TShock/TShockAPI/Commands.cs
ricky 4874a2bdd4 Merge remote-tracking branch 'upstream/master'
Conflicts:
	TShockAPI/TShock.cs
2011-06-08 06:53:54 +10:00

845 lines
No EOL
36 KiB
C#
Executable file

using System;
using System.Collections.Generic;
using System.IO;
using System.Text.RegularExpressions;
using Microsoft.Xna.Framework;
using Terraria;
namespace TShockAPI
{
public class Commands
{
public delegate void CommandDelegate(CommandArgs args);
public static List<Command> commands = new List<Command>();
public struct CommandArgs
{
public string Message;
public int PlayerX;
public int PlayerY;
public int PlayerID;
public CommandArgs(string message, int x, int y, int id)
{
Message = message;
PlayerX = x;
PlayerY = y;
PlayerID = id;
}
}
public class Command
{
private string name;
private string permission;
private CommandDelegate command;
public Command(string cmdName, string permissionNeeded, CommandDelegate cmd)
{
name = cmdName;
permission = permissionNeeded;
command = cmd;
}
public bool Run(string msg, TSPlayer ply)
{
if (!ply.group.HasPermission(permission))
{
return false;
}
CommandArgs args = new CommandArgs();
args.Message = msg;
args.PlayerX = (int)ply.GetPlayer().position.X;
args.PlayerY = (int)ply.GetPlayer().position.Y;
args.PlayerID = ply.GetPlayerID();
command(args);
return true;
}
public string Name()
{
return name;
}
public bool CanRun(TSPlayer ply)
{
if (!ply.group.HasPermission(permission))
{
return false;
}
return true;
}
}
public static void InitCommands()
{
commands.Add(new Command("kick", "kick", Kick));
commands.Add(new Command("ban", "ban", Ban));
commands.Add(new Command("banip", "ban", BanIP));
commands.Add(new Command("unban", "unban", UnBan));
commands.Add(new Command("unbanip", "unbanip", UnBanIP));
commands.Add(new Command("off", "maintenance", Off));
commands.Add(new Command("reload", "cfg", Reload));
commands.Add(new Command("dropmeteor", "causeevents", DropMeteor));
commands.Add(new Command("star", "causeevents", Star));
commands.Add(new Command("bloodmoon", "causeevents", Bloodmoon));
commands.Add(new Command("eater", "spawnboss", Eater));
commands.Add(new Command("eye", "spawnboss", Eye));
commands.Add(new Command("skeletron", "spawnboss", Skeletron));
commands.Add(new Command("hardcore", "spawnboss", Hardcore));
commands.Add(new Command("invade", "causeevents", Invade));
commands.Add(new Command("password", "cfg", Password));
commands.Add(new Command("save", "cfg", Save));
commands.Add(new Command("home", "tp", Home));
commands.Add(new Command("spawn", "tp", Spawn));
commands.Add(new Command("tp", "tp", TP));
commands.Add(new Command("tphere", "tp", TPHere));
commands.Add(new Command("spawnmob", "spawnmob", SpawnMob));
commands.Add(new Command("butcher", "cheat", Butcher));
commands.Add(new Command("maxspawns", "cfg", MaxSpawns));
commands.Add(new Command("spawnrate", "cfg", SpawnRate));
commands.Add(new Command("time", "cfg", Time));
commands.Add(new Command("help", "", Help));
commands.Add(new Command("slap", "pvpfun", Slap));
commands.Add(new Command("off-nosave", "maintenance", OffNoSave));
commands.Add(new Command("protectspawn", "editspawn", ProtectSpawn));
commands.Add(new Command("debug-config", "cfg", DebugConfiguration));
commands.Add(new Command("playing", "", Playing));
commands.Add(new Command("auth", "", AuthToken));
commands.Add(new Command("me", "", ThirdPerson));
commands.Add(new Command("p", "", PartyChat));
