TShock/TShockAPI/LuaSystem/LuaLoader.cs
Lucas Nicodemus 1d1c15f808 Added a basic implementation of a hooking system.
Related to TSHOCKPLUGINS-6
2012-01-04 02:43:46 -07:00

172 lines
3.7 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading;
using System.ComponentModel;
using LuaInterface;
namespace TShockAPI.LuaSystem
{
public class LuaLoader
{
private Lua Lua = null;
public string LuaPath = "";
public string LuaAutorunPath = "";
public LuaHookBackend HookBackend = new LuaHookBackend();
public LuaHooks HookCalls = new LuaHooks();
public Dictionary<string, KeyValuePair<string, LuaFunction>> Hooks = new Dictionary
<string, KeyValuePair<string, LuaFunction>>();
public LuaLoader(string path)
{
Lua = new Lua();
LuaPath = path;
LuaAutorunPath = Path.Combine(LuaPath, "autorun");
SendLuaDebugMsg("Lua 5.1 (serverside) initialized.");
if (!string.IsNullOrEmpty(LuaPath) && !Directory.Exists(LuaPath))
{
Directory.CreateDirectory(LuaPath);
}
if (!string.IsNullOrEmpty(LuaAutorunPath) && !Directory.Exists(LuaAutorunPath))
{
Directory.CreateDirectory(LuaAutorunPath);
}
RegisterLuaFunctions();
LoadServerAutoruns();
HookTest();
}
static void test()
{
var loader = new LuaLoader("");
loader.RunLuaString(@"
function hookme()
Print('Hook test')
end
Hook(""doesntmatter"", ""hookmeee"", hookme)");
loader.HookTest();
}
public void LoadServerAutoruns()
{
try
{
foreach (string s in Directory.GetFiles(LuaAutorunPath))
{
SendLuaDebugMsg("Loading: " + s);
RunLuaFile(s);
}
}
catch (Exception e)
{
SendLuaDebugMsg(e.Message);
SendLuaDebugMsg(e.StackTrace);
}
}
public void RunLuaString(string s)
{
try
{
Lua.DoString(s);
}
catch (LuaException e)
{
SendLuaDebugMsg(e.Message);
}
}
public void RunLuaFile(string s)
{
try
{
Lua.DoFile(s);
}
catch (LuaException e)
{
SendLuaDebugMsg(e.Message);
}
}
public void SendLuaDebugMsg(string s)
{
ConsoleColor previousColor = Console.ForegroundColor;
Console.ForegroundColor = ConsoleColor.Cyan;
Console.WriteLine("Lua: " + s);
Console.ForegroundColor = previousColor;
}
public void RegisterLuaFunctions()
{
LuaFunctions LuaFuncs = new LuaFunctions(this);
Lua.RegisterFunction("Print", LuaFuncs, LuaFuncs.GetType().GetMethod("Print"));
Lua.RegisterFunction("RegisterHook", LuaFuncs, LuaFuncs.GetType().GetMethod("Hook"));
}
}
public class LuaFunctions
{
LuaLoader Parent;
public LuaFunctions(LuaLoader parent)
{
Parent = parent;
}
public void Print(string s)
{
ConsoleColor previousColor = Console.ForegroundColor;
Console.ForegroundColor = ConsoleColor.Cyan;
Console.WriteLine(s);
Console.ForegroundColor = previousColor;
}
public void Hook(string hook, string key, LuaFunction callback)
{
KeyValuePair<string, LuaFunction> internalhook = new KeyValuePair<string, LuaFunction>(hook, callback);
Parent.Hooks.Add(key, internalhook);
}
}
public class LuaHookBackend
{
public void HookRun(string call, object parameters)
{
foreach (KeyValuePair<string, KeyValuePair<string, LuaFunction>> kv in TShock.LuaLoader.Hooks)
{
KeyValuePair<string, LuaFunction> hook = kv.Value;
if (call == hook.Key)
{
LuaFunction lf = hook.Value;
if (lf != null)
{
try
{
lf.Call(parameters);
}
catch (LuaException e)
{
TShock.LuaLoader.SendLuaDebugMsg(e.Message);
}
}
}
}
}
}
public class LuaHooks
{
[Description("Called on debug hook test.")]
public void OnHookTest()
{
object[] response = new object[2];
response[0] = true;
response[1] = "Hook win!";
TShock.LuaLoader.HookBackend.HookRun("HookTest", response);
}
}
}