
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msgstr "自动存档目前已启用"
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#: ../../TShockAPI/BackupManager.cs:75
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msgid "Backing up world..."
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msgstr "正在备份世界..."
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||
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#: ../../TShockAPI/BackupManager.cs:87
|
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#: ../../TShockAPI/BackupManager.cs:89
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msgid "Backup failed!"
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msgstr "备份失败!"
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||
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||
#: ../../TShockAPI/BackupManager.cs:51
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msgid "Backup Thread"
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msgstr "备份线程"
|
||
|
||
#: ../../TShockAPI/Commands.cs:801
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msgid "Bad login attempt."
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msgstr "尝试登录失败。"
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||
|
||
#: ../../TShockAPI/Rest/RestManager.cs:668
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#, csharp-format
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msgid "Ban added. Ticket number: {0}"
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||
msgstr "已添加封禁。工单号:{0}"
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||
|
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#: ../../TShockAPI/Rest/RestManager.cs:695
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msgid "Ban removed."
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msgstr "已解除封禁。"
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||
|
||
#: ../../TShockAPI/Rest/RestManager.cs:889
|
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#, csharp-format
|
||
msgid "Blood Moon has been set to {0}"
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msgstr "血月已被设置为{0}"
|
||
|
||
#: ../../TShockAPI/Rest/RestManager.cs:904
|
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#, csharp-format
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||
msgid "Bloodmoon state: {0}EnabledDisabled"
|
||
msgstr "血月状态:{0}启用禁用"
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||
|
||
#: ../../TShockAPI/Bouncer.cs:1447
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#, csharp-format
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msgid "Bouncer / OnChestItemChange rejected from chest mismatch from {0}"
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||
msgstr "Bouncer / OnChestItemChange(箱子物品防护)因箱子不匹配阻止了{0}"
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|
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#: ../../TShockAPI/Bouncer.cs:1454
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#, csharp-format
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||
msgid "Bouncer / OnChestItemChange rejected from disable from {0}"
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msgstr "Bouncer / OnChestItemChange(箱子物品防护)因玩家被拘束阻止了{0}"
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||
|
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#: ../../TShockAPI/Bouncer.cs:1469
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#, csharp-format
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||
msgid "Bouncer / OnChestItemChange rejected from range check from {0}"
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msgstr "Bouncer / OnChestItemChange(箱子物品防护)因超出范围阻止了{0}"
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||
|
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#: ../../TShockAPI/Bouncer.cs:1462
|
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#, csharp-format
|
||
msgid "Bouncer / OnChestItemChange rejected from region protection? from {0}"
|
||
msgstr "Bouncer / OnChestItemChange(箱子物品防护)因区域保护阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1482
|
||
#, csharp-format
|
||
msgid "Bouncer / OnChestOpen rejected from disabled from {0}"
|
||
msgstr "Bouncer / OnChestItemChange(开箱子防护)因玩家被拘束阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1489
|
||
#, csharp-format
|
||
msgid "Bouncer / OnChestOpen rejected from range check from {0}"
|
||
msgstr "Bouncer / OnChestOpen(开箱子防护)因超出范围阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1496
|
||
#, csharp-format
|
||
msgid "Bouncer / OnChestOpen rejected from region check from {0}"
|
||
msgstr "Bouncer / OnChestOpen(开箱子防护)因区域检测阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2694
|
||
#, csharp-format
|
||
msgid "Bouncer / OnFishOutNPC rejected for not finding active bobber projectile! - From {0}"
|
||
msgstr "Bouncer / OnFishOutNPC(钓出NPC防护)因没有有效的浮饵阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2688
|
||
#, csharp-format
|
||
msgid "Bouncer / OnFishOutNPC rejected for not using a fishing rod! - From {0}"
|
||
msgstr "Bouncer / OnFishOutNPC(钓出NPC防护)因没在使用鱼杆阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2700
|
||
#, csharp-format
|
||
msgid "Bouncer / OnFishOutNPC rejected for the NPC not being on the fishable NPCs list! - From {0}"
|
||
msgstr "Bouncer / OnFishOutNPC(钓出NPC防护)因试图钓出不可被钓出的NPC阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2712
|
||
#, csharp-format
|
||
msgid "Bouncer / OnFishOutNPC rejected range checks from {0}"
|
||
msgstr "Bouncer / OnFishOutNPC(钓出NPC防护)因超出范围阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2706
|
||
#, csharp-format
|
||
msgid "Bouncer / OnFishOutNPC rejected summon boss permissions from {0}"
|
||
msgstr "Bouncer / OnFishOutNPC(钓出NPC防护)因没有召唤Boss的权限而阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2740
|
||
#, csharp-format
|
||
msgid "Bouncer / OnFoodPlatterTryPlacing rejected disabled from {0}"
|
||
msgstr "Bouncer / OnFoodPlatterTryPlacing(放置食物防护)因玩家被拘束阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2733
|
||
#, csharp-format
|
||
msgid "Bouncer / OnFoodPlatterTryPlacing rejected item not placed by hand from {0}"
|
||
msgstr "Bouncer / OnFoodPlatterTryPlacing(放置食物防护)因放置的不是手中的物品阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2751
|
||
#, csharp-format
|
||
msgid "Bouncer / OnFoodPlatterTryPlacing rejected permissions from {0}"
|
||
msgstr "Bouncer / OnFoodPlatterTryPlacing(放置食物防护)因没有权限阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2762
|
||
#, csharp-format
|
||
msgid "Bouncer / OnFoodPlatterTryPlacing rejected range checks from {0}"
|
||
msgstr "Bouncer / OnFoodPlatterTryPlacing(放置食物防护)因超出范围阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2726
|
||
#, csharp-format
|
||
msgid "Bouncer / OnFoodPlatterTryPlacing rejected tile placement valid from {0}"
|
||
msgstr "Bouncer / OnFoodPlatterTryPlacing(放置食物防护)因放置位置无效阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2467
|
||
#, csharp-format
|
||
msgid "Bouncer / OnGemLockToggle invalid placement/deadmod from {0}"
|
||
msgstr "Bouncer / OnGemLockToggle(宝石锁防护)因宝石锁位置无效阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2460
|
||
#, csharp-format
|
||
msgid "Bouncer / OnGemLockToggle rejected boundaries check from {0}"
|
||
msgstr "Bouncer / OnGemLockToggle(宝石锁防护)因边界检查阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2474
|
||
#, csharp-format
|
||
msgid "Bouncer / OnGemLockToggle rejected disabled from {0}"
|
||
msgstr "Bouncer / OnGemLockToggle(宝石锁防护)因玩家被拘束阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2483
|
||
#, csharp-format
|
||
msgid "Bouncer / OnGemLockToggle rejected permissions check from {0}"
|
||
msgstr "Bouncer / OnGemLockToggle(宝石锁防护)因没有权限阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:435
|
||
msgid "Bouncer / OnGetSection rejected empty player name."
|
||
msgstr "Bouncer / OnGetSection 拒绝了空的玩家名称。"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:427
|
||
#, csharp-format
|
||
msgid "Bouncer / OnGetSection rejected GetSection packet from {0}"
|
||
msgstr "Bouncer / OnGetSection 拒绝来自 {0} 的 GetSection 数据包"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2060
|
||
#, csharp-format
|
||
msgid "Bouncer / OnHealOtherPlayer 0.2 check from {0}"
|
||
msgstr "保镖/健康其他玩家0.2检查从{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2084
|
||
#, csharp-format
|
||
msgid "Bouncer / OnHealOtherPlayer rejected disabled/throttled from {0}"
|
||
msgstr "Bouncer / OnHealOtherPlayer 拒绝了来自 {0} 的禁用/调整"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2076
|
||
#, csharp-format
|
||
msgid "Bouncer / OnHealOtherPlayer rejected heal other threshold from {0} {1}/{2}"
|
||
msgstr "Bouncer / OnHealOtherPlayer 因治疗量超过上限而拒绝了 {0} {1}/{2}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2050
|
||
msgid "Bouncer / OnHealOtherPlayer rejected null checks"
|
||
msgstr "Bouncer / OnHealOtherPlayer 拒绝了无效检查"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1057
|
||
#, csharp-format
|
||
msgid "Bouncer / OnItemDrop rejected from attempt crash from {0}"
|
||
msgstr "Bouncer / OnItemDrop 因{0}的尝试崩溃而拒绝"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1133
|
||
#, csharp-format
|
||
msgid "Bouncer / OnItemDrop rejected from disabled from {0}"
|
||
msgstr "Bouncer / OnItemDrop 因{0}禁用而拒绝。"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1113
|
||
#, csharp-format
|
||
msgid "Bouncer / OnItemDrop rejected from drop item ban check / max stack check / min stack check from {0}"
|
||
msgstr "Bouncer / OnItemDrop 拒绝了来自 {0} 的掉落物品检查/最大堆栈检查/最小堆栈检查"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1082
|
||
#, csharp-format
|
||
msgid "Bouncer / OnItemDrop rejected from dupe range check from {0}"
|
||
msgstr "Bouncer / OnItemDrop 拒绝了来自 {0} 的重复范围检查"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1103
|
||
#, csharp-format
|
||
msgid "Bouncer / OnItemDrop rejected from item drop/pickup check from {0}"
|
||
msgstr "Bouncer / OnItemDrop 被拒绝来自 {0} 的物品/拾取检查"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1067
|
||
#, csharp-format
|
||
msgid "Bouncer / OnItemDrop rejected from prefix check from {0}"
|
||
msgstr "Bouncer / OnItemDrop 被拒绝来自 {0} 的前缀检查"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1093
|
||
#, csharp-format
|
||
msgid "Bouncer / OnItemDrop rejected from range check from {0}"
|
||
msgstr "Bouncer / OnItemDrop 被拒绝来自 {0} 的范围检查"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1124
|
||
#, csharp-format
|
||
msgid "Bouncer / OnItemDrop rejected from sneaky from {0}"
|
||
msgstr "炸弹/OnItemDrop 因 {0}的潜入而拒绝"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2662
|
||
#, csharp-format
|
||
msgid "Bouncer / OnKillMe rejected bad length death text from {0}"
|
||
msgstr "Bouncer / OnKillMe 拒绝了来自 {0} 的长度异常的死亡消息"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2669
|
||
#, csharp-format
|
||
msgid "Bouncer / OnKillMe rejected custom death message from {0}"
|
||
msgstr "Bouncer / OnKillMe 拒绝了来自 {0} 的自定义死亡消息"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2643
|
||
#, csharp-format
|
||
msgid "Bouncer / OnKillMe rejected high damage from {0} {1}"
|
||
msgstr "Bouncer / OnKillMe 拒绝了 {0} {1} 造成的高伤害"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2652
|
||
#, csharp-format
|
||
msgid "Bouncer / OnKillMe rejected index check from {0}"
|
||
msgstr "Bouncer / OnKillMe 拒绝了来自 {0} 的索引检查"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1751
|
||
#, csharp-format
|
||
msgid "Bouncer / OnLiquidSet rejected bucket check 1 from {0}"
|
||
msgstr "Bouncer / OnLiquidSet(液体防护)因水桶检查一阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1771
|
||
#, csharp-format
|
||
msgid "Bouncer / OnLiquidSet rejected bucket check 2 from {0}"
|
||
msgstr "Bouncer / OnLiquidSet(液体防护)因水桶检查二阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1781
|
||
#, csharp-format
|
||
msgid "Bouncer / OnLiquidSet rejected bucket check 3 from {0}"
|
||
msgstr "Bouncer / OnLiquidSet(液体防护)因水桶检查三阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1791
|
||
#, csharp-format
|
||
msgid "Bouncer / OnLiquidSet rejected bucket check 4 from {0}"
|
||
msgstr "Bouncer / OnLiquidSet(液体防护)因水桶检查四阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1801
|
||
#, csharp-format
|
||
msgid "Bouncer / OnLiquidSet rejected bucket check 5 from {0}"
|
||
msgstr "Bouncer / OnLiquidSet(液体防护)因水桶检查五阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1811
|
||
#, csharp-format
|
||
msgid "Bouncer / OnLiquidSet rejected bucket check 6 from {0}"
|
||
msgstr "Bouncer / OnLiquidSet(液体防护)因水桶检查六阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1822
|
||
#, csharp-format
|
||
msgid "Bouncer / OnLiquidSet rejected bucket check 7 from {0}"
|
||
msgstr "Bouncer / OnLiquidSet(液体防护)因水桶检查七阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1833
|
||
#, csharp-format
|
||
msgid "Bouncer / OnLiquidSet rejected build permission from {0}"
|
||
msgstr "Bouncer / OnLiquidSet(液体防护)因没有建筑权限阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1658
|
||
#, csharp-format
|
||
msgid "Bouncer / OnLiquidSet rejected disabled from {0}"
|
||
msgstr "Bouncer / OnLiquidSet(液体防护)因玩家被拘束阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1676
|
||
#, csharp-format
|
||
msgid "Bouncer / OnLiquidSet rejected from liquid threshold from {0} {1}/{2}"
|
||
msgstr "Bouncer / OnLiquidSet(液体防护)因达到液体操作量上限({1}/{2})阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1651
|
||
#, csharp-format
|
||
msgid "Bouncer / OnLiquidSet rejected invalid check from {0}"
|
||
msgstr "Bouncer / OnLiquidSet(液体防护)因无效检查阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1761
|
||
#, csharp-format
|
||
msgid "Bouncer / OnLiquidSet rejected lava bucket from {0}"
|
||
msgstr "Bouncer / OnLiquidSet(液体防护)阻止了{0}使用岩浆桶"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1841
|
||
#, csharp-format
|
||
msgid "Bouncer / OnLiquidSet rejected range checks from {0}"
|
||
msgstr "Bouncer / OnLiquidSet(液体防护)因范围检查阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1849
|
||
#, csharp-format
|
||
msgid "Bouncer / OnLiquidSet rejected throttle from {0}"
|
||
msgstr "Bouncer / OnLiquidSet(液体防护)因限流阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2532
|
||
#, csharp-format
|
||
msgid "Bouncer / OnMassWireOperation rejected build perms from {0}"
|
||
msgstr "Bouncer / OnMassWireOperation(蓝图操作防护)因没有建筑权限阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2525
|
||
#, csharp-format
|
||
msgid "Bouncer / OnMassWireOperation rejected disabled from {0}"
|
||
msgstr "Bouncer / OnMassWireOperation(蓝图操作防护)因玩家被拘束阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2518
|
||
#, csharp-format
|
||
msgid "Bouncer / OnMassWireOperation rejected valid placement from {0}"
|
||
msgstr "Bouncer / OnMassWireOperation(蓝图操作防护)因位置无效阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1257
|
||
#, csharp-format
|
||
msgid "Bouncer / OnNewProjectile please report to tshock about this! normally this is a reject from {0} {1}"
|
||
msgstr "Bouncer / OnNewProjectile(弹幕防护)请向TShock报告这条信息! 正常来说这是阻止{0}创建弹幕{1}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1213
|
||
#, csharp-format
|
||
msgid "Bouncer / OnNewProjectile please report to tshock about this! normally this is a reject from {0} {1} (golf)"
|
||
msgstr "Bouncer / OnNewProjectile(弹幕防护)请向TShock报告这条信息! 正常来说这是阻止{0}创建弹幕{1}(高尔夫)"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1157
|
||
#, csharp-format
|
||
msgid "Bouncer / OnNewProjectile rejected from above projectile limit from {0}"
|
||
msgstr "Bouncer / OnNewProjectile(弹幕防护)因超过弹幕上限阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1298
|
||
#, csharp-format
|
||
msgid "Bouncer / OnNewProjectile rejected from bouncer modified AI from {0}."