if (ConfigurationManager.distributationAgent != "terraria-online")
{
commands.Add(new Command("kill", "kill", Kill));
commands.Add(new Command("item", "cheat", Item));
commands.Add(new Command("give", "cheat", Give));
commands.Add(new Command("heal", "cheat", Heal));
}
}
#region Command Methods
public static void PartyChat(CommandArgs args)
{
int playerTeam = Main.player[args.PlayerID].team;
if (playerTeam != 0)
{
string msg = "<" + Main.player[args.PlayerID].name + "> " + args.Message.Remove(0, 3);
for (int i = 0; i < Main.player.Length; i++)
{
if (Main.player[i].team == Main.player[args.PlayerID].team)
{
Tools.SendMessage(i, msg, new float[] { (float)Main.teamColor[playerTeam].R, (float)Main.teamColor[playerTeam].G, (float)Main.teamColor[playerTeam].B });
}
}
}
else
{
Tools.SendMessage(args.PlayerID, "You are not in a party!", new float[] { 255f, 240f, 20f });
}
}
public static void ThirdPerson(CommandArgs args)
{
string msg = args.Message.Remove(0, 3);
Tools.Broadcast("*" + Tools.FindPlayer(args.PlayerID) + " " + msg, new float[] { 205, 133, 63 });
}
public static void Playing(CommandArgs args)
{
Tools.SendMessage(args.PlayerID, Tools.GetPlayers());
}
public static void DebugConfiguration(CommandArgs args)
{
int ply = args.PlayerID;
Tools.SendMessage(ply, "TShock Config:");
string lineOne = "";
lineOne += "KickCheater : " + ConfigurationManager.kickCheater + ", ";
lineOne += "BanCheater : " + ConfigurationManager.banCheater + ", ";
lineOne += "KickGriefer : " + ConfigurationManager.kickGriefer + ", ";
lineOne += "BanGriefer : " + ConfigurationManager.banGriefer;
Tools.SendMessage(ply, lineOne, new[] { 255f, 255f, 0f });
string lineTwo = "";
lineTwo += "BanTnt : " + ConfigurationManager.banTnt + ", ";
lineTwo += "KickTnt : " + ConfigurationManager.kickTnt + ", ";
lineTwo += "BanBoom : " + ConfigurationManager.banBoom + ", ";
lineTwo += "KickBoom : " + ConfigurationManager.kickBoom;
Tools.SendMessage(ply, lineTwo, new[] { 255f, 255f, 0f });
string lineThree = "";
lineThree += "InvMultiplier : " + ConfigurationManager.invasionMultiplier + ", ";
lineThree += "ProtectS : " + ConfigurationManager.spawnProtect + ", ";
lineThree += "ProtectR : " + ConfigurationManager.spawnProtectRadius + ", ";
lineThree += "DMS : " + ConfigurationManager.defaultMaxSpawns + ", ";
lineThree += "SpawnRate: " + ConfigurationManager.defaultSpawnRate;
Tools.SendMessage(ply, lineThree, new[] { 255f, 255f, 0f });
string lineFour = "";
lineFour += "MaxSlots : " + ConfigurationManager.maxSlots + ", ";
Tools.SendMessage(ply, lineFour, new[] { 255f, 255f, 0f });
}
public static void Kick(CommandArgs args)
{
string input = args.Message.Remove(0, 5).Trim();
string plStr = "";
string reason = "";
int splitIndex = input.StartsWith("\"") ? splitIndex = input.IndexOf('"', 1) : splitIndex = input.IndexOf(' ', 0);
if (splitIndex == -1)
{
plStr = input;
}
else
{
plStr = input.Substring(0, splitIndex).Trim().TrimEnd('"').TrimStart('"');
reason = input.Substring(splitIndex + 1).Trim().TrimEnd('"').TrimStart('"');
}
int ply = args.PlayerID;
if (plStr.Length != 0)
{
int player = Tools.FindPlayer(plStr);
if (player == -1)
Tools.SendMessage(ply, "Invalid player!", new[] { 255f, 0f, 0f });
else if (player == -2)
Tools.SendMessage(ply, "More than one player matched!", new[] { 255f, 0f, 0f });
else
{
if (!Tools.Kick(player, reason.Length != 0 ? reason : "Misbehaviour."))
