TShock/TShockAPI/Group.cs
stevenh 098363a9cc Fixed internal object and DB inconsitencies for modified default groups
Fixed console errors for failed parent dependencies of default groups that already exist caused by fb11729547 consistency fixes

Made GroupManager.groups readonly to discourage overwriting it. Could still do with better encapsulation to prevent consistency problems if modified externally.

Added UpdateGroup method to GroupManager

Refactored Group handling of permissions and chatcolor to prevent inconsistent data
Notably:-
* AddPermission now does the right thing when passed the string "!permission"
* Converted ChatColor from method to getter / setter

Added RemovePermission to Group

Refactored GroupManager Permissions handling to ensure consistent data between DB and internal objects

Removed redundent AddGroup method in preference to a default value on the main method

Correct some tabs vs spaces

Added ParentName helper to Group

Fixed inverted parameters to error "Invalid parent {0} for group {1}"
2012-02-16 11:23:39 +00:00

168 lines
No EOL
4.4 KiB
C#

/*
TShock, a server mod for Terraria
Copyright (C) 2011 The TShock Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Collections.Generic;
namespace TShockAPI
{
public class Group
{
public readonly List<string> permissions = new List<string>();
public readonly List<string> negatedpermissions = new List<string>();
public string Name { get; set; }
public Group Parent { get; set; }
public int Order { get; set; }
public string Prefix { get; set; }
public string Suffix { get; set; }
public string ParentName { get { return (null == Parent) ? "" : Parent.Name; } }
public string ChatColor
{
get { return string.Format("{0}{1}{2}", R.ToString("X2"), G.ToString("X2"), B.ToString("X2")); }
set
{
if (null != value)
{
string[] parts = value.Split(',');
if (3 == parts.Length)
{
byte r, g, b;
if (byte.TryParse(parts[0], out r) && byte.TryParse(parts[1], out g) && byte.TryParse(parts[2], out b))
{
R = r;
G = g;
B = b;
return;
}
}
}
}
}
public string Permissions
{
get
{
List<string> all = new List<string>(permissions);
permissions.ForEach(p => all.Add("!" + p));
return string.Join(",", all);
}
set
{
permissions.Clear();
negatedpermissions.Clear();
if (null != value)
value.Split(',').ForEach(p => AddPermission(p.Trim()));
}
}
public byte R = 255;
public byte G = 255;
public byte B = 255;
public Group(string groupname, Group parentgroup = null, string chatcolor = "255,255,255", string permissions = null)
{
Name = groupname;
Parent = parentgroup;
ChatColor = chatcolor;
Permissions = permissions;
}
public virtual bool HasPermission(string permission)
{
var cur = this;
var traversed = new List<Group>();
while (cur != null)
{
if (string.IsNullOrEmpty(permission))
return true;
if (cur.negatedpermissions.Contains(permission))
return false;
if (cur.permissions.Contains(permission))
return true;
if (traversed.Contains(cur))
{
throw new Exception("Infinite group parenting ({0})".SFormat(cur.Name));
}
traversed.Add(cur);
cur = cur.Parent;
}
return false;
}
public void NegatePermission(string permission)
{
// Avoid duplicates
if (!negatedpermissions.Contains(permission))
{
negatedpermissions.Add(permission);
permissions.Remove(permission); // Ensure we don't have conflicting definitions for a permissions
}
}
public void AddPermission(string permission)
{
if (permission.StartsWith("!"))
{
NegatePermission(permission.Substring(1));
return;
}
// Avoid duplicates
if (!permissions.Contains(permission))
{
permissions.Add(permission);
negatedpermissions.Remove(permission); // Ensure we don't have conflicting definitions for a permissions
}
}
public void SetPermission(List<string> permission)
{
permissions.Clear();
negatedpermissions.Clear();
permission.ForEach(p => AddPermission(p));
}
public void RemovePermission(string permission)
{
if (permission.StartsWith("!"))
{
negatedpermissions.Remove(permission.Substring(1));
return;
}
permissions.Remove(permission);
}
}
public class SuperAdminGroup : Group
{
public SuperAdminGroup()
: base("superadmin")
{
R = (byte) TShock.Config.SuperAdminChatRGB[0];
G = (byte) TShock.Config.SuperAdminChatRGB[1];
B = (byte) TShock.Config.SuperAdminChatRGB[2];
Prefix = TShock.Config.SuperAdminChatPrefix;
Suffix = TShock.Config.SuperAdminChatSuffix;
}
public override bool HasPermission(string permission)
{
return true;
}
}
}