|
||
msgstr "Bouncer / OnNewProjectile(弹幕防护)因修改弹幕AI阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1314
|
||
#, csharp-format
|
||
msgid "Bouncer / OnNewProjectile rejected from bouncer modified Zenith projectile from {0}."
|
||
msgstr "Bouncer / OnNewProjectile(弹幕防护)因修改天顶剑弹幕阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1285
|
||
#, csharp-format
|
||
msgid "Bouncer / OnNewProjectile rejected from bouncer throttle from {0}"
|
||
msgstr "Bouncer / OnNewProjectile(弹幕防护)因限流阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1184
|
||
#, csharp-format
|
||
msgid "Bouncer / OnNewProjectile rejected from disabled from {0}"
|
||
msgstr "Bouncer / OnNewProjectile(弹幕防护)因玩家被拘束阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1221
|
||
#, csharp-format
|
||
msgid "Bouncer / OnNewProjectile rejected from hostile projectile from {0}"
|
||
msgstr "Bouncer / OnNewProjectile(弹幕防护)因创建敌对弹幕阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1166
|
||
#, csharp-format
|
||
msgid "Bouncer / OnNewProjectile rejected from permission check from {0} {1}"
|
||
msgstr "Bouncer / OnNewProjectile 拒绝了来自 {0} {1} 的权限检查"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1176
|
||
#, csharp-format
|
||
msgid "Bouncer / OnNewProjectile rejected from projectile damage limit from {0} {1}/{2}"
|
||
msgstr "Bouncer / OnNewProjectile(弹幕防护)因超过弹幕伤害上限({1}/{2})阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1277
|
||
#, csharp-format
|
||
msgid "Bouncer / OnNewProjectile rejected from projectile update threshold from {0} {1}/{2}"
|
||
msgstr "Bouncer / OnNewProjectile(弹幕防护)因超过弹幕更新上限({1}/{2})阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1232
|
||
#, csharp-format
|
||
msgid "Bouncer / OnNewProjectile rejected from tombstones from {0}"
|
||
msgstr "Bouncer / OnNewProjectile(弹幕防护)阻止了{0}生成墓碑"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1252
|
||
#, csharp-format
|
||
msgid "Bouncer / OnNewProjectile rejected from weird check from {0} {1}"
|
||
msgstr "Bouncer / OnNewProjectile(弹幕防护)因奇怪的检测阻止了{0}创建弹幕{1}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2005
|
||
#, csharp-format
|
||
msgid "Bouncer / OnNPCAddBuff rejected abnormal buff ({0}) added to {1} ({2}) from {3}."
|
||
msgstr "Bouncer / OnNPCAddBuff(NPCBuff防护)阻止了{3}对NPC{1}({2})添加Buff:{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1974
|
||
#, csharp-format
|
||
msgid "Bouncer / OnNPCAddBuff rejected disabled from {0}"
|
||
msgstr "Bouncer / OnNPCAddBuff(NPCBuff防护)因玩家被拘束阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1967
|
||
#, csharp-format
|
||
msgid "Bouncer / OnNPCAddBuff rejected null npc from {0}"
|
||
msgstr "Bouncer / OnNPCAddBuff 拒绝空的npc对象,从 {0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1958
|
||
#, csharp-format
|
||
msgid "Bouncer / OnNPCAddBuff rejected out of bounds NPC update from {0}"
|
||
msgstr "Bouncer / OnNPCAddBuff(NPCBuff防护)阻止了{0}的越界NPC更新"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1398
|
||
#, csharp-format
|
||
msgid "Bouncer / OnNPCStrike rejected from bouncer throttle from {0}"
|
||
msgstr "Bouncer / OnNPCStrike(攻击NPC防护)因限流阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1373
|
||
#, csharp-format
|
||
msgid "Bouncer / OnNPCStrike rejected from damage threshold from {0} {1}/{2}"
|
||
msgstr "Bouncer / OnNPCStrike(攻击NPC防护)因伤害超过上限({1}/{2})阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1381
|
||
#, csharp-format
|
||
msgid "Bouncer / OnNPCStrike rejected from disabled from {0}"
|
||
msgstr "Bouncer / OnNPCStrike(攻击NPC防护)因玩家被拘束阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1390
|
||
#, csharp-format
|
||
msgid "Bouncer / OnNPCStrike rejected from range checks from {0}"
|
||
msgstr "Bouncer / OnNPCStrike 拒绝来自{0}的范围检查"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1532
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlaceChest / rejected from invalid place style from {0}"
|
||
msgstr "Bouncer / OnplaceChest / 拒绝来自 {0} 的无效的位置样式"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1524
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlaceChest rejected from disabled from {0}"
|
||
msgstr "Bouncer / OnplaceChest 因禁用而拒绝了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1517
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlaceChest rejected from invalid check from {0}"
|
||
msgstr "Bouncer / OnplaceChest 拒绝了来自 {0} 的无效的检查"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1565
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlaceChest rejected from invalid permission from {0}"
|
||
msgstr "Bouncer / OnplaceChest 拒绝了来自 {0} 的无效权限"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1573
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlaceChest rejected from range check from {0}"
|
||
msgstr "Bouncer / OnPlaceChest 拒绝了来自 {0} 的范围检查"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1544
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlaceChest rejected from weird check from {0}"
|
||
msgstr "Bouncer / OnPlaceChest 拒绝了来自 {0} 的奇怪的检查"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1555
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlaceChest rejected from weird placement check from {0}"
|
||
msgstr "Bouncer / OnPlaceChest 拒绝了来自 {0} 的奇怪放置检查"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2399
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlaceItemFrame rejected disabled from {0}"
|
||
msgstr "Bouncer / OnPlaceItemFrame 因禁用而拒绝了 {0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2407
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlaceItemFrame rejected permissions from {0}"
|
||
msgstr "Bouncer / OnplaceItemFrame 拒绝了来自 {0} 的权限"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2415
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlaceItemFrame rejected range checks from {0}"
|
||
msgstr "Bouncer / OnplaceItemFrame 拒绝了来自 {0} 的范围检查"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2392
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlaceItemFrame rejected tile placement valid from {0}"
|
||
msgstr "Bouncer / OnPlaceItemFrame 因图格防止检查而拒绝了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2277
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlaceObject rejected awkward tile creation/selection from {0}"
|
||
msgstr "Bouncer / OnPlaceObject 因创建/选择图格而拒绝了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2264
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlaceObject rejected Axe of Regrowth only places saplings {0}"
|
||
msgstr "Bouncer / OnPlaceObject 拒绝仅使用再生之斧放置树苗 {0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2225
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlaceObject rejected banned tiles from {0}"
|
||
msgstr "Bouncer / OnPlaceObject 拒绝被禁止方块 {0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2234
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlaceObject rejected dead people don't do things from {0}"
|
||
msgstr "Bouncer / OnPlaceObject 拒绝死亡玩家 {0} 做任何事情"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2242
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlaceObject rejected disabled from {0}"
|
||
msgstr "Bouncer / OnplaceObject 拒绝了 {0} 禁用"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2216
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlaceObject rejected fake containers from {0}"
|
||
msgstr "Bouncer / OnplaceObject 拒绝了 {0} 的假容器"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2310
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlaceObject rejected mad loop from {0}"
|
||
msgstr "Bouncer / OnPlaceObject 拒绝无限制的循环 {0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2295
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlaceObject rejected null tile data from {0}"
|
||
msgstr "Bouncer / OnPlaceObject 拒绝无效方块数据 {0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2285
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlaceObject rejected object placement with invalid style from {0}"
|
||
msgstr "Bouncer / OnPlaceObject 拒绝以无效方式放置方块 {0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2193
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlaceObject rejected out of bounds tile from {0}"
|
||
msgstr "Bouncer / OnPlaceObject 拒绝在此位置放置方块 {0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2200
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlaceObject rejected out of bounds tile x from {0}"
|
||
msgstr "Bouncer / OnPlaceObject 拒绝在此横坐标放置方块 {0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2207
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlaceObject rejected out of bounds tile y from {0}"
|
||
msgstr "Bouncer / OnPlaceObject 拒绝在此纵坐标放置方块 {0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2326
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlaceObject rejected range checks from {0}"
|
||
msgstr "Bouncer / OnPlaceObject 拒绝范围检查 {0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2253
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlaceObject rejected rubblemaker I can't believe it's not rubble! from {0}"
|
||
msgstr "Bouncer / OnPlaceObject 拒绝使用堆石器—此位置已存在碎石(我不信这不是碎石!) {0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2334
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlaceObject rejected tile place threshold from {0} {1}/{2}"
|
||
msgstr "Bouncer / OnPlaceObject 拒绝超阈值放置方块 {0} {1}/{2}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2186
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlaceObject rejected valid placements from {0}"
|
||
msgstr "Bouncer / OnPlaceObject 因有效位置检查而拒绝了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2365
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlaceTileEntity rejected disabled from {0}"
|
||
msgstr "Bouncer / OnPlaceTileEntity 因被禁用而拒绝了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2372
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlaceTileEntity rejected permissions from {0}"
|
||
msgstr "Bouncer / OnPlaceTileEntity 拒绝改许可 {0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2379
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlaceTileEntity rejected range checks from {0}"
|
||
msgstr "Bouncer / OnPlaceTileEntity 拒绝范围检查 {0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2358
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlaceTileEntity rejected tile placement valid from {0}"
|
||
msgstr "Bouncer / OnPlaceTileEntity 因放置位置无效受阻止 {0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1624
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlayerAnimation rejected from disabled from {0}"
|
||
msgstr "Bouncer / OnPlayerAnimation 因被禁用而拒绝了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1632
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlayerAnimation rejected from throttle from {0}"
|
||
msgstr "Bouncer / OnPlayerAnimation 阻止玩家窒息 {0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1924
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlayerBuff rejected applied to non-sender from {0}"
|
||
msgstr "Bouncer / OnPlayerBuff 因回复了非发送者而被拒绝{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1889
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlayerBuff rejected disabled from {0}"
|
||
msgstr "Bouncer / OnPlayerBuff 拒绝(玩家buff)消失 {0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1932
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlayerBuff rejected hostile/pvp from {0}"
|
||
msgstr "Bouncer / OnPlayerBuff 拒绝怪物敌对/PVP {0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1881
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlayerBuff rejected invalid buff type {0}"