{
Tools.SendMessage(ply, "You can't kick another admin!", new[] { 255f, 0f, 0f });
}
}
}
else
Tools.SendMessage(ply, "Invalid syntax! Proper syntax: /kick <player> [reason]",
new[] { 255f, 0f, 0f });
}
public static void BanIP(CommandArgs args)
{
if (args.Message.Split(' ').Length == 2)
{
string ip = args.Message.Split(' ')[1];
TShock.Bans.AddBan(ip, "", "Manually added IP address ban.");
} else if (args.Message.Split(' ').Length > 2)
{
string reason = "";
for (int i = 2; i > args.Message.Split(' ').Length;i++)
{
reason += args.Message.Split(' ')[i];
}
string ip = args.Message.Split(' ')[1];
TShock.Bans.AddBan(ip, "", reason);
}
else
{
Tools.SendMessage(args.PlayerID, "Syntax: /banip <ip> <reason>");
}
}
public static void Ban(CommandArgs args)
{
string input = args.Message.Remove(0, 4).Trim();
string plStr = "";
string reason = "";
int splitIndex = input.StartsWith("\"") ? splitIndex = input.IndexOf('"', 1) : splitIndex = input.IndexOf(' ', 0);
if (splitIndex == -1)
{
plStr = input;
}
else
{
plStr = input.Substring(0, splitIndex).Trim().TrimEnd('"').TrimStart('"');
reason = input.Substring(splitIndex + 1).Trim().TrimEnd('"').TrimStart('"');
}
int ply = args.PlayerID;
if (plStr.Length != 0)
{
int player = Tools.FindPlayer(plStr);
if (player == -1)
Tools.SendMessage(ply, "Invalid player!", new[] { 255f, 0f, 0f });
else if (player == -2)
Tools.SendMessage(ply, "More than one player matched!", new[] { 255f, 0f, 0f });
else
{
if (!Tools.Ban(player, reason.Length != 0 ? reason : "Misbehaviour."))
{
Tools.SendMessage(ply, "You can't ban another admin!", new[] { 255f, 0f, 0f });
}
}
}
else
Tools.SendMessage(ply, "Invalid syntax! Proper syntax: /ban <player> [reason]",
new[] { 255f, 0f, 0f });
}
public static void UnBan(CommandArgs args)
{
string plStr = args.Message.Remove(0, 6);
int adminplr = args.PlayerID;
var ban = TShock.Bans.GetBanByName(plStr);
if (ban != null)
{
TShock.Bans.RemoveBan(ban);
Tools.SendMessage(adminplr, string.Format("Unbanned {0} ({1})!", ban.Name, ban.IP), new[] { 255f, 0f, 0f });
}
else
{
Tools.SendMessage(adminplr, "Invalid player!", new[] { 255f, 0f, 0f });
}
}
public static void UnBanIP(CommandArgs args)
{
string plStr = args.Message.Remove(0, 8);
int adminplr = args.PlayerID;
var ban = TShock.Bans.GetBanByIp(plStr);
if (ban != null)
{
TShock.Bans.RemoveBan(ban);
Tools.SendMessage(adminplr, string.Format("Unbanned {0} ({1})!", ban.Name, ban.IP), new[] { 255f, 0f, 0f });
}
else
{
Tools.SendMessage(adminplr, "Invalid player!", new[] { 255f, 0f, 0f });
}
}
public static void Off(CommandArgs args)
{
for (int player = 0; player < Main.maxPlayers; player++)
{
if (Main.player[player].active)
{
Tools.ForceKick(player, "Server shutting down!");
}
}
WorldGen.saveWorld();
Netplay.disconnect = true;
}
public static void OffNoSave(CommandArgs args)
{
Netplay.disconnect = true;
}
public static void Reload(CommandArgs args)
{
FileTools.SetupConfig();
Tools.SendMessage(args.PlayerID, "Configuration reload complete. Some changes may require server restart.");
}
public static void DropMeteor(CommandArgs args)
