TShock/TShockAPI/BackupManager.cs
Lucas Nicodemus db6c09787d Use less obsolete code
Disable XML comment warnings for the love of god
Fix some random tab/space conflict indentation
2015-02-28 19:09:02 -07:00

97 lines
No EOL
2.6 KiB
C#

/*
TShock, a server mod for Terraria
Copyright (C) 2011-2015 Nyx Studios (fka. The TShock Team)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.IO;
using System.Threading;
using Terraria;
namespace TShockAPI
{
public class BackupManager
{
public string BackupPath { get; set; }
public int Interval { get; set; }
public int KeepFor { get; set; }
private DateTime lastbackup = DateTime.UtcNow;
public BackupManager(string path)
{
BackupPath = path;
}
public bool IsBackupTime
{
get { return (Interval > 0) && ((DateTime.UtcNow - lastbackup).TotalMinutes >= Interval); }
}
public void Backup()
{
lastbackup = DateTime.UtcNow;
ThreadPool.QueueUserWorkItem(DoBackup);
ThreadPool.QueueUserWorkItem(DeleteOld);
}
private void DoBackup(object o)
{
try
{
string worldname = Main.worldPathName;
string name = Path.GetFileName(worldname);
Main.worldPathName = Path.Combine(BackupPath, string.Format("{0}.{1:dd.MM.yy-HH.mm.ss}.bak", name, DateTime.UtcNow));
string worldpath = Path.GetDirectoryName(Main.worldPathName);
if (worldpath != null && !Directory.Exists(worldpath))
Directory.CreateDirectory(worldpath);
TSPlayer.All.SendInfoMessage("Server map saving, potential lag spike.");
Console.WriteLine("Backing up world...");
SaveManager.Instance.SaveWorld();
Console.WriteLine("World backed up.");
Console.ForegroundColor = ConsoleColor.Gray;
TShock.Log.Info(string.Format("World backed up ({0}).", Main.worldPathName));
Main.worldPathName = worldname;
}
catch (Exception ex)
{
Console.ForegroundColor = ConsoleColor.Red;
Console.WriteLine("Backup failed!");
Console.ForegroundColor = ConsoleColor.Gray;
TShock.Log.Error("Backup failed!");
TShock.Log.Error(ex.ToString());
}
}
private void DeleteOld(object o)
{
if (KeepFor <= 0)
return;
foreach (var fi in new DirectoryInfo(BackupPath).GetFiles("*.bak"))
{
if ((DateTime.UtcNow - fi.LastWriteTimeUtc).TotalMinutes > KeepFor)
{
fi.Delete();
}
}
}
}
}