|
||
msgstr "Bouncer / OnPlayerBuff 拒绝无效的buff类型{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1916
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlayerBuff rejected non-whitelisted buff {0}"
|
||
msgstr "Bouncer / OnPlayerBuff拒绝了非白名单的Buff {0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1874
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlayerBuff rejected null check from {0}"
|
||
msgstr "Bouncer / OnPlayerBuff 因{0}为空而拒绝。"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1867
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlayerBuff rejected player cap from {0}"
|
||
msgstr "Bouncer / OnPlayerBuff 因玩家上限而拒绝了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1908
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlayerBuff rejected range check from {0}"
|
||
msgstr "Bouncer / OnPlayerBuff 因范围检查而拒绝了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1897
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlayerBuff rejected throttled from {0}"
|
||
msgstr "Bouncer / OnPlayerBuff 拒绝了来自{0}的线程"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1940
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlayerBuff rejected time too long from {0}"
|
||
msgstr "Bouncer / OnPlayerBuff 拒绝了来自{0}的过长时间。"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2626
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlayerDamage rejected custom death message from {0}"
|
||
msgstr "Bouncer / OnPlayerDamage 因自定义死亡消息而拒绝了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2562
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlayerDamage rejected damage threshold from {0} {1}/{2}"
|
||
msgstr "Bouncer / OnPlayerDamage 因伤害超过上限而拒绝了 {0} {1}/{2}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2589
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlayerDamage rejected disabled from {0}"
|
||
msgstr "Bouncer / OnPlayerDamage 因被禁用而拒绝了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2580
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlayerDamage rejected hostile from {0}"
|
||
msgstr "Bouncer / OnPlayerDamage 因敌对而拒绝了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2553
|
||
msgid "Bouncer / OnPlayerDamage rejected null check"
|
||
msgstr "Bouncer / OnPlayerDamage 拒绝了空值检查"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2598
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlayerDamage rejected range checks from {0}"
|
||
msgstr "Bouncer / OnPlayerDamage 因范围检查而拒绝了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2607
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlayerDamage rejected throttled from {0}"
|
||
msgstr "Bouncer / OnPlayerDamage 拒绝了{0}的调整"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2447
|
||
msgid "Bouncer / OnPlayerPortalTeleport rejected disabled/throttled from {0}"
|
||
msgstr "Bouncer / OnPlayerPortalTeleport 因被禁用/调整而拒绝了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2439
|
||
msgid "Bouncer / OnPlayerPortalTeleport rejected teleport out of bounds from {0}"
|
||
msgstr "Bouncer / OnPlayerPortalTeleport 因传送超出边界而拒绝了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2428
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlayerPortalTeleport rejected untargetable teleport from {0}"
|
||
msgstr "Bouncer / OnPlayerPortalTeleport 因传送目标不准确而拒绝了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:499
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlayerUpdate *would have rejected* from (last network position zero) {0}"
|
||
msgstr "Bouncer / OnPlayerUpdate 将会因(最后上线的位置为0)而被拒绝{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:477
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlayerUpdate force kicked (attempted to set velocity +/- 50000) from {0}"
|
||
msgstr "Bouncer / OnPlayerUpdate已从 {0}踢出 (试图设置速度+/-50000)"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:461
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlayerUpdate force kicked (attempted to set velocity to infinity) from {0}"
|
||
msgstr "Bouncer / OnPlayerUpdate已从 {0}踢出 (试图将速度设置为无限)"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:469
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlayerUpdate force kicked (attempted to set velocity to NaN) from {0}"
|
||
msgstr "Bouncer / OnPlayerUpdate已从 {0}踢出 (试图将速度设置为空)"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:543
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlayerUpdate rejected from (??) {0}"
|
||
msgstr "Bouncer / OnPlayerUpdate(玩家更新防护)阻止了{0}(??)"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:547
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlayerUpdate rejected from (below ??) {0}"
|
||
msgstr "Bouncer / OnPlayerUpdate(玩家更新防护)阻止了{0}(??下面)"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:555
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlayerUpdate rejected from (corpses don't move) {0}"
|
||
msgstr "Bouncer / OnPlayerUpdate 因(移动尸体)而拒绝了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:492
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlayerUpdate rejected from (inventory length) {0}"
|
||
msgstr "Bouncer / OnPlayerUpdate 因(背包长度)而拒绝了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:485
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlayerUpdate rejected from (position check) {0}"
|
||
msgstr "Bouncer / OnPlayerUpdate 因(位置检查)而拒绝了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1610
|
||
#, csharp-format
|
||
msgid "Bouncer / OnPlayerZone rejected from {0}"
|
||
msgstr "Bouncer / OnPlayerZone 拒绝了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1427
|
||
#, csharp-format
|
||
msgid "Bouncer / OnProjectileKill rejected from bouncer throttle from {0}"
|
||
msgstr "Bouncer / OnProjectileKill 因安全调整而拒绝了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1419
|
||
#, csharp-format
|
||
msgid "Bouncer / OnProjectileKill rejected from disabled from {0}"
|
||
msgstr "Bouncer / OnProjectileKill 因被禁用而拒绝了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1412
|
||
#, csharp-format
|
||
msgid "Bouncer / OnProjectileKill rejected from negative projectile index from {0}"
|
||
msgstr "Bouncer / OnProjectileKill 因负的弹幕索引而拒绝了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2117
|
||
#, csharp-format
|
||
msgid "Bouncer / OnReleaseNPC rejected npc release from {0}"
|
||
msgstr "Bouncer / OnReleaseNPC 因npc生成而拒绝了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2109
|
||
#, csharp-format
|
||
msgid "Bouncer / OnReleaseNPC rejected out of bounds from {0}"
|
||
msgstr "Bouncer / OnReleaseNPC 因超出边界而拒绝了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2168
|
||
#, csharp-format
|
||
msgid "Bouncer / OnReleaseNPC rejected throttle from {0}"
|
||
msgstr "Bouncer / OnReleaseNPC 因限流而拒绝了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2124
|
||
#, csharp-format
|
||
msgid "Bouncer / OnReleaseNPC released different critter from {0}"
|
||
msgstr "Bouncer / OnReleaseNPC 从{0}生成了不同的生物"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:684
|
||
#, csharp-format
|
||
msgid "Bouncer / OnTileEdit rejected from (axe) {0} {1} {2}"
|
||
msgstr "Bouncer / OnTileEdit(物块防护)阻止了{0}的操作(斧头)。{1} {2} "
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:787
|
||
#, csharp-format
|
||
msgid "Bouncer / OnTileEdit rejected from (chestcap) {0} {1} {2}"
|
||
msgstr "Bouncer / OnTileEdit(物块防护)阻止了{0}的操作(箱子上限)。{1} {2} "
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:692
|
||
#, csharp-format
|
||
msgid "Bouncer / OnTileEdit rejected from (hammer) {0} {1} {2}"
|
||
msgstr "Bouncer / OnTileEdit(物块防护)阻止了{0}的操作(锤子)。{1} {2} "
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:720
|
||
#, csharp-format
|
||
msgid "Bouncer / OnTileEdit rejected from (hammer2) {0} {1} {2}"
|
||
msgstr "Bouncer / OnTileEdit(物块防护)阻止了{0}的操作(锤子2)。{1} {2} "
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:739
|
||
#, csharp-format
|
||
msgid "Bouncer / OnTileEdit rejected from (inconceivable rope coil) {0} {1} {2} selectedItem:{3} itemCreateTile:{4}"
|
||
msgstr "Bouncer / OnTileEdit(物块防护)阻止了{0}的操作(不合理的绳索)。{1} {2},选中物品:{3} 物品创建物块类型:{4}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:750
|
||
#, csharp-format
|
||
msgid "Bouncer / OnTileEdit rejected from (ms1) {0} {1} {2}"
|
||
msgstr "Bouncer / OnTileEdit(物块防护)阻止了{0}的操作(最大形态1)。{1} {2} "
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:621
|
||
#, csharp-format
|
||
msgid "Bouncer / OnTileEdit rejected from (pdm) {0} {1} {2}"
|
||
msgstr "Bouncer / OnTileEdit(物块防护)阻止了{0}的操作(防止死亡状态下修改)。{1} {2} "
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:708
|
||
#, csharp-format
|
||
msgid "Bouncer / OnTileEdit rejected from (pick) {0} {1} {2}"
|
||
msgstr "Bouncer / OnTileEdit(物块防护)阻止了{0}的操作(镐子)。{1} {2} "
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:657
|
||
#: ../../TShockAPI/Bouncer.cs:668
|
||
#, csharp-format
|
||
msgid "Bouncer / OnTileEdit rejected from (placestyle) {0} {1} {2} placeStyle: {3} expectedStyle: {4}"
|
||
msgstr "Bouncer / OnTileEdit(物块防护)阻止了{0}的操作(形态)。{1},{2} 放置的形态:{3},预期的形态:{4}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:635
|
||
#, csharp-format
|
||
msgid "Bouncer / OnTileEdit rejected from (tb) {0} {1} {2}"
|
||
msgstr "Bouncer / OnTileEdit(物块防护)阻止了{0}的操作(物块被封禁)。{1},{2} "
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:585
|
||
#, csharp-format
|
||
msgid "Bouncer / OnTileEdit rejected from (tile placement valid) {0} {1} {2}"
|
||
msgstr "Bouncer / OnTileEdit(物块防护)阻止了{0}的操作(放置位置)。{1},{2} "
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:831
|
||
#, csharp-format
|
||
msgid "Bouncer / OnTileEdit rejected from actuator/presserator from {0} {1} {2}"
|
||
msgstr "Bouncer / OnTileEdit(物块防护)阻止了{0}的促动操作。{1} {2} "
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:594
|
||
#, csharp-format
|
||
msgid "Bouncer / OnTileEdit rejected from build from {0} {1} {2}"
|
||
msgstr "Bouncer / OnTileEdit(物块防护)阻止了{0}的建筑操作。{1},{2} "
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:852
|
||
#, csharp-format
|
||
msgid "Bouncer / OnTileEdit rejected from disable from {0} {1} {2}"
|
||
msgstr "Bouncer / OnTileEdit(物块防护)因玩家被拘束阻止了{0}的操作。{1},{2} "
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:606
|
||
#, csharp-format
|
||
msgid "Bouncer / OnTileEdit rejected from editData out of bounds {0} {1} {2}"
|
||
msgstr "Bouncer / OnTileEdit(物块防护)阻止了{0}的越界操作。{1},{2} "
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:891
|
||
#, csharp-format
|
||
msgid "Bouncer / OnTileEdit rejected from explosives/fuses from {0} {1} {2}"
|
||
msgstr "Bouncer / OnTileEdit(物块防护)阻止了{0}的爆炸物操作。{1},{2} "
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:861
|
||
#, csharp-format
|
||
msgid "Bouncer / OnTileEdit rejected from ice/build from {0} {1} {2}"
|
||
msgstr "Bouncer / OnTileEdit(物块防护)阻止了{0}的冰块或建筑操作。{1},{2} "
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:806
|
||
#, csharp-format
|
||
msgid "Bouncer / OnTileEdit rejected from place wire from {0} {1} {2}"
|
||
msgstr "Bouncer / OnTileEdit(物块防护)阻止了{0}放置电线。{1},{2} "
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:841
|
||
#, csharp-format
|
||
msgid "Bouncer / OnTileEdit rejected from sts allow cut from {0} {1} {2}"
|
||
msgstr "Bouncer / OnTileEdit(物块防护)阻止了{0}的操作(在检测允许劈砍的矩形物块操作时)。{1},{2} "
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:935
|
||
msgid "Bouncer / OnTileEdit rejected from throttled from {0} {1} {2}"
|
||
msgstr "Bouncer / OnTileEdit(物块防护)因限流阻止了{0}的操作。{1},{2} "
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:909
|
||