{
WorldGen.spawnMeteor = false;
WorldGen.dropMeteor();
}
public static void Star(CommandArgs args)
{
int penis56 = 12;
int penis57 = Main.rand.Next(Main.maxTilesX - 50) + 100;
penis57 *= 0x10;
int penis58 = Main.rand.Next((int)(Main.maxTilesY * 0.05)) * 0x10;
Vector2 vector = new Vector2(penis57, penis58);
float speedX = Main.rand.Next(-100, 0x65);
float speedY = Main.rand.Next(200) + 100;
float penis61 = (float)Math.Sqrt(((speedX * speedX) + (speedY * speedY)));
penis61 = (penis56) / penis61;
speedX *= penis61;
speedY *= penis61;
Projectile.NewProjectile(vector.X, vector.Y, speedX, speedY, 12, 0x3e8, 10f, Main.myPlayer);
}
public static void Bloodmoon(CommandArgs args)
{
int ply = args.PlayerID;
Tools.Broadcast(Tools.FindPlayer(ply) + " turned on blood moon.");
Main.bloodMoon = true;
Main.time = 0;
Main.dayTime = false;
NetMessage.SendData(18, -1, -1, "", 0, 0, Main.sunModY, Main.moonModY);
NetMessage.syncPlayers();
}
public static void Eater(CommandArgs args)
{
int x = args.PlayerX;
int y = args.PlayerY;
int ply = args.PlayerID;
Tools.NewNPC((int)ConfigurationManager.NPCList.WORLD_EATER, x, y, ply);
Tools.Broadcast(Tools.FindPlayer(ply) + " has spawned an eater of worlds!");
}
public static void Eye(CommandArgs args)
{
int x = args.PlayerX;
int y = args.PlayerY;
int ply = args.PlayerID;
Tools.NewNPC((int)ConfigurationManager.NPCList.EYE, x, y, ply);
Tools.Broadcast(Tools.FindPlayer(ply) + " has spawned an eye!");
}
public static void Skeletron(CommandArgs args)
{
int x = args.PlayerX;
int y = args.PlayerY;
int ply = args.PlayerID;
Tools.NewNPC((int)ConfigurationManager.NPCList.SKELETRON, x, y, ply);
Tools.Broadcast(Tools.FindPlayer(ply) + " has spawned skeletron!");
}
public static void Hardcore(CommandArgs args)
{
int x = args.PlayerX;
int y = args.PlayerY;
int ply = args.PlayerID;
for (int i = 0; i <= 2; i++)
{
Tools.NewNPC(i, x, y, ply);
}
Tools.Broadcast(Tools.FindPlayer(ply) + " has spawned all 3 bosses!");
}
public static void Invade(CommandArgs args)
{
int ply = args.PlayerID;
if (Main.invasionSize <= 0)
{
Tools.Broadcast(Main.player[ply].name + " has started an invasion.");
TShock.StartInvasion();
}
else
{
Tools.Broadcast(Main.player[ply].name + " has ended an invasion.");
Main.invasionSize = 0;
}
}
public static void Password(CommandArgs args)
{
int ply = args.PlayerID;
string passwd = args.Message.Remove(0, 9).Trim();
Netplay.password = passwd;
Tools.SendMessage(ply, "Server password changed to: " + passwd);
}
public static void Save(CommandArgs args)
{
int ply = args.PlayerID;
WorldGen.saveWorld();
Tools.SendMessage(ply, "World saved.");
}
public static void Home(CommandArgs args)
{
int ply = args.PlayerID;
TShock.Teleport(ply, Main.player[args.PlayerID].SpawnX * 16 + 8 - Main.player[ply].width / 2,
Main.player[args.PlayerID].SpawnY * 16 - Main.player[ply].height);
Tools.SendMessage(ply, "Teleported to your spawnpoint.");
}
public static void Spawn(CommandArgs args)
{
int ply = args.PlayerID;
TShock.Teleport(ply, Main.spawnTileX * 16 + 8 - Main.player[ply].width / 2,
Main.spawnTileY * 16 - Main.player[ply].height);
Tools.SendMessage(ply, "Teleported to the map's spawnpoint.");
}
public static void AuthToken(CommandArgs args)
{
if (ConfigurationManager.authToken == 0)
{
return;
}
int givenCode = Convert.ToInt32(args.Message.Remove(0, 5));
if (givenCode == ConfigurationManager.authToken)
{
TextWriter tw = new StreamWriter(FileTools.SaveDir + "users.txt", true);
tw.Write("\n" +
Tools.GetRealIP(
Convert.ToString(Netplay.serverSock[args.PlayerID].tcpClient.Client.RemoteEndPoint)) +
" superadmin");
Tools.SendMessage(args.PlayerID, "SuperAdmin authenticated. Please re-connect using the same IP.");
ConfigurationManager.authToken = 0;
tw.Close();
}
}
public static void TP(CommandArgs args)
{
int ply = args.PlayerID;
string player = args.Message.Remove(0, 3).Trim().TrimEnd('"').TrimStart('"');
if (Tools.FindPlayer(player) != -1 && Tools.FindPlayer(player) != -2 && player != "")
{
TShock.Teleport(ply, Main.player[Tools.FindPlayer(player)].position.X,
Main.player[Tools.FindPlayer(player)].position.Y);
Tools.SendMessage(ply, "Teleported to " + player);
}
else
Tools.SendMessage(ply, "Invalid player!", new[] { 255f, 0f, 0f });
}
public static void TPHere(CommandArgs args)
{
int ply = args.PlayerID;
string player = args.Message.Remove(0, 7).Trim().TrimEnd('"').TrimStart('"');
if (Tools.FindPlayer(player) != -1 && Tools.FindPlayer(player) != -2 && player != "")
{
TShock.Teleport(Tools.FindPlayer(player), Main.player[ply].position.X, Main.player[ply].position.Y);
Tools.SendMessage(Tools.FindPlayer(player), "You were teleported to " + Tools.FindPlayer(ply) + ".");
Tools.SendMessage(ply, "You brought " + player + " here.");
}
else
Tools.SendMessage(ply, "Invalid player!", new[] { 255f, 0f, 0f });
}
public static void SpawnMob(CommandArgs args)
{
int x = args.PlayerX;
int y = args.PlayerY;
var msgargs = Regex.Split(args.Message, "(?<=^[^\"]*(?:\"[^\"]*\"[^\"]*)*) (?=(?:[^\"]*\"[^\"]*\")*[^\"]*$)");
if (msgargs.Length >= 2 && msgargs.Length <= 3)
{
for (int i = 1; i < msgargs.Length; i++)
msgargs[i] = ((msgargs[i].TrimEnd('"')).TrimStart('"'));
string inputtype = "";
int amount = 1;
int npcid = -1;
int type = -1;
inputtype = msgargs[1];
if (msgargs.Length == 3)
int.TryParse(msgargs[2], out amount);
if (!int.TryParse(inputtype, out type))
type = TShock.GetNPCID(inputtype);
if (type >= 1 && type <= 45)
{
for (int i = 0; i < amount; i++)
npcid = NPC.NewNPC(x, y, type, 0);
Tools.Broadcast(string.Format("{0} was spawned {1} time(s).", Main.npc[npcid].name, amount));
;
}
}
else
Tools.SendMessage(args.PlayerID, "Invalid syntax! Proper syntax: /spawnmob <mob name/id> [amount]",
new[] { 255f, 0f, 0f });
}
public static void Item(CommandArgs args)
{
var msgargs =
Regex.Split(args.Message, "(?<=^[^\"]*(?:\"[^\"]*\"[^\"]*)*) (?=(?:[^\"]*\"[^\"]*\")*[^\"]*$)")[1];
int ply = args.PlayerID;
bool flag = false;
if (msgargs.Length >= 2)
{
msgargs = ((msgargs.TrimEnd('"')).TrimStart('"'));
int type = 0;
if (!int.TryParse(msgargs, out type))
type = TShock.GetItemID(msgargs);
if (type >= 1 && type <= 238)