#, csharp-format
|
||
msgid "Bouncer / OnTileEdit rejected from tile kill threshold from {0}, (value: {1})"
|
||
msgstr "Bouncer / OnTileEdit(物块防护)因超过物块破坏上限阻止了{0}。(值:{1})"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:927
|
||
#, csharp-format
|
||
msgid "Bouncer / OnTileEdit rejected from tile place threshold from {0}, (value: {1})"
|
||
msgstr "Bouncer / OnTileEdit(物块防护)因超过物块放置上限阻止了{0}。(值:{1})"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:769
|
||
#, csharp-format
|
||
msgid "Bouncer / OnTileEdit rejected from tile placement not matching selected item createTile {0} {1} {2} selectedItemID:{3} createTile:{4}"
|
||
msgstr "Bouncer / OnTileEdit(物块防护)因放置的物块与所持物品不匹配阻止了{0}。{1},{2},所持物品:{3},创建的物块:{4}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:759
|
||
#, csharp-format
|
||
msgid "Bouncer / OnTileEdit rejected from using ice rod but not placing ice block {0} {1} {2}"
|
||
msgstr "Bouncer / OnTileEdit(物块防护)因使用了冰块法杖放置的却不是冰块阻止了{0}。{1},{2}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:778
|
||
#, csharp-format
|
||
msgid "Bouncer / OnTileEdit rejected from wall placement not matching selected item createWall {0} {1} {2} selectedItemID:{3} createWall:{4}"
|
||
msgstr "Bouncer / OnTileEdit(物块防护)因放置的墙壁与所持物品不匹配阻止了{0}。{1},{2},所持物品:{3},创建的墙壁:{4}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:968
|
||
#, csharp-format
|
||
msgid "Bouncer / OnTileEdit rejected from weird confusing flow control from {0}"
|
||
msgstr "Bouncer / OnTileEdit(物块防护)因奇怪的迷惑操作阻止了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:820
|
||
#, csharp-format
|
||
msgid "Bouncer / OnTileEdit rejected from wire cutter from {0} {1} {2}"
|
||
msgstr "Bouncer / OnTileEdit(物块防护)阻止了{0}删除电线。{1} {2} "
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:614
|
||
#, csharp-format
|
||
msgid "Bouncer / OnTileEdit super accepted from (ice block) {0} {1} {2}"
|
||
msgstr "Bouncer / OnTileEdit(物块防护)允许了{0}的冰块操作。{1} {2} "
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2024
|
||
#, csharp-format
|
||
msgid "Bouncer / OnUpdateNPCHome rejected npc home build permission from {0}"
|
||
msgstr "Bouncer / OnUpdateNPCHome 因npc房屋建造权限而拒绝了{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2034
|
||
#, csharp-format
|
||
msgid "Bouncer / OnUpdateNPCHome rejected range checks from {0}"
|
||
msgstr "Bouncer / OnUpdateNPCHome 因范围检查而拒绝了{0}"
|
||
|
||
#: ../../TShockAPI/Handlers/SendTileRectHandler.cs:557
|
||
#, csharp-format
|
||
msgid "Bouncer / SendTileRect accepted clientside world edit from {0}"
|
||
msgstr "Bouncer / SendTileRect(矩形物块操作防护)接受了{0}的客户端图格修改请求"
|
||
|
||
#: ../../TShockAPI/Handlers/SendTileRectHandler.cs:413
|
||
#, csharp-format
|
||
msgid "Bouncer / SendTileRect processing a tile conversion update - [{0}] -> [{1}]"
|
||
msgstr "Bouncer / SendTileRect 正在处理一个图格转换更新 -[{0}] -> [{1}]"
|
||
|
||
#: ../../TShockAPI/Handlers/SendTileRectHandler.cs:129
|
||
#, csharp-format
|
||
msgid "Bouncer / SendTileRect reimplemented from carbonara from {0}"
|
||
msgstr "Bouncer / SendTileRect 从图格中重新实现了{0}"
|
||
|
||
#: ../../TShockAPI/Handlers/SendTileRectHandler.cs:298
|
||
msgid "Bouncer / SendTileRect rejected for banned tile"
|
||
msgstr "Bouncer / SendTileRect 因封禁的图格而拒绝"
|
||
|
||
#: ../../TShockAPI/Handlers/SendTileRectHandler.cs:577
|
||
#, csharp-format
|
||
msgid "Bouncer / SendTileRect rejected from being disabled from {0}"
|
||
msgstr "Bouncer / SendTileRect 因被禁用而拒绝了{0}"
|
||
|
||
#: ../../TShockAPI/Handlers/SendTileRectHandler.cs:292
|
||
#, csharp-format
|
||
msgid "Bouncer / SendTileRect rejected from no permission for tile object from {0}"
|
||
msgstr "Bouncer / SendTileRect 因 {0} 没有物块对象权限而被拒绝"
|
||
|
||
#: ../../TShockAPI/Handlers/SendTileRectHandler.cs:564
|
||
#, csharp-format
|
||
msgid "Bouncer / SendTileRect rejected from non-vanilla tilemod from {0}"
|
||
msgstr "Bouncer / SendTileRect 拒绝来自 {0} 的非原版图格"
|
||
|
||
#: ../../TShockAPI/Handlers/SendTileRectHandler.cs:570
|
||
#, csharp-format
|
||
msgid "Bouncer / SendTileRect rejected from throttle from {0}"
|
||
msgstr "Bouncer / SendTileRect 因限流而拒绝了{0}"
|
||
|
||
#: ../../TShockAPI/Handlers/SendTileRectHandler.cs:609
|
||
msgid "Bouncer / SendTileRectHandler - rejected tile object because object dimensions fall outside the tile rect (excessive size)"
|
||
msgstr "Bouncer / SendTileRechtHandler - 拒绝图格对象,因为对象尺寸不在图格矩形之内(过大)"
|
||
|
||
#: ../../TShockAPI/Commands.cs:272
|
||
msgid "Broadcasts a message to everyone on the server."
|
||
msgstr "向服务器上的所有人广播一条消息。"
|
||
|
||
#: ../../TShockAPI/DB/IQueryBuilder.cs:319
|
||
msgid "Can't set to true SqlColumn.DefaultCurrentTimestamp when the MySqlDbType is not DateTime"
|
||
msgstr "当 MySqlDbType 不为 DateTime 时,不能将 SqlColumn.DefaultCurrentTimestamp 设置为 true"
|
||
|
||
#: ../../TShockAPI/Modules/ModuleManager.cs:56
|
||
#, csharp-format
|
||
msgid "Cannot load module {0} as it does not derive from {1}"
|
||
msgstr "无法加载模块 {0} ,因为它不是从 {1} 派生的"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1253
|
||
msgid "Certain projectiles have been ignored for cheat detection."
|
||
msgstr "某些弹幕已经因防作弊而被忽略。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:368
|
||
msgid "Changes the server password."
|
||
msgstr "更改服务器密码。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:522
|
||
msgid "Changes the wind speed."
|
||
msgstr "更改风速。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:467
|
||
msgid "Changes the world mode."
|
||
msgstr "更改世界模式。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:252
|
||
msgid "Changes your account's password."
|
||
msgstr "更改你的密码。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:352
|
||
msgid "Checks for TShock updates."
|
||
msgstr "检查TShock更新。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:537
|
||
msgid "Clears item drops or projectiles."
|
||
msgstr "清除掉落物或弹幕。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:162
|
||
msgid "Command failed, check logs for more details."
|
||
msgstr "指令执行失败,请查看日志获取更多信息。"
|
||
|
||
#: ../../TShockAPI/DB/BanManager.cs:82
|
||
#: ../../TShockAPI/DB/ResearchDatastore.cs:54
|
||
msgid "Could not find a database library (probably Sqlite3.dll)"
|
||
msgstr "找不到数据库的库(可能是 Sqlite3.dll)"
|
||
|
||
#: ../../TShockAPI/Commands.cs:595
|
||
msgid "Creates a reference tables for Terraria data types and the TShock permission system in the server folder."
|
||
msgstr "在服务器目录下生成泰拉瑞亚和TShock权限的参考信息表。"
|
||
|
||
#: ../../TShockAPI/Handlers/NetModules/CreativePowerHandler.cs:53
|
||
msgid "CreativePowerHandler received permission check request for unknown creative power"
|
||
msgstr "CreativePowerHandler 收到了为未知创造力的权限检查请求。"
|
||
|
||
#: ../../TShockAPI/Handlers/NetModules/CreativeUnlocksHandler.cs:65
|
||
#, csharp-format
|
||
msgid "CreativeUnlocksHandler received non-vanilla unlock request. Random field value: {0} but should be 0 from {1}"
|
||
msgstr "CreativeUnlocksHandler 收到了非原版解锁请求。随机字段值: {0} 但该值应为 0 到 {1}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2645
|
||
#, csharp-format
|
||
msgid "Death Exploit Attempt: Damage {0}"
|
||
msgstr "死因:尝试伤害{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2663
|
||
msgid "Death reason outside of normal bounds."
|
||
msgstr "死因:超出正常边界"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:462
|
||
#: ../../TShockAPI/Bouncer.cs:470
|
||
#: ../../TShockAPI/Bouncer.cs:478
|
||
msgid "Detected DOOM set to ON position."
|
||
msgstr "检测到 DOM 已设置为开启位置。"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:525
|
||
#, csharp-format
|
||
msgid "Disabled. You need to {0}login to load your saved data."
|
||
msgstr "禁止的行为。您需要{0}登录以载入已保存的数据。jing"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:521
|
||
msgid "Disabled. You went too far with banned armor."
|
||
msgstr "禁止的行为。您过分地使用了被封禁的盔甲。"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:517
|
||
msgid "Disabled. You went too far with hacked item stacks."
|
||
msgstr "禁止的行为,您的物品数量多的过分了。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:488
|
||
msgid "Enables starting and stopping various world events."
|
||
msgstr "开始或停止各种世界事件。"
|
||
|
||
#: ../../TShockAPI/DB/GroupManager.cs:665
|
||
#, csharp-format
|
||
msgid "Error on reloading groups: {0}"
|
||
msgstr "在重新加载组时发生了错误:{0}"
|
||
|
||
#: ../../TShockAPI/Commands.cs:328
|
||
msgid "Executes a command as the super admin."
|
||
msgstr "以超级管理员的身份执行指令。"
|
||
|
||
#: ../../TShockAPI/Rest/RestManager.cs:671
|
||
#, csharp-format
|
||
msgid "Failed to add ban. {0}"
|
||
msgstr "添加封禁记录失败。{0}"
|
||
|
||
#: ../../TShockAPI/DB/GroupManager.cs:324
|
||
#, csharp-format
|
||
msgid "Failed to add group {0}."
|
||
msgstr "添加组失败。{0}"
|
||
|
||
#: ../../TShockAPI/DB/GroupManager.cs:512
|
||
#: ../../TShockAPI/DB/GroupManager.cs:513
|
||
#, csharp-format
|
||
msgid "Failed to delete group {0}."
|
||
msgstr "删除组失败。{0}"
|
||
|
||
#: ../../TShockAPI/Rest/RestManager.cs:698
|
||
msgid "Failed to remove ban."
|
||
msgstr "移除封禁记录失败。"
|
||
|
||
#: ../../TShockAPI/DB/GroupManager.cs:480
|
||
#, csharp-format
|
||
msgid "Failed to rename group {0}."
|
||
msgstr "重命名组失败。{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2644
|
||
msgid "Failed to shade polygon normals."
|
||
msgstr "使阴影多边形正常化失败。"
|
||
|
||
#: ../../TShockAPI/DB/GroupManager.cs:369
|
||
#, csharp-format
|
||
msgid "Failed to update group \"{0}\"."
|
||
msgstr "更新组“{0}”失败。"
|
||
|
||
#: ../../TShockAPI/Rest/Rest.cs:245
|
||
msgid "Fatal Startup Exception"
|
||
msgstr "致命的启动错误。"
|
||
|
||
#: ../../TShockAPI/Extensions/DbExt.cs:79
|
||
msgid "Fatal TShock initialization exception: failed to connect to MySQL database. See inner exception for details."
|
||
msgstr "致命的TShock初始化错误:连接MySQL失败。查看内部异常以获取详细信息。"
|
||
|
||
#: ../../TShockAPI/DB/UserManager.cs:218
|
||
#, csharp-format
|
||
msgid "FetchHashedPasswordAndGroup SQL returned an error: {0}"
|
||
msgstr "FetchHashedPasswordAndGroup SQL 返回了一个错误: {0}"
|
||
|
||
#: ../../TShockAPI/Commands.cs:514
|
||
msgid "Forces all liquids to update immediately."
|
||
msgstr "立即强制更新所有液体。"
|
||
|
||
#: ../../TShockAPI/DB/UserManager.cs:291
|
||
#, csharp-format
|
||
msgid "GetUser SQL returned an error {0}"
|
||
msgstr "GetUser方法在执行SQL语句时返回了一个错误{0}"
|
||
|
||
#: ../../TShockAPI/Commands.cs:541
|
||
msgid "Gives another player a buff or debuff for an amount of time. Putting -1 for time will set it to 415 days."
|
||
msgstr "给另一位玩家添加一段时间的Buff或Debuff。如果时间为-1会持续约415天。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:382
|
||
msgid "Gives another player an item."
|
||
msgstr "给另一位玩家一件物品。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:533
|
||
msgid "Gives yourself a buff or debuff for an amount of time. Putting -1 for time will set it to 415 days."
|
||
msgstr "给自己添加一段时间的Buff或Debuff。如果时间为-1会持续约415天。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:387
|
||
msgid "Gives yourself an item."
|
||
msgstr "给自己一件道具。"
|
||
|
||
#: ../../TShockAPI/Handlers/LandGolfBallInCupHandler.cs:123
|
||
#, csharp-format
|
||
msgid "GolfPacketHandler: Player did not have create a golf club projectile the last 5 seconds! - From {0}"
|
||
msgstr "GolfPacketHandler钩子: 玩家没有在过去5s内创建高尔夫类弹幕!从{0}"
|
||
|
||
#: ../../TShockAPI/DB/GroupManager.cs:646
|
||
#, csharp-format
|
||
msgid "Group \"{0}\" is referencing parent group {1} which is already part of the parent chain. Parent reference removed."
|
||
msgstr "组\"{0}\"正在引用父组{1},但因为组{1}已经是组{0}的父组,故父组的引用已删除。"
|
||
|
||
#: ../../TShockAPI/DB/GroupManager.cs:578
|
||
msgid "Group \"superadmin\" is defined in the database even though it's a reserved group name."
|
||
msgstr "组 ”superadmin”(超级管理员)已存在于数据库中,即使这是一个保留的组名。"
|
||
|
||
#: ../../TShockAPI/DB/GroupManager.cs:708
|
||
#, csharp-format
|
||
msgid "Group {0} already exists"
|
||
msgstr "用户组 {0} 已存在"
|
||
|
||
#: ../../TShockAPI/Rest/RestManager.cs:1158
|
||
#, csharp-format
|
||
msgid "Group {0} created successfully"
|
||
msgstr "用户组 {0} 创建成功"
|
||
|
||
#: ../../TShockAPI/Rest/RestManager.cs:1133
|
||
#, csharp-format
|
||
msgid "Group {0} deleted successfully"
|
||
msgstr "用户组 {0} 删除成功"
|
||
|
||
#: ../../TShockAPI/DB/UserManager.cs:638
|
||
#: ../../TShockAPI/DB/GroupManager.cs:725
|
||
#, csharp-format
|
||
msgid "Group {0} does not exist"
|
||
msgstr "用户组 {0} 不存在"
|
||
|
||
#: ../../TShockAPI/Commands.cs:1074
|
||
#, csharp-format
|
||
msgid "Group {0} does not exist!"
|
||
msgstr "用户组{0}不存在!"
|
||
|
||
#: ../../TShockAPI/Rest/RestManager.cs:1348
|
||
#, csharp-format
|
||
msgid "Group {0} doesn't exist"
|
||
msgstr "用户组 {0} 不存在"
|
||
|
||
#: ../../TShockAPI/DB/GroupManager.cs:495
|
||
#: ../../TShockAPI/DB/GroupManager.cs:525
|
||
#: ../../TShockAPI/DB/GroupManager.cs:548
|
||
#, csharp-format
|
||
msgid "Group {0} doesn't exist."
|
||
msgstr "用户组 {0} 不存在。"
|
||
|
||
#: ../../TShockAPI/DB/GroupManager.cs:508
|
||
#, csharp-format
|
||
msgid "Group {0} has been deleted successfully."
|
||
msgstr "用户组 {0} 已被成功删除。"
|
||
|
||
#: ../../TShockAPI/DB/GroupManager.cs:463
|
||
#, csharp-format
|
||
msgid "Group {0} has been renamed to {1}."
|
||
msgstr "用户组 {0} 已被命名成 {1}。"
|
||
|
||
#: ../../TShockAPI/DB/GroupManager.cs:631
|
||
#, csharp-format
|
||
msgid "Group {0} is referencing a non existent parent group {1}, parent reference was removed."
|
||
msgstr "组 {0} 正在引用一个不存在的父组 {1},父组的引用已被删除。"
|
||
|
||
#: ../../TShockAPI/DB/GroupManager.cs:637
|
||
#, csharp-format
|
||
msgid "Group {0} is referencing itself as parent group; parent reference was removed."
|
||
msgstr "组{0}试图将自己作为父组。父组的引用已被删除。"
|
||
|
||
#: ../../TShockAPI/Rest/RestManager.cs:1187
|
||
#, csharp-format
|
||
msgid "Group {0} updated successfully"
|
||
msgstr "用户组 {0} 更新成功"
|
||
|
||
#: ../../TShockAPI/Commands.cs:476
|
||
msgid "Grows plants at your location."
|
||
msgstr "在你的位置种下植物。"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2061
|
||
msgid "HealOtherPlayer cheat attempt!"
|
||
msgstr "有人正在尝试作弊地治疗其他玩家!"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2070
|
||
#, csharp-format
|
||
msgid "HealOtherPlayer threshold exceeded {0}."
|
||
msgstr "治疗其他玩家阈值超过 {0}。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:549
|
||
msgid "Heals a player in HP and MP."
|
||
msgstr "治愈玩家的血量和魔力。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:1199
|
||
#, csharp-format
|
||
msgid "ID: {0}"
|
||
msgstr "ID: {0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1374
|
||
msgid "If this player wasn't hacking, please report the damage threshold they were disabled for to TShock so we can improve this!"
|
||
msgstr "如果这个玩家并没有作弊,那么请向TShock报告他们被禁用的伤害阈值,以便我们可以改进它!"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2077
|
||
msgid "If this player wasn't hacking, please report the HealOtherPlayer threshold they were disabled for to TShock so we can improve this!"
|
||
msgstr "如果这个玩家没有作弊,请向TShock报告他们被禁用的治疗他人阈值,以便我们可以改进它。"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1278
|
||
msgid "If this player wasn't hacking, please report the projectile update threshold they were disabled for to TShock so we can improve this!"
|
||
msgstr "如果这个玩家没有作弊,请向TShock报告他们被禁用的弹幕阈值,以便我们可以改进它。"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:910
|
||
msgid "If this player wasn't hacking, please report the tile kill threshold they were disabled for to TShock so we can improve this!"
|
||
msgstr "如果这个玩家并没有作弊,那么请向TShock报告他们被禁用的击杀阈值,以便我们可以改进它!"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1677
|
||
msgid "If this player wasn't hacking, please report the tile liquid threshold they were disabled for to TShock so we can improve this!"
|
||
msgstr "如果这个玩家并没有作弊,那么请向TShock报告他们被禁用的液体阈值,以便我们可以改进它!"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:928
|
||
msgid "If this player wasn't hacking, please report the tile place threshold they were disabled for to TShock so we can improve this!"
|
||
msgstr "如果这个玩家并没有作弊,那么请向TShock报告他们被禁用的图格放置阈值,以便我们可以改进它!"
|
||
|
||
#: ../../TShockAPI/Commands.cs:821
|
||
msgid "If you forgot your password, contact the administrator for help."
|
||
msgstr "如果您忘记了密码,请联系管理员以获取帮助。"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:969
|
||
msgid "If you're seeing this message and you know what that player did, please report it to TShock for further investigation."
|
||
msgstr "如果您看到此消息并且您知道该玩家做了什么,请报告TShock以便进一步调查。"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1324
|
||
msgid "Ignoring shrapnel per config.."
|
||
msgstr "正在忽略每个配置项..."
|
||
|
||
#: ../../TShockAPI/Handlers/IllegalPerSe/EmojiPlayerMismatch.cs:19
|
||
#, csharp-format
|
||
msgid "IllegalPerSe: Emoji packet rejected for ID spoofing. Expected {0}, received {1} from {2}."
|
||
msgstr "IllegalPerse: Emoji 数据包因伪装ID而被拒绝。预计 {0}将从 {1} 收到 {2}。"
|
||
|
||
#: ../../TShockAPI/DB/TileManager.cs:223
|
||
#: ../../TShockAPI/DB/ProjectileManager.cs:223
|
||
#, csharp-format
|
||
msgid "Infinite group parenting ({0})"
|
||
msgstr "无限递归的父组引用({0})"
|
||
|
||
#: ../../TShockAPI/Commands.cs:1196
|
||
msgid "Information about the currently running world"
|
||
msgstr "获取当前运行的世界信息。"
|
||
|
||
#: ../../TShockAPI/DB/BanManager.cs:314
|
||
msgid "Inserting the ban into the database failed."
|
||
msgstr "将封禁数据载入数据库失败。"
|
||
|
||
#: ../../TShockAPI/Rest/Rest.cs:426
|
||
msgid "Internal server error."
|
||
msgstr "内部服务器错误。"
|
||
|
||
#: ../../TShockAPI/DB/UserManager.cs:500
|
||
msgid "Invalid BCrypt work factor in config file! Creating new hash using default work factor."
|
||
msgstr "配置文件中无效的 BCrypt 工作因子!使用默认工作因子创建新的 hash 值。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:652
|
||
#: ../../TShockAPI/Commands.cs:680
|
||
#, csharp-format
|
||
msgid "Invalid command entered. Type {0}help for a list of valid commands."
|
||
msgstr "输入的命令无效。输入{0}help 获取可用的指令列表。"
|
||
|
||
#: ../../TShockAPI/DB/GroupManager.cs:309
|
||
#, csharp-format
|
||
msgid "Invalid parent group {0} for group {1}"
|
||
msgstr "组 {0} 作为 {1} 的父组是无效的"
|
||
|
||
#: ../../TShockAPI/DB/GroupManager.cs:347
|
||
#, csharp-format
|
||
msgid "Invalid parent group {0} for group {1}."
|
||
msgstr "组 {0} 作为 {1} 的父组是无效的。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:892
|
||
msgid "Invalid password!"
|
||
msgstr "密码错误!"
|
||
|
||
#: ../../TShockAPI/Rest/Rest.cs:247
|
||
#, csharp-format
|
||
msgid "Invalid REST configuration: \n"
|
||
"You may already have a REST service bound to port {0}. \n"
|
||
"Please adjust your configuration and restart the server. \n"
|
||
"Press any key to exit."
|
||
msgstr "REST 配置无效: \n"
|
||
"您可能已经有绑定到端口 {0}的REST 服务。 \n"
|
||
"请调整您的配置并重启服务器。 \n"
|
||
"按任意键退出。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:1001
|
||
#, csharp-format
|
||
msgid "Invalid syntax! Proper syntax: {0}register <password>"
|
||
msgstr "语法需哦呜! 正确的语法: {0}register <password>"
|
||
|
||
#: ../../TShockAPI/Rest/RestManager.cs:1326
|
||
#, csharp-format
|
||
msgid "Invalid Type: '{0}'"
|
||
msgstr "无效类型:“{0}”"
|
||
|
||
#: ../../TShockAPI/Commands.cs:1043
|
||
#: ../../TShockAPI/Commands.cs:1176
|
||
#, csharp-format
|
||
msgid "Invalid user syntax. Try {0}user help."
|
||
msgstr "用户命令语法错误。尝试 {0}user help。"
|
||
|
||
#: ../../TShockAPI/Rest/RestManager.cs:1049
|
||
msgid "Kicked via web"
|
||
msgstr "通过网络踢出"
|
||
|
||
#: ../../TShockAPI/Commands.cs:553
|
||
msgid "Kills another player."
|
||
msgstr "击杀其他玩家。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:393
|
||
msgid "Kills hostile NPCs or NPCs of a certain type."
|
||
msgstr "击杀敌对NPC或者一种指定类型的NPC。"
|
||
|
||
#: ../../TShockAPI/Handlers/LandGolfBallInCupHandler.cs:114
|
||
#, csharp-format
|
||
msgid "LandGolfBallInCupHandler: Invalid golf ball projectile ID {0}! - From {1}"
|
||
msgstr "LandGolfBallInCupHandler: 无效的高尔夫球射弹ID {0}- 来自 {1}"
|
||
|
||
#: ../../TShockAPI/Handlers/LandGolfBallInCupHandler.cs:130
|
||
#, csharp-format
|
||
msgid "LandGolfBallInCupHandler: Item selected is not a golf club! - From {0}"
|
||
msgstr "LandGolfBallInCupHandler: 选中的物品不是高尔夫类的! - 来自 {0}"
|
||
|
||
#: ../../TShockAPI/Handlers/LandGolfBallInCupHandler.cs:92
|
||
#, csharp-format
|
||
msgid "LandGolfBallInCupHandler: Packet rejected for ID spoofing. Expected {0}, received {1} from {2}."
|
||
msgstr "LandGolfBallInCupHandler: 数据包因伪装ID而被拒绝。应该 {0},从 {1} 收到 {2}。"
|
||
|
||
#: ../../TShockAPI/Handlers/LandGolfBallInCupHandler.cs:107
|
||
#, csharp-format
|
||
msgid "LandGolfBallInCupHandler: Tile at packet position X:{0} Y:{1} is not a golf hole! - From {2}"
|
||
msgstr "LandGolfBallInCupHandler:在数据包中的图格位置 X:{0} Y:{1} 不是高尔夫球洞!- 来自 {2}"
|
||
|
||
#: ../../TShockAPI/Handlers/LandGolfBallInCupHandler.cs:100
|
||
#, csharp-format
|
||
msgid "LandGolfBallInCupHandler: X and Y position is out of world bounds! - From {0}"
|
||
msgstr "LandGolfBallInCupHandler: 位置 X 和 Y 超越了世界边界! - 从 {0}"
|
||
|
||
#: ../../TShockAPI/Commands.cs:613
|
||
msgid "Lists commands or gives help on them."
|
||
msgstr "列出命令或者给予帮助。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:838
|
||
msgid "Login attempt failed - see the message above."
|
||
msgstr "尝试登录失败 - 请查看上面的信息。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:240
|
||
msgid "Logs you into an account."
|
||
msgstr "登录。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:246
|
||
msgid "Logs you out of your current account."
|
||
msgstr "从当前账号登出。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:1191
|
||
#, csharp-format
|
||
msgid "Machine name: {0}"
|
||
msgstr "机器名称: {0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2430
|
||
msgid "Malicious portal attempt."
|
||
msgstr "尝试开启一个恶意的后门。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:280
|
||
msgid "Manages groups."
|
||
msgstr "管理用户组。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:284
|
||
msgid "Manages item bans."
|
||
msgstr "管理物品封禁。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:268
|
||
msgid "Manages player bans."
|
||
msgstr "管理玩家封禁。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:288
|
||
msgid "Manages projectile bans."
|
||
msgstr "管理弹幕封禁。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:296
|
||
msgid "Manages regions."
|
||
msgstr "管理区域。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:570
|
||
msgid "Manages the REST API."
|
||
msgstr "管理REST API。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:376
|
||
msgid "Manages the server whitelist."
|
||
msgstr "管理服务器白名单。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:292
|
||
msgid "Manages tile bans."
|
||
msgstr "管理物块封禁。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:232
|
||
msgid "Manages user accounts."