{
for (int i = 0; i < 40; i++)
{
if (!Main.player[ply].inventory[i].active)
{
//Main.player[ply].inventory[i].SetDefaults(type);
//Main.player[ply].inventory[i].stack = Main.player[ply].inventory[i].maxStack;
int id = Terraria.Item.NewItem(0, 0, 0, 0, type, 1, true);
Main.item[id].position.X = args.PlayerX;
Main.item[id].position.Y = args.PlayerY;
Main.item[id].stack = Main.item[id].maxStack;
//TShock.SendDataAll(21, -1, "", id);
NetMessage.SendData(21, -1, -1, "", id, 0f, 0f, 0f);
Tools.SendMessage(ply, "Got some " + Main.item[id].name + ".");
//TShock.UpdateInventories();
flag = true;
break;
}
}
if (!flag)
Tools.SendMessage(args.PlayerID, "You don't have free slots!", new[] { 255f, 0f, 0f });
}
else
Tools.SendMessage(args.PlayerID, "Invalid item type!", new[] { 255f, 0f, 0f });
}
else
Tools.SendMessage(args.PlayerID, "Invalid syntax! Proper syntax: /item <item name/id>",
new[] { 255f, 0f, 0f });
}
public static void Give(CommandArgs args)
{
var msgargs = Regex.Split(args.Message, "(?<=^[^\"]*(?:\"[^\"]*\"[^\"]*)*) (?=(?:[^\"]*\"[^\"]*\")*[^\"]*$)");
int ply = args.PlayerID;
bool flag = false;
if (msgargs.Length == 3)
{
for (int i = 1; i < msgargs.Length; i++)
msgargs[i] = ((msgargs[i].TrimEnd('"')).TrimStart('"'));
int type = 0;
int player = -1;
if (!int.TryParse(msgargs[1], out type))
type = TShock.GetItemID(msgargs[1]);
if (type >= 1 && type <= 238)
{
player = Tools.FindPlayer(msgargs[2]);
if (player != -1)
{
for (int i = 0; i < 40; i++)
{
if (!Main.player[player].inventory[i].active)
{
//Main.player[player].inventory[i].SetDefaults(type);
//Main.player[player].inventory[i].stack = Main.player[player].inventory[i].maxStack;
int id = Terraria.Item.NewItem(0, 0, 0, 0, type, 1, true);
Main.item[id].position.X = Main.player[player].position.X;
Main.item[id].position.Y = Main.player[player].position.Y;
Main.item[id].stack = Main.item[id].maxStack;
//TShock.SendDataAll(21, -1, "", id);
NetMessage.SendData(21, -1, -1, "", id, 0f, 0f, 0f);
Tools.SendMessage(ply,
string.Format("Gave {0} some {1}.", msgargs[2], Main.item[id].name));
Tools.SendMessage(player,
string.Format("{0} gave you some {1}.", Tools.FindPlayer(ply),
Main.item[id].name));
//TShock.UpdateInventories();
flag = true;
break;
}
}
if (!flag)
Tools.SendMessage(args.PlayerID, "Player does not have free slots!", new[] { 255f, 0f, 0f });
}
else
Tools.SendMessage(args.PlayerID, "Invalid player!", new[] { 255f, 0f, 0f });
}
else
Tools.SendMessage(args.PlayerID, "Invalid item type!", new[] { 255f, 0f, 0f });
}
else
Tools.SendMessage(args.PlayerID, "Invalid syntax! Proper syntax: /give <item type/id> <player>",
new[] { 255f, 0f, 0f });
}
public static void Heal(CommandArgs args)
{
int ply = args.PlayerID;
int x = args.PlayerX;
int y = args.PlayerY;
var msgargs = Regex.Split(args.Message, "(?<=^[^\"]*(?:\"[^\"]*\"[^\"]*)*) (?=(?:[^\"]*\"[^\"]*\")*[^\"]*$)");
int player = ply;
if (msgargs.Length == 2)
player = Tools.FindPlayer((msgargs[1].TrimEnd('"')).TrimStart('"'));
if (player != ply && player >= 0)
{