|
||
msgstr "管理用户账号。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:1186
|
||
#, csharp-format
|
||
msgid "Memory usage: {0}"
|
||
msgstr "内存占用:{0}"
|
||
|
||
#: ../../TShockAPI/Rest/RestManager.cs:874
|
||
msgid "Meteor has been spawned"
|
||
msgstr "流星已生成"
|
||
|
||
#: ../../TShockAPI/Rest/RestManager.cs:1268
|
||
#, csharp-format
|
||
msgid "Missing or empty {0} parameter"
|
||
msgstr "缺少或空白的 {0} 参数"
|
||
|
||
#: ../../TShockAPI/Rest/RestManager.cs:1278
|
||
#, csharp-format
|
||
msgid "Missing or invalid {0} parameter"
|
||
msgstr "缺少或无效的 {0} 参数"
|
||
|
||
#: ../../TShockAPI/Commands.cs:1201
|
||
#, csharp-format
|
||
msgid "Mode: {0}"
|
||
msgstr "模式:{0}"
|
||
|
||
#: ../../TShockAPI/Net/BaseMsg.cs:29
|
||
msgid "Msg ID not implemented"
|
||
msgstr "Msg ID 尚未实现"
|
||
|
||
#: ../../TShockAPI/DB/UserManager.cs:294
|
||
#, csharp-format
|
||
msgid "Multiple user accounts found for {0} '{1}'"
|
||
msgstr "为 {0} '{1}' 找到多个用户帐户"
|
||
|
||
#: ../../TShockAPI/Commands.cs:1197
|
||
#, csharp-format
|
||
msgid "Name: {0}"
|
||
msgstr "名称:{0}"
|
||
|
||
#: ../../TShockAPI/Handlers/NetModules/CreativeUnlocksHandler.cs:55
|
||
#, csharp-format
|
||
msgid "NetModuleHandler received attempt to unlock sacrifice while not in journey mode from {0}"
|
||
msgstr "NetModuleHandler 接收到在非旅行模式下解锁祭祀的尝试,来自 {0}"
|
||
|
||
#: ../../TShockAPI/Commands.cs:145
|
||
msgid "No help available."
|
||
msgstr "没有可用的帮助"
|
||
|
||
#: ../../TShockAPI/Rest/RestManager.cs:721
|
||
msgid "No matching bans found."
|
||
msgstr "未发现匹配的封禁项目!"
|
||
|
||
#: ../../TShockAPI/DB/IQueryBuilder.cs:345
|
||
msgid "No values supplied"
|
||
msgstr "未提供值"
|
||
|
||
#: ../../TShockAPI/Rest/SecureRest.cs:194
|
||
msgid "Not authorized. The provided token became invalid due to group changes, please create a new token."
|
||
msgstr "未授权。因群组更改导致提供的令牌失效,请创建一个新的令牌。"
|
||
|
||
#: ../../TShockAPI/Rest/SecureRest.cs:186
|
||
msgid "Not authorized. The specified API endpoint requires a token, but the provided token was not valid."
|
||
msgstr "未授权。指定的 API 终结点需要令牌,但提供的令牌无效。"
|
||
|
||
#: ../../TShockAPI/Rest/RestCommand.cs:95
|
||
#: ../../TShockAPI/Rest/RestCommand.cs:101
|
||
#: ../../TShockAPI/Rest/SecureRest.cs:180
|
||
msgid "Not authorized. The specified API endpoint requires a token."
|
||
msgstr "未授权。指定的 API 终结点需要一个令牌。"
|
||
|
||
#: ../../TShockAPI/Rest/SecureRest.cs:200
|
||
#, csharp-format
|
||
msgid "Not authorized. User \"{0}\" has no access to use the specified API endpoint."
|
||
msgstr "未授权。用户 \"{0}\" 没有权限使用指定的 API 终结点。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:955
|
||
#, csharp-format
|
||
msgid "Not logged in or invalid syntax! Proper syntax: {0}password <oldpassword> <newpassword>"
|
||
msgstr "未登录或无效的语法!正确的语法: {0} password <oldpassword> <newpassword>"
|
||
|
||
#: ../../TShockAPI/DB/UserManager.cs:468
|
||
msgid "Not upgrading work factor because bcrypt hash in an invalid format."
|
||
msgstr "没有升级Work Factor,因为BCrypt的哈希值格式有误。"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1365
|
||
#: ../../TShockAPI/Bouncer.cs:1369
|
||
#, csharp-format
|
||
msgid "NPC damage exceeded {0}."
|
||
msgstr "NPC 伤害超过 {0}。"
|
||
|
||
#: ../../TShockAPI/DB/RegionManager.cs:102
|
||
#, csharp-format
|
||
msgid "One of your UserIDs is not a usable integer: {0}"
|
||
msgstr "您的一个用户ID不是可用整数: {0}"
|
||
|
||
#: ../../TShockAPI/Commands.cs:1189
|
||
#, csharp-format
|
||
msgid "Operating system: {0}"
|
||
msgstr "操作系统: {0}"
|
||
|
||
#: ../../TShockAPI/Commands.cs:308
|
||
msgid "Overrides serverside characters for a player, temporarily."
|
||
msgstr "临时覆盖玩家的SSC存档。"
|
||
|
||
#: ../../TShockAPI/DB/GroupManager.cs:356
|
||
#, csharp-format
|
||
msgid "Parenting group {0} to {1} would cause loops in the parent chain."
|
||
msgstr "父组 {0} 到 {1} 会导致父组的循环。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:1127
|
||
#, csharp-format
|
||
msgid "Password change attempt for {0} failed for an unknown reason. Check the server console for more details."
|
||
msgstr "{0} 的密码更改失败,原因不明。请检查服务器控制台了解更多详情。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:1119
|
||
#, csharp-format
|
||
msgid "Password change succeeded for {0}."
|
||
msgstr "{0} 的密码更改成功。"
|
||
|
||
#: ../../TShockAPI/DB/UserManager.cs:492
|
||
#: ../../TShockAPI/DB/UserManager.cs:513
|
||
#, csharp-format
|
||
msgid "Password must be at least {0} characters."
|
||
msgstr "密码至少需要 {0} 个字符。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:944
|
||
#: ../../TShockAPI/Commands.cs:981
|
||
#: ../../TShockAPI/Commands.cs:995
|
||
#: ../../TShockAPI/Commands.cs:1061
|
||
#: ../../TShockAPI/Commands.cs:1132
|
||
#, csharp-format
|
||
msgid "Password must be greater than or equal to {0} characters."
|
||
msgstr "密码长度必须大于或等于 {0} 个字符。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:961
|
||
#, csharp-format
|
||
msgid "PasswordUser returned an error: {0}"
|
||
msgstr "密码用户返回了一个错误: {0}"
|
||
|
||
#: ../../TShockAPI/Commands.cs:1202
|
||
#, csharp-format
|
||
msgid "Path: {0}"
|
||
msgstr "路径: {0}"
|
||
|
||
#: ../../TShockAPI/Rest/RestManager.cs:1388
|
||
#, csharp-format
|
||
msgid "Player {0} has been muted"
|
||
msgstr "玩家{0}已被禁言"
|
||
|
||
#: ../../TShockAPI/Rest/RestManager.cs:1393
|
||
#, csharp-format
|
||
msgid "Player {0} has been unmuted"
|
||
msgstr "玩家{0}已被解除禁言"
|
||
|
||
#: ../../TShockAPI/Rest/RestManager.cs:1301
|
||
#, csharp-format
|
||
msgid "Player {0} matches {1} player"
|
||
msgid_plural "Player {0} matches {1} players"
|
||
msgstr[0] "玩家 {0} 匹配了 {1} 个玩家"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1123
|
||
#, csharp-format
|
||
msgid "Player {0} tried to sneak {1} onto the server!"
|
||
msgstr "玩家 {0} 试图将 {1} 偷偷带入服务器!"
|
||
|
||
#: ../../TShockAPI/Rest/RestManager.cs:1069
|
||
#, csharp-format
|
||
msgid "Player {0} was killed"
|
||
msgstr "玩家 {0} 被杀死了"
|
||
|
||
#: ../../TShockAPI/Rest/RestManager.cs:1299
|
||
#, csharp-format
|
||
msgid "Player {0} was not found"
|
||
msgstr "未找到玩家 {0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2563
|
||
#: ../../TShockAPI/Bouncer.cs:2570
|
||
#, csharp-format
|
||
msgid "Player damage exceeded {0}."
|
||
msgstr "玩家伤害超过了 {0}。"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1165
|
||
#, csharp-format
|
||
msgid "Player does not have permission to create projectile {0}."
|
||
msgstr "玩家没有权限创建射弹 {0}。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:915
|
||
msgid "Please close NPC windows before logging out."
|
||
msgstr "请在登出之前关闭NPC对话框。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:1027
|
||
msgid "Please try a different username."
|
||
msgstr "请尝试其他用户名"
|
||
|
||
#: ../../TShockAPI/DB/BanManager.cs:81
|
||
#: ../../TShockAPI/DB/ResearchDatastore.cs:53
|
||
msgid "Possible problem with your database - is Sqlite3.dll present?"
|
||
msgstr "你的数据库可能存在问题 - Sqlite3.dll 是否存在?"
|
||
|
||
#: ../../TShockAPI/Commands.cs:304
|
||
msgid "Prevents a player from talking."
|
||
msgstr "阻止一名玩家发言"
|
||
|
||
#: ../../TShockAPI/Commands.cs:1190
|
||
#, csharp-format
|
||
msgid "Proc count: {0}"
|
||
msgstr "进程数量:{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1175
|
||
#, csharp-format
|
||
msgid "Projectile damage is higher than {0}."
|
||
msgstr "射弹伤害高于 {0}。"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1269
|
||
#, csharp-format
|
||
msgid "Projectile update threshold exceeded {0}."
|
||
msgstr "弹射物更新阈值超过 {0}。"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2074
|
||
msgid "Reached HealOtherPlayer threshold."
|
||
msgstr "达到了治愈其他玩家的临界值。"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1273
|
||
msgid "Reached projectile update threshold."
|
||
msgstr "已达到弹幕更新阈值。"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:905
|
||
msgid "Reached TileKill threshold."
|
||
msgstr "已达到图格破坏阈值。"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1672
|
||
msgid "Reached TileLiquid threshold."
|
||
msgstr "已到达液体阈值。"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:923
|
||
#: ../../TShockAPI/Bouncer.cs:2335
|
||
msgid "Reached TilePlace threshold."
|
||
msgstr "以达到图格防止阈值。"
|
||
|
||
#: ../../TShockAPI/Extensions/DbExt.cs:254
|
||
#, csharp-format
|
||
msgid "Received type '{0}', however column '{1}' expects type '{2}'"
|
||
msgstr "收到类型 '{0}',但列'{1}的类型是 '{2}'"
|
||
|
||
#: ../../TShockAPI/Commands.cs:258
|
||
msgid "Registers you an account."
|
||
msgstr "注册一个账号"
|
||
|
||
#: ../../TShockAPI/Commands.cs:1034
|
||
#, csharp-format
|
||
msgid "RegisterUser returned an error: {0}"
|
||
msgstr "注册用户时出现了一个错误:{0}"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:2125
|
||
msgid "Released critter was not from its item."
|
||
msgstr "产生的碎石并非来自本该生成它的物品。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:364
|
||
msgid "Reloads the server configuration file."
|
||
msgstr "重新加载服务器配置文件。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:300
|
||
msgid "Removes a player from the server."
|
||
msgstr "将一位玩家从服务器中移除。"
|
||
|
||
#: ../../TShockAPI/DB/UserManager.cs:112
|
||
msgid "RemoveUser SQL returned an error"
|
||
msgstr "RemoveUser 方法在执行SQL语句时返回了一个错误"
|
||
|
||
#: ../../TShockAPI/Commands.cs:397
|
||
msgid "Renames an NPC."
|
||
msgstr "重命名一个NPC"
|
||
|
||
#: ../../TShockAPI/Commands.cs:566
|
||
msgid "Replies to a PM sent to you."
|
||
msgstr "回复私聊"
|
||
|
||
#: ../../TShockAPI/Rest/SecureRest.cs:93
|
||
msgid "Requested token was successfully destroyed."
|
||
msgstr "请求的令牌已经被成功地销毁。"
|
||
|
||
#: ../../TShockAPI/Handlers/RequestTileEntityInteractionHandler.cs:35
|
||
#, csharp-format
|
||
msgid "RequestTileEntityInteractionHandler: Rejected packet due to lack of building permissions! - From {0} | Position X:{1} Y:{2}, TileEntity type: {3}, Tile type: {4}"
|
||
msgstr "RequestTileEntityInteractionHandler:由于缺少构建权限而拒绝数据包! - 从 {0} | 位置 X:{1} Y:{2}, 图格实体类型: {3}, 图格类型: {4}"
|
||
|
||
#: ../../TShockAPI/Commands.cs:419
|
||
msgid "Resets the list of users who have completed an angler quest that day."
|
||
msgstr "重置当天已完成渔夫任务的用户列表。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:603
|
||
msgid "Respawn yourself or another player."
|
||
msgstr "复活你自己或其他玩家。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:456
|
||
msgid "Returns the user's or specified user's current position."
|
||
msgstr "返回你或指定用户当前的位置。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:342
|
||
msgid "Rockets a player upwards. Requires SSC."
|
||
msgstr "把一名玩家射上天。需要启用服务端存档。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:312
|
||
msgid "Saves all serverside characters."
|
||
msgstr "保存所有玩家的服务端存档。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:500
|
||
msgid "Saves the world file."
|
||
msgstr "保存世界文件。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:1200
|
||
#, csharp-format
|
||
msgid "Seed: {0}"
|
||
msgstr "地图种子:{0}"
|
||
|
||
#: ../../TShockAPI/Commands.cs:562
|
||
msgid "Sends a message to everyone on your team."
|
||
msgstr "向您的团队中的每个人发送一条消息。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:586
|
||
msgid "Sends a PM to a player."
|
||
msgstr "给玩家发送一条私聊消息"
|
||
|
||
#: ../../TShockAPI/Commands.cs:599
|
||
msgid "Sends all tiles from the server to the player to resync the client with the actual world state."
|
||
msgstr "从服务器发送所有物块到玩家以重新同步客户端和实际世界状态。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:557
|
||
msgid "Sends an action message to everyone."
|
||
msgstr "向所有人发送一个动作消息。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:431
|
||
msgid "Sends you to the world's spawn point."
|
||
msgstr "将您传送到世界的出生点。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:426
|
||
msgid "Sends you to your spawn point."
|
||
msgstr "将您传送到您的出生点。"
|
||
|
||
#: ../../TShockAPI/BackupManager.cs:73
|
||
msgid "Server map saving..."
|
||
msgstr "服务器地图正在保存..."
|
||
|
||
#: ../../TShockAPI/Commands.cs:923
|
||
msgid "Server side characters are enabled. You need to be logged-in to play."
|
||
msgstr "服务器角色存档(ssc)已启用。您需要登录才能游玩。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:510
|
||
msgid "Sets the dungeon's position to your location."
|
||
msgstr "把地牢的位置设置为您的位置。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:401
|
||
msgid "Sets the maximum number of NPCs."
|
||
msgstr "设置NPC的最大数量。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:415
|
||
msgid "Sets the spawn rate of NPCs."
|
||
msgstr "设置NPC的生成速率。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:518
|
||
msgid "Sets the world time."
|
||
msgstr "设置世界时间。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:505
|
||
msgid "Sets the world's spawn point to your location."
|
||
msgstr "将世界的出生点设置为您的位置。"
|
||
|
||
#: ../../TShockAPI/DB/UserManager.cs:182
|
||
msgid "SetUserGroup SQL returned an error"
|
||
msgstr "SetUserGroup 方法在执行 SQL 语句时返回了一个错误"
|
||
|
||
#: ../../TShockAPI/DB/UserManager.cs:134
|
||
msgid "SetUserPassword SQL returned an error"
|
||
msgstr "SetUserPassword 方法在执行SQL语句时发生了一个错误"
|
||
|
||
#: ../../TShockAPI/DB/UserManager.cs:154
|
||
msgid "SetUserUUID SQL returned an error"
|
||
msgstr "SetUserUUID 方法在执行 SQL 语句时发生了一个错误"
|
||
|
||
#: ../../TShockAPI/Commands.cs:609
|
||
msgid "Shows a command's aliases."
|
||
msgstr "显示一个命令的别名。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:332
|
||
msgid "Shows information about a player."
|
||
msgstr "显示一个玩家的信息。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:262
|
||
msgid "Shows information about a user."
|
||
msgstr "显示一个用户的信息。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:526
|
||
msgid "Shows information about the current world."
|
||
msgstr "显示当前世界的信息。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:621
|
||
msgid "Shows the currently connected players."
|
||
msgstr "显示当前在线的玩家。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:617
|
||
msgid "Shows the message of the day."
|
||
msgstr "显示当天的信息。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:578
|
||
msgid "Shows the server information."
|
||
msgstr "显示服务器信息"
|
||
|
||
#: ../../TShockAPI/Commands.cs:625
|
||
msgid "Shows the server's rules."
|
||
msgstr "显示服务器规则"
|
||
|
||
#: ../../TShockAPI/Commands.cs:372
|
||
msgid "Shows the TShock version."
|
||
msgstr "显示TShock版本"
|
||
|
||
#: ../../TShockAPI/Commands.cs:356
|
||
msgid "Shuts down the server while saving."
|
||
msgstr "保存并关闭服务器"
|
||
|
||
#: ../../TShockAPI/Commands.cs:360
|
||
msgid "Shuts down the server without saving."
|
||
msgstr "关闭服务器但不保存数据。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:1198
|
||
#, csharp-format
|
||
msgid "Size: {0}x{1}"
|
||
msgstr "大小:{0}x{1}"
|
||
|
||
#: ../../TShockAPI/Commands.cs:574
|
||
msgid "Slaps a player, dealing damage."
|
||
msgstr "击打一名玩家,造成伤害。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:1026
|
||
#, csharp-format
|
||
msgid "Sorry, {0} was already taken by another person."
|
||
msgstr "抱歉,{0} 已被他人使用。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:960
|
||
#: ../../TShockAPI/Commands.cs:1033
|
||
#, csharp-format
|
||
msgid "Sorry, an error occurred: {0}."
|
||
msgstr "抱歉,一个错误发生了: {0}"
|
||
|
||
#: ../../TShockAPI/Commands.cs:406
|
||
msgid "Spawns a number of bosses around you."
|
||
msgstr "在您的周围生成一些Boss。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:411
|
||
msgid "Spawns a number of mobs around you."
|
||
msgstr "在您的周围生成一些生物。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:346
|
||
msgid "Spawns fireworks at a player."
|
||
msgstr "在一个玩家身上生成烟花。"
|
||
|
||
#: ../../TShockAPI/Rest/Rest.cs:433
|
||
msgid "Specified API endpoint doesn't exist. Refer to the documentation for a list of valid endpoints."
|
||
msgstr "指定的 API endpoint 不存在。请参阅关于有效 endpoint 列表的文档。"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1793
|
||
msgid "Spreading honey without holding a honey bucket"
|
||
msgstr "在不手持蜂蜜桶的情况下撒蜂蜜"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1753
|
||
msgid "Spreading lava without holding a lava bucket"
|
||
msgstr "在不手持岩浆桶的情况下撒岩浆"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1813
|
||
msgid "Spreading shimmer without holding a honey bucket"
|
||
msgstr "在手上没有蜂蜜桶的情况下撒蜂蜜"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1773
|
||
msgid "Spreading water without holding a water bucket"
|
||
msgstr "在手上没有水桶的时候放置水"
|
||
|
||
#: ../../TShockAPI/Rest/SecureRest.cs:167
|
||
msgid "Successful login"
|
||
msgstr "登录成功"
|
||
|
||
#: ../../TShockAPI/Handlers/SyncTilePickingHandler.cs:23
|
||
#, csharp-format
|
||
msgid "SyncTilePickingHandler: X and Y position is out of world bounds! - From {0}"
|
||
msgstr "SyncTilePickingHander: X 和 Y 位置超越了世界边界! - 来自 {0}"
|
||
|
||
#: ../../TShockAPI/Commands.cs:436
|
||
msgid "Teleports a player to another player."
|
||
msgstr "将一个玩家传送至另一个玩家。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:441
|
||
msgid "Teleports a player to yourself."
|
||
msgstr "将一个玩家传送到您。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:582
|
||
msgid "Teleports you to a warp point or manages warps."
|
||
msgstr "将您传送到一个传送点或者管理传送点。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:446
|
||
msgid "Teleports you to an npc."
|
||
msgstr "将您传送到一个npc。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:451
|
||
msgid "Teleports you to tile coordinates."
|
||
msgstr "将您传送到一个图格坐标。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:324
|
||
msgid "Temporarily elevates you to Super Admin."
|
||
msgstr "暂时将您提升为超级管理员。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:320
|
||
msgid "Temporarily sets another player's group."
|
||
msgstr "暂时设置另外的组。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:1154
|
||
msgid "That group does not exist!"
|
||
msgstr "这个组不存在!"
|
||
|
||
#: ../../TShockAPI/DB/BanManager.cs:258
|
||
msgid "The ban is invalid because a current ban for this identifier already exists."
|
||
msgstr "禁令无效,因为当前禁止此标识符的禁令已经存在。"
|
||
|
||
#: ../../TShockAPI/DB/BanManager.cs:295
|
||
msgid "The ban was not valid for an unknown reason."
|
||
msgstr "封禁无效,因为没有确切的原因。"
|
||
|
||
#: ../../TShockAPI/DB/GroupManager.cs:218
|
||
msgid "The default usergroup could not be found."
|
||
msgstr "未找到默认用户组。"
|
||
|
||
#: ../../TShockAPI/DB/GroupManager.cs:217
|
||
msgid "The default usergroup could not be found. This may indicate a typo in the configuration file, or that the group was renamed or deleted."
|
||
msgstr "未找到默认用户组。这可能是配置文件中出现了错别字,也可能是该用户组已被重命名或删除。"
|
||
|
||
#: ../../TShockAPI/DB/GroupManager.cs:595
|
||
#, csharp-format
|
||
msgid "The group {0} appeared more than once. Keeping current group settings."
|
||
msgstr "组 {0} 出现了多次。保持当前组设置。"
|
||
|
||
#: ../../TShockAPI/DB/GroupManager.cs:212
|
||
msgid "The guest group could not be found."
|
||
msgstr "未找到访客用户组。"
|
||
|
||
#: ../../TShockAPI/DB/GroupManager.cs:211
|
||
msgid "The guest group could not be found. This may indicate a typo in the configuration file, or that the group was renamed or deleted."
|
||
msgstr "未找到访客用户组。这可能是配置文件中出现了错别字,也可能是该用户组已被重命名或删除。"
|
||
|
||
#: ../../TShockAPI/PaginationTools.cs:185
|
||
msgid "The method referenced by LineFormatter has thrown an exception. See inner exception for details."
|
||
msgstr "LineFormater引用的方法已经抛出异常。详情请查看内部异常。"
|
||
|
||
#: ../../TShockAPI/PaginationTools.cs:247
|
||
msgid "The method represented by termFormatter has thrown an exception. See inner exception for details."
|
||
msgstr "用 termFormater 代表的方法已经抛出异常。详情请查看内部异常。"
|
||
|
||
#: ../../TShockAPI/Rest/RestManager.cs:158
|
||
msgid "The REST authentication token."
|
||
msgstr "REST 身份验证令牌。"
|
||
|
||
#: ../../TShockAPI/Rest/SecureRest.cs:90
|
||
msgid "The specified token queued for destruction failed to be deleted."
|
||
msgstr "指定销毁队列中的令牌未能被删除。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:1100
|
||
#, csharp-format
|
||
msgid "The user {0} does not exist! Therefore, the account was not deleted!"
|
||
msgstr "用户 {0} 不存在!因此,账户未被删除!"
|
||
|
||
#: ../../TShockAPI/PaginationTools.cs:95
|
||
msgid "The value has to be greater than or equal to zero."
|
||
msgstr "值应大于等于0"
|
||
|
||
#: ../../TShockAPI/PaginationTools.cs:81
|
||
msgid "The value has to be greater than zero."
|
||
msgstr "该值因大于零。"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:788
|
||
msgid "The world's chest limit has been reached - unable to place more."
|
||
msgstr "当前世界宝箱数量已达上限,无法放置更多宝箱。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:900
|
||
msgid "There was an error processing your login or authentication related request."
|
||
msgstr "在处理您的登录或认证时出错。"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:901
|
||
#, csharp-format
|
||
msgid "Tile kill threshold exceeded {0}."
|
||
msgstr "破坏图格速度超出最大值{0}。"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:919
|
||
#, csharp-format
|
||
msgid "Tile place threshold exceeded {0}."
|
||
msgstr "放置图格速度超出最大值{0}。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:471
|
||
msgid "Toggles build protection."
|
||
msgstr "切换建造保护。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:484
|
||
msgid "Toggles christmas mode (present spawning, santa, etc)."
|
||
msgstr "切换圣诞模式(当前生成速度,圣诞老人,等)。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:545
|
||
msgid "Toggles godmode on a player."
|
||
msgstr "切换一个玩家的无敌模式。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:480
|
||
msgid "Toggles halloween mode (goodie bags, pumpkins, etc)."
|
||
msgstr "切换万圣节模式(口袋,南瓜,等)。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:496
|
||
msgid "Toggles spawn protection."
|
||
msgstr "启用或关闭出生点保护。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:492
|
||
msgid "Toggles the world's hardmode status."
|
||
msgstr "启用或关闭肉山后。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:591
|
||
msgid "Toggles to either ignore or recieve whispers from other players."
|
||
msgstr "开关是否接收他人的私聊。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:461
|
||
msgid "Toggles whether other people can teleport you."
|
||
msgstr "是否允许他人传送至您。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:276
|
||
msgid "Toggles whether you receive server logs."
|
||
msgstr "开关是否接收服务器日志。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:772
|
||
msgid "Too many invalid login attempts."
|
||
msgstr "登陆失败次数过多!"