Tools.SendMessage(ply, string.Format("You just healed {0}", (msgargs[1].TrimEnd('"')).TrimStart('"')));
Tools.SendMessage(player, string.Format("{0} just healed you!", Tools.FindPlayer(ply)));
x = (int)Main.player[player].position.X;
y = (int)Main.player[player].position.Y;
}
else
Tools.SendMessage(ply, "You just got healed!");
for (int i = 0; i < 20; i++)
{
int itemid = Terraria.Item.NewItem(1, 1, 1, 1, 58);
Main.item[itemid].position.X = x;
Main.item[itemid].position.Y = y;
NetMessage.SendData(21, -1, -1, "", itemid, 0f, 0f, 0f);
}
}
public static void Butcher(CommandArgs args)
{
int killcount = 0;
for (int i = 0; i < Main.npc.Length; i++)
{
if (Main.npc[i].townNPC || !Main.npc[i].active)
continue;
else
{
Main.npc[i].StrikeNPC(99999, 90f, 1);
NetMessage.SendData(28, -1, -1, "", i, 99999, 90f, 1);
killcount++;
}
}
Tools.Broadcast("Killed " + killcount + " NPCs.");
}
public static void MaxSpawns(CommandArgs args)
{
int ply = args.PlayerID;
int amount = Convert.ToInt32(args.Message.Remove(0, 10));
int.TryParse(args.Message.Remove(0, 10), out amount);
NPC.defaultMaxSpawns = amount;
Tools.Broadcast(Tools.FindPlayer(ply) + " changed the maximum spawns to: " + amount);
}
public static void SpawnRate(CommandArgs args)
{
int ply = args.PlayerID;
int amount = Convert.ToInt32(args.Message.Remove(0, 10));
int.TryParse(args.Message.Remove(0, 10), out amount);
NPC.defaultSpawnRate = amount;
Tools.Broadcast(Tools.FindPlayer(ply) + " changed the spawn rate to: " + amount);
}
public static void Help(CommandArgs args)
{
int ply = args.PlayerID;
Tools.SendMessage(ply, "TShock Commands:");
string tempstring = "";
int page = 1;
if (args.Message.Split(' ').Length == 2)
int.TryParse(args.Message.Split(' ')[1], out page);
List<Command> cmdlist = new List<Command>();
for (int j = 0; j < commands.Count; j++)
{
if (commands[j].CanRun(TShock.players[args.PlayerID]))
{
cmdlist.Add(commands[j]);
}
}
if (cmdlist.Count > (15 * (page - 1)))
{
for (int j = (15 * (page - 1)); j < (15 * page); j++)
{
tempstring += "/" + cmdlist[j].Name() + ", ";
if (j == cmdlist.Count - 1)
{
Tools.SendMessage(ply, tempstring.TrimEnd(new[] { ' ', ',' }), new[] { 255f, 255f, 0f });
break;
}
if ((j + 1) % 5 == 0)
{
Tools.SendMessage(ply, tempstring.TrimEnd(new[] { ' ', ',' }), new[] { 255f, 255f, 0f });
tempstring = "";
}
}
}
if (cmdlist.Count > (15 * page))
{
Tools.SendMessage(ply, "Type /help " + (page + 1) + " for more commands.", new[] { 255f, 0f, 255f });
}
}
public static void Time(CommandArgs args)
{
var arg = args.Message.Split(' ');
if (arg.Length == 2)
{
if (arg[1] == "day")
{
Main.time = 0;
Main.dayTime = true;
NetMessage.SendData(18, -1, -1, "", 0, 0, Main.sunModY, Main.moonModY);
NetMessage.syncPlayers();
Tools.Broadcast(Tools.FindPlayer(args.PlayerID) + " set time to day.");
}
else if (arg[1] == "night")
{
Main.time = 0;
Main.dayTime = false;
NetMessage.SendData(18, -1, -1, "", 0, 0, Main.sunModY, Main.moonModY);
NetMessage.syncPlayers();
Tools.Broadcast(Tools.FindPlayer(args.PlayerID) + " set time to night.");
}
else if (arg[1] == "dusk")
{
Main.dayTime = false;