|
||
|
||
#: ../../TShockAPI/Commands.cs:1188
|
||
#, csharp-format
|
||
msgid "Total processor time: {0}"
|
||
msgstr "处理总时间:{0}"
|
||
|
||
#: ../../TShockAPI/Commands.cs:1017
|
||
#, csharp-format
|
||
msgid "Type {0}login \"{1}\" {2} to sign in to your account."
|
||
msgstr "输入 {0}login \"{1}\" {2} 来登录您的账号。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:1019
|
||
#, csharp-format
|
||
msgid "Type {0}login {1} to sign in to your account."
|
||
msgstr "输入 {0}login {1} 来登录您的账号。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:1014
|
||
#, csharp-format
|
||
msgid "Type {0}login to sign in to your account using your UUID."
|
||
msgstr "输入 {0}login 来通过您的UUID登录您的账号。"
|
||
|
||
#: ../../TShockAPI/DB/UserManager.cs:450
|
||
#, csharp-format
|
||
msgid "Unable to verify the password hash for user {0} ({1})"
|
||
msgstr "无法验证用户 {0} ({1}) 的密码 hash 值"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:246
|
||
msgid "Unrecognized player direction"
|
||
msgstr "无法识别玩家方位。"
|
||
|
||
#: ../../TShockAPI/DB/UserManager.cs:197
|
||
msgid "UpdateLogin SQL returned an error"
|
||
msgstr "更新登录数据库时返回一个错误。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:316
|
||
msgid "Upload the account information when you joined the server as your Server Side Character data."
|
||
msgstr "当您加入服务器时上传您的账户信息作为服务器端玩家数据。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:227
|
||
msgid "Used to authenticate as superadmin when first setting up TShock."
|
||
msgstr "首次设置 TShock时用作超级管理员身份验证。"
|
||
|
||
#: ../../TShockAPI/Rest/RestManager.cs:1335
|
||
#, csharp-format
|
||
msgid "User {0} '{1}' doesn't exist"
|
||
msgstr "用户 {0} “{1}”不存在"
|
||
|
||
#: ../../TShockAPI/Commands.cs:1078
|
||
#, csharp-format
|
||
msgid "User {0} already exists!"
|
||
msgstr "用户{0}已存在!"
|
||
|
||
#: ../../TShockAPI/Commands.cs:1082
|
||
#, csharp-format
|
||
msgid "User {0} could not be added, check console for details."
|
||
msgstr "无法添加用户{0},请查看控制台获取更多信息。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:1162
|
||
#, csharp-format
|
||
msgid "User {0} could not be added. Check console for details."
|
||
msgstr "无法添加用户{0}。请查看控制台获取更多信息。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:1158
|
||
#, csharp-format
|
||
msgid "User {0} does not exist!"
|
||
msgstr "用户{0}不存在!"
|
||
|
||
#: ../../TShockAPI/DB/UserManager.cs:612
|
||
#, csharp-format
|
||
msgid "User account {0} already exists"
|
||
msgstr "用户 {0} 已存在"
|
||
|
||
#: ../../TShockAPI/DB/UserManager.cs:625
|
||
#, csharp-format
|
||
msgid "User account {0} does not exist"
|
||
msgstr "用户 {0} 不存在"
|
||
|
||
#: ../../TShockAPI/Commands.cs:1168
|
||
msgid "User management command help:"
|
||
msgstr "用户管理指令帮助:"
|
||
|
||
#: ../../TShockAPI/Rest/SecureRest.cs:138
|
||
#: ../../TShockAPI/Rest/SecureRest.cs:144
|
||
#: ../../TShockAPI/Rest/SecureRest.cs:152
|
||
msgid "Username or password may be incorrect or this account may not have sufficient privileges."
|
||
msgstr "用户名或密码错误,也可能是该用户没有足够的权限。"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1824
|
||
msgid "Using banned bottomless shimmer bucket without permissions"
|
||
msgstr "没有权限使用被禁止的无底微光桶"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1803
|
||
msgid "Using banned honey bucket without permissions"
|
||
msgstr "没有权限使用被禁止的蜂蜜桶"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1763
|
||
msgid "Using banned lava bucket without permissions"
|
||
msgstr "没有权限使用被禁止的岩浆桶"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1783
|
||
msgid "Using banned water bucket without permissions"
|
||
msgstr "没有权限使用被禁止的水桶"
|
||
|
||
#: ../../TShockAPI/Commands.cs:888
|
||
msgid "UUID does not match this character!"
|
||
msgstr "UUID与该角色不匹配!"
|
||
|
||
#: ../../TShockAPI/BackupManager.cs:80
|
||
#, csharp-format
|
||
msgid "World backed up ({0})."
|
||
msgstr "世界已备份({0})。"
|
||
|
||
#: ../../TShockAPI/BackupManager.cs:78
|
||
msgid "World backed up."
|
||
msgstr "世界已备份。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:778
|
||
msgid "You are already logged in, and cannot login again."
|
||
msgstr "你已经登录了,不能再次登录。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:909
|
||
msgid "You are not logged-in. Therefore, you cannot logout."
|
||
msgstr "你还没有登录所以不能登出。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:691
|
||
#, csharp-format
|
||
msgid "You can use '{0}sudo {0}{1}' to override this check."
|
||
msgstr "你可以使用{0}sudo {0}{1} 来越过该检查。"
|
||
|
||
#: ../../TShockAPI/DB/GroupManager.cs:501
|
||
#: ../../TShockAPI/DB/GroupManager.cs:502
|
||
msgid "You can't remove the default guest group."
|
||
msgstr "你无法删除默认访客用户组。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:688
|
||
msgid "You do not have access to this command."
|
||
msgstr "你没有权限使用该命令!"
|
||
|
||
#: ../../TShockAPI/Handlers/NetModules/CreativeUnlocksHandler.cs:74
|
||
msgid "You do not have permission to contribute research."
|
||
msgstr "你没有权限来贡献物品研究。"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1167
|
||
msgid "You do not have permission to create that projectile."
|
||
msgstr "你没有权限创建此射弹。"
|
||
|
||
#: ../../TShockAPI/Handlers/NetModules/CreativePowerHandler.cs:113
|
||
msgid "You do not have permission to freeze the biome spread of the server."
|
||
msgstr "你没有权限冻结服务器的感染蔓延。"
|
||
|
||
#: ../../TShockAPI/Handlers/NetModules/CreativePowerHandler.cs:109
|
||
msgid "You do not have permission to freeze the rain strength of the server."
|
||
msgstr "你没有权限冻结服务器的雨量。"
|
||
|
||
#: ../../TShockAPI/Handlers/NetModules/CreativePowerHandler.cs:103
|
||
msgid "You do not have permission to freeze the time of the server."
|
||
msgstr "你没有权限冻结服务器的时间。"
|
||
|
||
#: ../../TShockAPI/Handlers/NetModules/CreativePowerHandler.cs:110
|
||
msgid "You do not have permission to freeze the wind strength of the server."
|
||
msgstr "你没有权限冻结服务器的风力强度。"
|
||
|
||
#: ../../TShockAPI/Handlers/RequestTileEntityInteractionHandler.cs:22
|
||
msgid "You do not have permission to modify a Hat Rack in a protected area!"
|
||
msgstr "您没有权限修改受保护区域内的帽架。"
|
||
|
||
#: ../../TShockAPI/Handlers/DisplayDollItemSyncHandler.cs:21
|
||
#: ../../TShockAPI/Handlers/RequestTileEntityInteractionHandler.cs:28
|
||
msgid "You do not have permission to modify a Mannequin in a protected area!"
|
||
msgstr "您没有权限修改受保护区域内的人体模型。"
|
||
|
||
#: ../../TShockAPI/Handlers/RequestTileEntityInteractionHandler.cs:34
|
||
msgid "You do not have permission to modify a TileEntity in a protected area!"
|
||
msgstr "您没有权限修改受保护区域内的方块实体。"
|
||
|
||
#: ../../TShockAPI/Handlers/NetModules/CreativePowerHandler.cs:114
|
||
msgid "You do not have permission to modify the NPC spawn rate of the server."
|
||
msgstr "你没有权限更改服务器的NPC生成率。"
|
||
|
||
#: ../../TShockAPI/Handlers/NetModules/CreativePowerHandler.cs:107
|
||
msgid "You do not have permission to modify the rain strength of the server."
|
||
msgstr "你没有权限更改服务器的雨量。"
|
||
|
||
#: ../../TShockAPI/Handlers/NetModules/CreativePowerHandler.cs:111
|
||
msgid "You do not have permission to modify the tile placement range of your character."
|
||
msgstr "您没有权限修改您角色的放置范围。"
|
||
|
||
#: ../../TShockAPI/Handlers/NetModules/CreativePowerHandler.cs:104
|
||
msgid "You do not have permission to modify the time of the server."
|
||
msgstr "你没有权限修改服务器的时间。"
|
||
|
||
#: ../../TShockAPI/Handlers/NetModules/CreativePowerHandler.cs:108
|
||
msgid "You do not have permission to modify the time speed of the server."
|
||
msgstr "你没有权限修改服务器的时间流速。"
|
||
|
||
#: ../../TShockAPI/Handlers/NetModules/CreativePowerHandler.cs:106
|
||
msgid "You do not have permission to modify the wind strength of the server."
|
||
msgstr "你没有权限修改服务器的风力强度。"
|
||
|
||
#: ../../TShockAPI/Handlers/NetModules/CreativePowerHandler.cs:112
|
||
msgid "You do not have permission to modify the world difficulty of the server."
|
||
msgstr "你没有权限更改服务器的世界难度。"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:1752
|
||
#: ../../TShockAPI/Bouncer.cs:1762
|
||
#: ../../TShockAPI/Bouncer.cs:1772
|
||
#: ../../TShockAPI/Bouncer.cs:1782
|
||
#: ../../TShockAPI/Bouncer.cs:1792
|
||
#: ../../TShockAPI/Bouncer.cs:1802
|
||
#: ../../TShockAPI/Bouncer.cs:1812
|
||
#: ../../TShockAPI/Bouncer.cs:1823
|
||
msgid "You do not have permission to perform this action."
|
||
msgstr "你没有权限执行该操作。"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:637
|
||
#: ../../TShockAPI/Bouncer.cs:2227
|
||
msgid "You do not have permission to place this tile."
|
||
msgstr "你没有权限放置此图格。"
|
||
|
||
#: ../../TShockAPI/Handlers/EmojiHandler.cs:19
|
||
msgid "You do not have permission to send emotes!"
|
||
msgstr "您没有权限发送表情。"
|
||
|
||
#: ../../TShockAPI/Handlers/NetModules/PylonHandler.cs:54
|
||
msgid "You do not have permission to teleport using pylons."
|
||
msgstr "你没有权限使用晶塔进行传送。"
|
||
|
||
#: ../../TShockAPI/Handlers/NetModules/CreativePowerHandler.cs:105
|
||
msgid "You do not have permission to toggle godmode."
|
||
msgstr "你没有权限切换“上帝模式”。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:949
|
||
msgid "You failed to change your password!"
|
||
msgstr "你更改自己的密码失败!"
|
||
|
||
#: ../../TShockAPI/Rest/RestManager.cs:1387
|
||
msgid "You have been remotely muted"
|
||
msgstr "你已被禁言"
|
||
|
||
#: ../../TShockAPI/Rest/RestManager.cs:1392
|
||
msgid "You have been remotely unmmuted"
|
||
msgstr "你的禁言已被解除"
|
||
|
||
#: ../../TShockAPI/Commands.cs:920
|
||
msgid "You have been successfully logged out of your account."
|
||
msgstr "您已成功登出。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:938
|
||
msgid "You have successfully changed your password."
|
||
msgstr "您已成功改变您的密码。"
|
||
|
||
#: ../../TShockAPI/DB/RegionManager.cs:788
|
||
msgid "You must be logged in to take advantage of protected regions."
|
||
msgstr "您必须登录才能修改受保护区域。"
|
||
|
||
#: ../../TShockAPI/Commands.cs:696
|
||
msgid "You must use this command in-game."
|
||
msgstr "你必须在游戏内使用该命令。"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:533
|
||
msgid "You need to rejoin to ensure your trash can is cleared!"
|
||
msgstr "请重新加入以确保您的垃圾箱已清空。"
|
||
|
||
#: ../../TShockAPI/DB/GroupManager.cs:235
|
||
#: ../../TShockAPI/DB/GroupManager.cs:237
|
||
msgid "Your account's group could not be loaded. Please contact server administrators about this."
|
||
msgstr "您的用户组无法被加载,请联系服务器管理员处理此错误。"
|
||
|
||
#: ../../TShockAPI/Bouncer.cs:436
|
||
msgid "Your client sent a blank character name."
|
||
msgstr "您的客户端发送了一个空白的角色名称。"
|
||
|
||
#: ../../TShockAPI/DB/RegionManager.cs:107
|
||
msgid "Your database contains invalid UserIDs (they should be integers)."
|
||
msgstr "你的数据库中包含了无效的用户 ID (它们应该是整数)"
|
||
|
||
#: ../../TShockAPI/Commands.cs:1011
|
||
#, csharp-format
|
||
msgid "Your password is {0}."
|
||
msgstr "您的密码是{0}。"
|
||
|