Main.time = 0.0;
NetMessage.SendData(18, -1, -1, "", 0, 0, Main.sunModY, Main.moonModY);
NetMessage.syncPlayers();
Tools.Broadcast(Tools.FindPlayer(args.PlayerID) + " set time to dusk.");
}
else if (arg[1] == "noon")
{
Main.dayTime = true;
Main.time = 27000.0;
NetMessage.SendData(18, -1, -1, "", 0, 0, Main.sunModY, Main.moonModY);
NetMessage.syncPlayers();
Tools.Broadcast(Tools.FindPlayer(args.PlayerID) + " set time to noon.");
}
else if (arg[1] == "midnight")
{
Main.dayTime = false;
Main.time = 16200.0;
NetMessage.SendData(18, -1, -1, "", 0, 0, Main.sunModY, Main.moonModY);
NetMessage.syncPlayers();
Tools.Broadcast(Tools.FindPlayer(args.PlayerID) + " set time to midnight.");
}
else
Tools.SendMessage(args.PlayerID, "Invalid syntax! Proper syntax: /time <day/night/dusk/noon/midnight>",
new[] { 255f, 0f, 0f });
}
else
Tools.SendMessage(args.PlayerID, "Invalid syntax! Proper syntax: /time <day/night/dusk/noon/midnight>",
new[] { 255f, 0f, 0f });
}
public static void Kill(CommandArgs args)
{
var msgargs = Regex.Split(args.Message, "(?<=^[^\"]*(?:\"[^\"]*\"[^\"]*)*) (?=(?:[^\"]*\"[^\"]*\")*[^\"]*$)");
if (msgargs.Length == 2)
{
int player = -1;
player = Tools.FindPlayer((msgargs[1].TrimEnd('"')).TrimStart('"'));
Tools.SendMessage(args.PlayerID, "You just killed " + Tools.FindPlayer(player) + "!");
Tools.SendMessage(player, Tools.FindPlayer(args.PlayerID) + " just killed you!");
TShock.KillMe(player);
}
}
public static void Slap(CommandArgs args)
{
var msgargs = Regex.Split(args.Message, "(?<=^[^\"]*(?:\"[^\"]*\"[^\"]*)*) (?=(?:[^\"]*\"[^\"]*\")*[^\"]*$)");
for (int i = 0; i < msgargs.Length; i++)
msgargs[i] = (msgargs[i].TrimStart('"')).TrimEnd('"');
if (msgargs.Length == 1)
Tools.SendMessage(args.PlayerID, "Invalid syntax! Proper syntax: /slap <player> [dmg]",
new[] { 255f, 0f, 0f });
else if (msgargs.Length == 2)
{
int player = Tools.FindPlayer(msgargs[1]);
if (player == -1)
Tools.SendMessage(args.PlayerID, "Invalid player!", new[] { 255f, 0f, 0f });
else
{
NetMessage.SendData(26, -1, -1, "", player, ((new Random()).Next(1, 20)), 5, (float)0);
Tools.Broadcast(Tools.FindPlayer(args.PlayerID) + " slapped " + Tools.FindPlayer(player) +
" for 5 damage.");
}
}
else if (msgargs.Length == 3)
{
int player = Tools.FindPlayer(msgargs[1]);
int damage = 5;
int.TryParse(msgargs[2], out damage);
if (player == -1)
Tools.SendMessage(args.PlayerID, "Invalid player!", new[] { 255f, 0f, 0f });
else
{
NetMessage.SendData(26, -1, -1, "", player, ((new Random()).Next(-1, 1)), damage, (float)0);
Tools.Broadcast(Tools.FindPlayer(args.PlayerID) + " slapped " + Tools.FindPlayer(player) + " for " +
damage + " damage.");
}
}
else
Tools.SendMessage(args.PlayerID, "Invalid syntax! Proper syntax: /slap <player> [dmg]",
new[] { 255f, 0f, 0f });
}
public static void ProtectSpawn(CommandArgs args)
{
ConfigurationManager.spawnProtect = (ConfigurationManager.spawnProtect == false);
Tools.SendMessage(args.PlayerID,
"Spawn is now " + (ConfigurationManager.spawnProtect ? "protected" : "open") + ".");
}
#endregion Command Methods
}
}